Player Matchup

Hercules
Hercules
Kingslay3r94
Hercules
Level 68
God Stats
2W - 5L
1,258 SR
Queue Stats
216W - 215L
1,431 Elo+
Party 1
Janus
Janus
ThatZombieGoat
Janus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,347 Elo+
Solo
Charybdis
Charybdis
Zaguri5917
Charybdis
Level 68
God Stats
2W - 0L
1,673 SR
Queue Stats
287W - 321L
1,346 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,375 Elo+

VS

Team Averages
Level 59
1,290 SR
1,254 Elo+
Mulan
Mulan
Thailer27
Mulan
Level 8
God Stats
2W - 3L
1,253 SR
Queue Stats
2W - 7L
1,108 Elo+
Party 2
Hera
Hera
TheDondeIion
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,294 Elo+
Party 2
Anhur
Anhur
YooperTrooper
Anhur
Level 108
God Stats
0W - 2L
1,119 SR
Queue Stats
33W - 48L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingslay3r94
Hercules
14
8 / 0 / 8
11,324
871
8,630
13,664
12,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 12
11,365
874
15,965
8,509
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Zaguri5917
Charybdis
13
4 / 4 / 12
10,850
835
8,512
12,036
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Thailer27
Mulan
11
1 / 9 / 4
9,117
701
6,136
16,711
9,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 3
10,501
808
11,331
9,383
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 4
9,780
752
9,089
11,867
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
7
7
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kingslay3r94
Hercules
8
0
8
12
L
Mulan
Thailer27
Mulan
1
9
4
0.33
W
6
3
12
4
L
4
6
3
0.92
L
2
3
4
1.33
W
Charybdis
Zaguri5917
Charybdis
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
26,556
34,209
Taken
37,961
19,403
Mitigated
16,738
11,029
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kingslay3r94
Hercules
8,630
1,521
0
6,512
13,664
12,615
409
4,857
8,807
0
20,277
L
Mulan
Thailer27
Mulan
6,136
743
0
1,264
16,711
9,500
0
7,182
9,529
0
18,936
W
15,965
1,024
231
1,308
8,509
2,735
385
4,005
4,504
59,357
0
L
11,331
2,889
153
332
9,383
3,217
0
3,832
5,551
31,905
0
L
9,089
4,006
0
1,834
11,867
4,021
0
5,491
6,376
0
33,958
W
Charybdis
Zaguri5917
Charybdis
8,512
3,922
0
2,978
12,036
4,053
2,408
3,399
8,637
0
49,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
29,398
162
Minions Killed
92
0
Camps Cleared
0
710,041
Distance Traveled
603,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,324
871
26
2
0
264,628
0
L
Mulan
9,117
701
22
2
0
194,519
0
W
Janus
11,365
874
75
6
0
230,698
0
L
Hera
10,501
808
31
2
0
188,701
0
L
Anhur
9,780
752
39
3
0
220,491
2
W
Charybdis
10,850
835
61
5
0
214,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role