Player Matchup

Achilles
Achilles
ANGELE99
Achilles
Level 52
God Stats
1W - 3L
1,335 SR
Queue Stats
90W - 94L
1,489 Elo+
Solo
Heimdallr
Heimdallr
anti-Toxic427
Heimdallr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 144L
1,537 Elo+
Solo
Vulcan
Vulcan
zazzerky
Vulcan
Level 36
God Stats
74W - 63L
1,479 SR
Queue Stats
176W - 172L
1,421 Elo+
Solo
Team Averages
Level 51
1,438 SR
1,482 Elo+

VS

Team Averages
Level 44
1,449 SR
1,449 Elo+
Thanatos
Thanatos
Birble
Thanatos
Level 38
God Stats
1W - 5L
1,187 SR
Queue Stats
71W - 75L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BuddhaMoe
Morgan Le Fay
Level 60
God Stats
19W - 17L
1,660 SR
Queue Stats
228W - 227L
1,497 Elo+
Solo
King Arthur
King Arthur
keltic warrior1
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANGELE99
Achilles
12
2 / 4 / 4
9,851
704
10,523
27,150
24,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Heimdallr
anti-Toxic427
Heimdallr
12
4 / 4 / 2
10,111
722
9,963
11,092
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
zazzerky
Vulcan
11
0 / 3 / 6
9,270
662
11,557
7,258
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Birble
Thanatos
15
7 / 1 / 4
11,613
830
11,574
13,341
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
BuddhaMoe
Morgan Le Fay
15
3 / 0 / 6
11,217
801
16,919
10,240
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
keltic warrior1
King Arthur
13
1 / 5 / 5
10,084
720
6,575
17,451
16,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
11
11
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
ANGELE99
Achilles
2
4
4
1
W
Thanatos
Birble
Thanatos
7
1
4
9
W
Morgan Le Fay
BuddhaMoe
Morgan Le Fay
3
0
6
6
L
Heimdallr
anti-Toxic427
Heimdallr
4
4
2
1.25
W
King Arthur
keltic warrior1
King Arthur
1
5
5
0.7
L
Vulcan
zazzerky
Vulcan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
35,068
45,500
Taken
41,032
30,853
Mitigated
27,562
12,308
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ANGELE99
Achilles
10,523
2,801
330
10,392
27,150
24,114
74
8,584
17,935
0
23,452
W
Thanatos
Birble
Thanatos
11,574
2,300
0
9,962
13,341
5,839
685
3,372
9,969
0
47,575
W
Morgan Le Fay
BuddhaMoe
Morgan Le Fay
16,919
691
0
3,919
10,240
4,896
1,228
3,146
7,094
65,325
0
L
Heimdallr
anti-Toxic427
Heimdallr
9,963
4,678
0
1,356
11,092
4,370
117
4,531
6,317
0
32,939
W
King Arthur
keltic warrior1
King Arthur
6,575
797
0
1,776
17,451
16,827
143
5,701
11,750
0
26,345
L
Vulcan
zazzerky
Vulcan
11,557
6,759
0
230
7,258
2,369
47
2,998
4,024
43,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
32,914
123
Minions Killed
179
0
Camps Cleared
0
776,880
Distance Traveled
858,872
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,851
704
28
2
0
271,022
2
W
Thanatos
11,613
830
44
3
0
308,526
0
W
Morgan Le Fay
11,217
801
105
8
0
285,848
0
L
Heimdallr
10,111
722
39
3
0
253,383
1
W
King Arthur
10,084
720
30
2
0
264,498
2
L
Vulcan
9,270
662
56
4
0
252,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role