Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Caelando
Kuzenbo
Gold V
Level 155
God Stats
4W - 5L
1,569 SR
Queue Stats
93W - 106L
1,357 MMR
Party 1
Apollo
Apollo
Silver III
NunoDeleid
Apollo
Silver III
Level 40
God Stats
5W - 4L
1,535 SR
Queue Stats
75W - 76L
1,432 MMR
Solo
Arachne
Arachne
Gold II
vinterfyr
Arachne
Gold II
Level 112
God Stats
13W - 12L
1,605 SR
Queue Stats
279W - 274L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,542 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,522 SR
1,378 MMR
Olorun
Olorun
Gold V
DemiseX
Olorun
Gold V
Level 127
God Stats
4W - 7L
1,697 SR
Queue Stats
154W - 158L
1,394 MMR
Solo
Mulan
Mulan
Gold II
FrostFM
Mulan
Gold II
Level 174
God Stats
4W - 3L
1,656 SR
Queue Stats
454W - 455L
1,319 MMR
Solo
Nox
Nox
Gold V
Georgemoko
Nox
Gold V
Level 153
God Stats
22W - 31L
1,457 SR
Queue Stats
689W - 689L
1,425 MMR
Solo
Bastet
Bastet
Silver II
Juicy-Sad
Bastet
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,326 MMR
Solo
Agni
Agni
Gold III
jaspervv99
Agni
Gold III
Level 118
God Stats
0W - 2L
1,300 SR
Queue Stats
65W - 70L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 1 / 2
9,841
615
8,103
11,429
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
13
0 / 1 / 13
8,458
529
3,223
14,739
14,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Caelando
Kuzenbo
15
4 / 3 / 3
9,121
570
9,017
16,064
18,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
NunoDeleid
Apollo
15
8 / 1 / 1
9,490
593
10,526
13,152
6,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
vinterfyr
Arachne
17
7 / 0 / 5
10,251
641
12,974
15,280
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
JanusSusanoChernobogFreya

VS

Bans
ThanatosAthenaAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemiseX
Olorun
12
1 / 7 / 1
7,088
443
8,080
13,940
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
FrostFM
Mulan
14
3 / 4 / 0
8,650
541
13,513
16,492
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 3
6,590
412
7,000
9,951
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Juicy-Sad
Bastet
12
1 / 4 / 1
7,299
456
5,506
15,569
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 3 / 1
8,573
536
12,609
11,464
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
6
6
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
2
4
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Kuzenbo
Caelando
Kuzenbo
4
3
3
1.83
L
Olorun
DemiseX
Olorun
1
7
1
0.21
L
Mulan
FrostFM
Mulan
3
4
0
0.75
L
0
4
3
0.38
L
Bastet
Juicy-Sad
Bastet
1
4
1
0.38
W
Apollo
NunoDeleid
Apollo
8
1
1
8.5
L
1
3
1
0.5
W
Arachne
vinterfyr
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
46,708
70,664
Taken
67,416
52,597
Mitigated
37,086
34,249
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,103
276
0
7,285
11,429
5,800
0
5,665
5,715
88,909
0
W
Ganesha
 
Ganesha
3,223
365
2,785
5,255
14,739
14,686
0
8,182
6,508
14,298
0
W
Kuzenbo
Caelando
Kuzenbo
9,017
2,337
0
4,330
16,064
18,768
213
2,428
12,714
50,837
226
L
Olorun
DemiseX
Olorun
8,080
3,807
360
2,690
13,940
4,766
0
621
13,319
51,364
2,761
L
Mulan
FrostFM
Mulan
13,513
2,293
0
5,602
16,492
17,224
0
8,478
8,014
675
64,797
L
7,000
1,007
0
2,525
9,951
4,181
0
2,962
6,989
30,073
0
L
Bastet
Juicy-Sad
Bastet
5,506
1,756
0
5,456
15,569
6,148
0
1,845
13,724
0
62,565
W
Apollo
NunoDeleid
Apollo
10,526
7,049
0
6,292
13,152
6,326
1,142
7,614
5,538
0
73,864
L
12,609
1,579
0
4,060
11,464
4,767
0
6,211
5,253
86,572
0
W
Arachne
vinterfyr
Arachne
12,974
8,373
0
8,302
15,280
7,017
1,740
4,245
10,941
0
113,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
38,200
531
Minions Killed
484
0
Camps Cleared
0
1,602,113
Distance Traveled
1,531,212
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,841
615
164
10
0
303,613
1
W
Ganesha
8,458
529
0
0
0
334,081
7
W
Kuzenbo
9,121
570
79
5
0
290,113
2
L
Olorun
7,088
443
89
6
0
283,420
0
L
Mulan
8,650
541
131
8
0
252,963
2
L
Nox
6,590
412
34
2
0
298,265
2
L
Bastet
7,299
456
78
5
0
386,773
3
W
Apollo
9,490
593
130
8
0
320,026
0
L
Agni
8,573
536
152
10
0
309,791
3
W
Arachne
10,251
641
158
10
0
354,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role