Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AdellinoX
Sobek
Level 116
God Stats
2W - 0L
1,775 SR
Queue Stats
72W - 72L
1,567 Elo+
Party 2
Bastet
Bastet
Evanescence2
Bastet
Level 178
God Stats
2W - 1L
1,613 SR
Queue Stats
112W - 115L
1,525 Elo+
Solo
Heimdallr
Heimdallr
GreatHatiko
Heimdallr
Level 127
God Stats
3W - 1L
1,843 SR
Queue Stats
398W - 389L
1,510 Elo+
Solo
Cabrakan
Cabrakan
GаzMоnkey
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,567 Elo+
Party 2
Team Averages
Level 139
1,646 SR
1,534 Elo+

VS

Team Averages
Level 114
1,499 SR
1,550 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Baguwix
Shiva
Level 69
God Stats
4W - 4L
1,740 SR
Queue Stats
229W - 217L
1,547 Elo+
Party 1
Skadi
Skadi
Dewaci
Skadi
Level 123
God Stats
4W - 4L
1,369 SR
Queue Stats
102W - 95L
1,506 Elo+
Solo
He Bo
He Bo
misterzak4800
He Bo
Level 94
God Stats
7W - 14L
1,385 SR
Queue Stats
915W - 849L
1,655 Elo+
Solo
Olorun
Olorun
shluhabarbariska
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 293L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 2 / 16
9,778
889
16,396
15,112
9,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
AdellinoX
Sobek
16
4 / 2 / 13
10,255
932
6,353
16,528
17,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
3 / 3 / 5
9,040
822
6,239
8,329
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
GreatHatiko
Heimdallr
18
10 / 2 / 6
11,137
1,012
13,583
10,203
5,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
GаzMоnkey
Cabrakan
15
1 / 2 / 14
8,993
818
5,975
10,241
12,079
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 5 / 4
8,169
743
8,471
10,265
4,894
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Baguwix
Shiva
12
0 / 5 / 8
7,385
671
8,556
13,143
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Dewaci
Skadi
14
2 / 6 / 5
7,847
713
8,461
12,882
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 5
8,698
791
10,625
6,107
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 4
8,911
810
12,704
8,792
4,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
21
Kills
10
11
Deaths
21
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
16
5.5
L
Ishtar
 
Ishtar
2
5
4
0.8
W
Sobek
AdellinoX
Sobek
4
2
13
5.25
L
Shiva
Baguwix
Shiva
0
5
8
0.8
L
Skadi
Dewaci
Skadi
2
6
5
0.75
W
Bastet
3
3
5
1.83
W
Heimdallr
GreatHatiko
Heimdallr
10
2
6
6.5
W
Cabrakan
GаzMоnkey
Cabrakan
1
2
14
4
L
3
2
5
2.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,546
Damage
48,817
60,413
Taken
51,189
49,311
Mitigated
30,586
20,277
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,396
300
3,573
6,071
15,112
9,442
0
4,870
9,975
26,473
0
L
Ishtar
 
Ishtar
8,471
5,255
428
799
10,265
4,894
0
4,485
5,780
0
13,423
W
Sobek
AdellinoX
Sobek
6,353
25
575
5,295
16,528
17,788
0
8,703
7,624
13,493
0
L
Shiva
Baguwix
Shiva
8,556
696
1,000
2,017
13,143
12,937
0
6,693
6,450
1,947
8,920
L
Skadi
Dewaci
Skadi
8,461
3,558
256
235
12,882
6,019
0
7,416
5,466
0
17,072
W
Bastet
6,239
1,272
891
949
8,329
4,182
91
2,502
5,738
0
16,093
W
Heimdallr
GreatHatiko
Heimdallr
13,583
7,585
0
1,488
10,203
5,820
3,492
3,526
6,464
0
41,544
W
Cabrakan
GаzMоnkey
Cabrakan
5,975
454
920
515
10,241
12,079
308
4,893
5,183
6,656
862
L
10,625
361
418
659
6,107
2,455
0
2,961
3,146
24,430
0
L
12,704
4,722
2,063
2,270
8,792
4,281
0
6,307
2,485
30,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
41,010
133
Minions Killed
131
0
Camps Cleared
0
1,073,366
Distance Traveled
1,015,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,778
889
23
2
0
250,657
0
L
Ishtar
8,169
743
19
2
0
179,291
0
W
Sobek
10,255
932
10
1
0
237,052
0
L
Shiva
7,385
671
8
1
0
188,110
0
L
Skadi
7,847
713
24
2
0
209,932
0
W
Bastet
9,040
822
27
2
0
233,162
0
W
Heimdallr
11,137
1,012
66
6
0
195,933
0
W
Cabrakan
8,993
818
7
1
0
156,562
0
L
He Bo
8,698
791
41
4
0
217,500
0
L
Olorun
8,911
810
39
4
0
220,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role