Player Matchup

Pele
Pele
Diamond III
Gunvor
Pele
Diamond III
Level 148
God Stats
11W - 9L
1,504 SR
Queue Stats
198W - 171L
1,974 MMR
Solo
Ares
Ares
Platinum IV
IamBreadstick
Ares
Platinum IV
Level 156
God Stats
43W - 28L
1,710 SR
Queue Stats
170W - 157L
1,814 MMR
Party 1
Anhur
Anhur
Platinum I
Luminαry
Anhur
Platinum I
Level 164
God Stats
4W - 4L
1,571 SR
Queue Stats
127W - 110L
1,976 MMR
Party 1
Nemesis
Nemesis
Diamond IV
T0r3to
Nemesis
Diamond IV
Level 158
God Stats
19W - 9L
1,722 SR
Queue Stats
313W - 294L
2,018 MMR
Solo
Thoth
Thoth
Platinum I
izTunEz
Thoth
Platinum I
Level 148
God Stats
8W - 6L
1,531 SR
Queue Stats
412W - 401L
2,008 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,608 SR
1,958 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,600 SR
1,759 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum III
ATX-Galaxiz_Foxe
Ishtar
Platinum III
Level 147
God Stats
6W - 7L
1,684 SR
Queue Stats
340W - 309L
1,878 MMR
Solo
Ne Zha
Ne Zha
Platinum I
IgualikoJr
Ne Zha
Platinum I
Level 149
God Stats
4W - 5L
1,737 SR
Queue Stats
206W - 202L
1,900 MMR
Solo
Cerberus
Cerberus
Diamond V
MopedRodent
Cerberus
Diamond V
Level 154
God Stats
4W - 4L
1,579 SR
Queue Stats
374W - 368L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gunvor
Pele
9
0 / 1 / 0
4,629
661
178
4,123
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 1 / 2
4,553
650
2,265
5,113
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Luminαry
Anhur
8
2 / 1 / 2
4,598
657
4,723
5,100
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
T0r3to
Nemesis
8
2 / 0 / 0
4,617
660
2,703
5,327
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
izTunEz
Thoth
8
0 / 0 / 1
4,417
631
2,718
2,215
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GaneshaArachneMartichorasAo Kuang

VS

Bans
He BoThorLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 0
4,610
659
1,290
2,529
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
 
Raijin
2
0 / 0 / 0
2,986
427
0
175
25
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 1 / 0
4,935
705
4,932
5,313
1,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
IgualikoJr
Ne Zha
8
0 / 1 / 0
3,946
564
2,906
7,089
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MopedRodent
Cerberus
5
0 / 3 / 0
3,792
542
2,045
9,012
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Raijin
 
Raijin
0
0
0
0
L
2
1
0
2
W
Pele
Gunvor
Pele
0
1
0
0
W
2
1
2
3
L
Ne Zha
IgualikoJr
Ne Zha
0
1
0
0
W
Anhur
Luminαry
Anhur
2
1
2
3
L
Cerberus
MopedRodent
Cerberus
0
3
0
0
W
Nemesis
T0r3to
Nemesis
2
0
0
2
W
Thoth
izTunEz
Thoth
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
11,173
21,878
Taken
24,118
7,137
Mitigated
8,507
6,554
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,290
237
0
796
2,529
1,072
0
0
2,529
0
22,656
L
Raijin
 
Raijin
0
0
0
158
175
25
0
0
175
2,313
0
L
4,932
3,318
0
2,415
5,313
1,505
0
593
4,720
0
32,850
W
Pele
Gunvor
Pele
178
0
0
1,308
4,123
1,097
0
0
4,123
0
33,527
W
2,265
426
0
1,705
5,113
2,663
0
701
4,412
10,897
0
L
Ne Zha
IgualikoJr
Ne Zha
2,906
966
0
1,513
7,089
2,058
0
1,058
6,031
0
27,176
W
Anhur
Luminαry
Anhur
4,723
3,819
0
1,421
5,100
1,374
0
488
4,612
0
23,614
L
Cerberus
MopedRodent
Cerberus
2,045
194
0
2,197
9,012
3,847
0
3,332
5,680
10,906
0
W
Nemesis
T0r3to
Nemesis
2,703
1,657
0
961
5,327
1,518
0
703
4,624
0
32,250
W
Thoth
izTunEz
Thoth
2,718
130
0
1,159
2,215
485
0
153
2,062
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
20,269
230
Minions Killed
183
0
Camps Cleared
0
719,661
Distance Traveled
533,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,610
659
43
6
0
101,808
0
L
Raijin
2,986
427
9
1
0
15,666
0
L
Ishtar
4,935
705
65
9
0
122,372
0
W
Pele
4,629
661
68
10
0
145,675
1
W
Ares
4,553
650
8
1
0
138,644
0
L
Ne Zha
3,946
564
42
6
0
152,731
1
W
Anhur
4,598
657
48
7
0
129,740
0
L
Cerberus
3,792
542
24
3
0
140,959
0
W
Nemesis
4,617
660
45
6
0
172,516
0
W
Thoth
4,417
631
61
9
0
133,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role