Player Matchup

Nu Wa
Nu Wa
bermuryu
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,066 Elo+
Party 1
Skadi
Skadi
lordcheche197
Skadi
Level 83
God Stats
3W - 4L
1,031 SR
Queue Stats
16W - 19L
1,250 Elo+
Party 1
Pele
Pele
temp-222995016
Pele
Level 48
God Stats
6W - 1L
1,564 SR
Queue Stats
190W - 195L
1,360 Elo+
Solo
Team Averages
Level 64
1,365 SR
1,226 Elo+

VS

Team Averages
Level 47
1,370 SR
1,232 Elo+
Freya
Freya
KuroThePog
Freya
Level 14
God Stats
0W - 16L
1,109 SR
Queue Stats
3W - 17L
998 Elo+
Party 2
Serqet
Serqet
Potatoboy335
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
THE LONEWOLF148
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
bermuryu
Nu Wa
11
1 / 0 / 9
8,321
756
7,952
4,373
1,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 9
7,852
714
5,900
7,840
2,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 0 / 1
9,883
898
12,091
6,728
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
1 / 3 / 0
7,382
671
4,112
8,261
2,840
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
10
0 / 4 / 2
7,263
660
4,168
9,152
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
7,241
658
5,464
14,438
11,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
1
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
1
3
0
0.33
L
Serqet
0
4
2
0.25
L
0
3
1
0.17
W
Nu Wa
bermuryu
Nu Wa
1
0
9
5.5
W
0
2
9
2.25
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
13,744
18,941
Taken
31,851
6,419
Mitigated
17,444
3,781
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,112
1,053
0
969
8,261
2,840
0
1,646
6,615
23,734
0
L
Serqet
4,168
487
0
1,066
9,152
3,462
0
1,880
7,272
0
21,588
L
5,464
242
202
390
14,438
11,142
0
4,985
9,453
27,863
576
W
Nu Wa
bermuryu
Nu Wa
7,952
1,851
196
598
4,373
1,505
26
2,499
1,670
35,495
0
W
5,900
2,897
202
797
7,840
2,299
203
3,321
3,982
0
18,511
W
12,091
2,305
0
1,988
6,728
2,615
0
3,496
3,232
0
43,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
21,886
114
Minions Killed
121
0
Camps Cleared
0
625,708
Distance Traveled
584,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,382
671
46
4
0
177,652
0
L
Serqet
7,263
660
31
3
0
206,999
0
L
Cthulhu
7,241
658
44
4
0
200,321
0
W
Nu Wa
8,321
756
51
5
0
204,181
0
W
Skadi
7,852
714
19
2
0
184,511
0
W
Pele
9,883
898
44
4
0
237,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role