Player Matchup

Sylvanus
Sylvanus
ImNotJayDubb
Sylvanus
Level 59
God Stats
1W - 2L
1,291 SR
Queue Stats
51W - 74L
1,391 Elo+
Solo
Ratatoskr
Ratatoskr
PeachieKate
Ratatoskr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,299 Elo+
Party 1
Sol
Sol
SentientLotus88
Sol
Level 79
God Stats
2W - 2L
1,664 SR
Queue Stats
28W - 36L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheWindDragon
Cu Chulainn
Level 142
God Stats
2W - 1L
1,858 SR
Queue Stats
341W - 355L
1,506 Elo+
Party 1
Chiron
Chiron
ludeex
Chiron
Level 106
God Stats
1W - 4L
1,197 SR
Queue Stats
124W - 125L
1,478 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,424 Elo+

VS

Team Averages
Level 126
1,682 SR
1,487 Elo+
Xbalanque
Xbalanque
AlexFatman
Xbalanque
Level 83
God Stats
15W - 6L
1,855 SR
Queue Stats
406W - 397L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Blue16Va
Kukulkan
Level 99
God Stats
13W - 4L
1,593 SR
Queue Stats
431W - 491L
1,377 Elo+
Solo
Mercury
Mercury
D1sc0urge
Mercury
Level 124
God Stats
4W - 0L
1,826 SR
Queue Stats
347W - 362L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Hammer022
Nu Wa
Level 166
God Stats
1W - 0L
1,293 SR
Queue Stats
144W - 149L
1,515 Elo+
Solo
Ix Chel
Ix Chel
USOILLMATIK
Ix Chel
Level 157
God Stats
5W - 0L
1,844 SR
Queue Stats
330W - 336L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImNotJayDubb
Sylvanus
16
1 / 3 / 4
9,249
661
5,330
19,861
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
PeachieKate
Ratatoskr
14
1 / 8 / 3
8,189
585
2,961
16,614
14,292
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 6 / 5
9,251
661
14,046
18,016
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
TheWindDragon
Cu Chulainn
16
2 / 6 / 6
9,175
655
13,596
20,276
22,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
ludeex
Chiron
15
4 / 6 / 2
8,924
637
8,151
16,739
6,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexFatman
Xbalanque
20
13 / 1 / 13
12,435
888
31,654
12,749
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Blue16Va
Kukulkan
18
4 / 3 / 13
11,320
809
12,585
10,659
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
D1sc0urge
Mercury
15
3 / 3 / 14
10,000
714
7,931
19,985
16,957
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Hammer022
Nu Wa
19
8 / 1 / 15
11,561
826
22,332
9,285
4,615
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
USOILLMATIK
Ix Chel
17
1 / 3 / 19
10,285
735
11,476
12,463
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
9
Kills
29
29
Deaths
11
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlexFatman
Xbalanque
13
1
13
19.5
W
Kukulkan
Blue16Va
Kukulkan
4
3
13
3.5
W
Mercury
D1sc0urge
Mercury
3
3
14
3.33
W
Nu Wa
Hammer022
Nu Wa
8
1
15
15.5
L
Sylvanus
ImNotJayDubb
Sylvanus
1
3
4
1
L
Ratatoskr
PeachieKate
Ratatoskr
1
8
3
0.31
L
1
6
5
0.58
L
Cu Chulainn
TheWindDragon
Cu Chulainn
2
6
6
0.83
W
Ix Chel
USOILLMATIK
Ix Chel
1
3
19
3.5
L
Chiron
ludeex
Chiron
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
85,978
91,506
Taken
65,141
67,795
Mitigated
40,714
31,242
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlexFatman
Xbalanque
31,654
6,745
2,124
2,367
12,749
7,300
2,481
2,018
10,359
0
53,401
W
Kukulkan
Blue16Va
Kukulkan
12,585
212
1,470
1,981
10,659
5,943
514
3,539
6,861
28,461
0
W
Mercury
D1sc0urge
Mercury
7,931
2,880
2,188
3,412
19,985
16,957
96
7,178
12,158
0
18,798
W
Nu Wa
Hammer022
Nu Wa
22,332
5,671
1,554
1,378
9,285
4,615
2,922
2,476
6,580
38,180
0
L
Sylvanus
ImNotJayDubb
Sylvanus
5,330
290
10,093
7,704
19,861
17,190
0
10,277
9,584
13,885
0
L
Ratatoskr
PeachieKate
Ratatoskr
2,961
500
115
1,107
16,614
14,292
0
8,880
7,734
0
9,655
L
14,046
2,730
993
3,974
18,016
7,023
0
8,951
9,065
34,010
0
L
Cu Chulainn
TheWindDragon
Cu Chulainn
13,596
1,271
1,001
2,200
20,276
22,462
0
10,057
10,219
0
31,138
W
Ix Chel
USOILLMATIK
Ix Chel
11,476
1,275
4,938
3,205
12,463
5,899
1,158
4,165
8,032
29,183
0
L
Chiron
ludeex
Chiron
8,151
2,985
1,613
2,442
16,739
6,828
0
8,228
8,511
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
55,601
144
Minions Killed
176
0
Camps Cleared
0
1,161,330
Distance Traveled
1,437,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,435
888
43
3
0
300,984
2
W
Kukulkan
11,320
809
53
4
0
279,962
0
W
Mercury
10,000
714
23
2
0
297,375
0
W
Nu Wa
11,561
826
24
2
0
286,930
0
L
Sylvanus
9,249
661
9
1
0
220,515
0
L
Ratatoskr
8,189
585
7
1
0
245,130
0
L
Sol
9,251
661
48
3
0
227,122
0
L
Cu Chulainn
9,175
655
47
3
0
235,068
0
W
Ix Chel
10,285
735
33
2
0
272,423
0
L
Chiron
8,924
637
33
2
0
233,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role