Player Matchup

Merlin
Merlin
AegisGray
Merlin
Level 68
God Stats
29W - 31L
1,486 SR
Queue Stats
348W - 336L
1,423 Elo+
Solo
Anhur
Anhur
Clipzz_Jxh
Anhur
Level 71
God Stats
1W - 2L
1,452 SR
Queue Stats
166W - 184L
1,347 Elo+
Solo
Shiva
Shiva
SheWantsRevnge
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,401 Elo+

VS

Team Averages
Level 72
1,539 SR
1,384 Elo+
Agni
Agni
DwnDwn
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Party 1
Hades
Hades
TsuYing
Hades
Level 88
God Stats
34W - 16L
1,595 SR
Queue Stats
122W - 121L
1,361 Elo+
Party 1
Skadi
Skadi
liithh
Skadi
Level 110
God Stats
0W - 1L
1,523 SR
Queue Stats
234W - 254L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AegisGray
Merlin
12
2 / 0 / 9
8,473
847
6,250
3,839
1,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
4 / 1 / 4
8,238
824
4,567
6,274
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 4
8,840
884
11,516
10,126
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DwnDwn
Agni
8
0 / 5 / 2
7,017
702
1,743
7,085
1,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
TsuYing
Hades
10
1 / 4 / 0
7,358
736
7,633
10,608
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
liithh
Skadi
11
1 / 3 / 1
7,526
753
5,113
8,491
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
AegisGray
Merlin
2
0
9
6.5
W
Anhur
4
1
4
6
L
Agni
DwnDwn
Agni
0
5
2
0.2
W
6
1
4
8
L
Hades
TsuYing
Hades
1
4
0
0.25
L
Skadi
liithh
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
14,489
20,239
Taken
26,184
8,548
Mitigated
8,236
5,013
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AegisGray
Merlin
6,250
224
315
382
3,839
1,450
482
2,745
1,094
27,004
0
W
Anhur
4,567
3,053
0
2,533
6,274
2,301
994
3,734
2,540
0
17,782
L
Agni
DwnDwn
Agni
1,743
80
71
401
7,085
1,821
0
2,104
4,773
14,748
0
W
11,516
1,933
0
1,783
10,126
4,797
233
3,271
6,855
0
42,549
L
Hades
TsuYing
Hades
7,633
136
281
3,298
10,608
4,246
0
2,412
7,888
31,657
0
L
Skadi
liithh
Skadi
5,113
1,279
0
148
8,491
2,169
0
1,630
6,632
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
21,901
124
Minions Killed
102
0
Camps Cleared
0
538,304
Distance Traveled
518,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,473
847
53
5
0
180,698
0
W
Anhur
8,238
824
33
3
0
166,089
0
L
Agni
7,017
702
19
2
0
149,134
0
W
Shiva
8,840
884
38
4
0
191,517
0
L
Hades
7,358
736
45
5
0
186,613
1
L
Skadi
7,526
753
38
4
0
182,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role