Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Keythak
Sobek
Level 145
God Stats
2W - 4L
1,416 SR
Queue Stats
78W - 80L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
Nathan_P77
Ix Chel
Level 122
God Stats
9W - 3L
1,761 SR
Queue Stats
51W - 45L
1,487 Elo+
Solo
Martichoras
Martichoras
Taõs
Martichoras
Level 158
God Stats
7W - 5L
1,454 SR
Queue Stats
184W - 185L
1,540 Elo+
Solo
Maman Brigitte
Maman Brigitte
x_XTHORINX_x
Maman Brigitte
Level 108
God Stats
6W - 3L
1,673 SR
Queue Stats
117W - 115L
1,501 Elo+
Party 2
Team Averages
Level 148
1,561 SR
1,511 Elo+

VS

Team Averages
Level 131
1,568 SR
1,571 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jonirirugby
Ao Kuang
Level 157
God Stats
0W - 4L
1,590 SR
Queue Stats
13W - 7L
1,691 Elo+
Solo
Ravana
Ravana
MagiikzDynamo
Ravana
Level 122
God Stats
3W - 6L
1,749 SR
Queue Stats
149W - 144L
1,609 Elo+
Party 1
Ra
Ra
callumhooper
Ra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 150L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 1 / 2
3,736
747
1,858
4,596
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Keythak
Sobek
8
3 / 0 / 0
4,505
901
2,415
4,855
3,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
Nathan_P77
Ix Chel
7
0 / 3 / 0
3,999
800
1,546
4,148
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
Taõs
Martichoras
5
0 / 2 / 1
3,337
667
2,414
3,706
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
x_XTHORINX_x
Maman Brigitte
7
4 / 1 / 0
4,271
854
1,815
4,185
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
3 / 2 / 0
4,023
805
3,172
4,112
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
 
Sobek
5
0 / 1 / 4
3,798
760
1,813
4,322
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Jonirirugby
Ao Kuang
4
0 / 2 / 0
3,091
618
1,351
2,810
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 1 / 0
3,953
791
2,800
3,094
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
4,138
828
2,245
3,886
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
7
7
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
2
1
L
Charybdis
 
Charybdis
3
2
0
1.5
L
Sobek
 
Sobek
0
1
4
2
L
Ao Kuang
Jonirirugby
Ao Kuang
0
2
0
0
W
Sobek
Keythak
Sobek
3
0
0
3
L
2
1
0
2
W
Ix Chel
Nathan_P77
Ix Chel
0
3
0
0
W
Martichoras
Taõs
Martichoras
0
2
1
0.25
L
2
1
0
2
W
Maman Brigitte
x_XTHORINX_x
Maman Brigitte
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,048
Damage
11,381
21,490
Taken
18,224
9,244
Mitigated
7,452
8,701
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,858
155
0
2,690
4,596
2,447
0
750
3,846
7,922
0
L
Charybdis
 
Charybdis
3,172
2,007
0
751
4,112
1,203
0
1,097
3,015
0
19,058
L
Sobek
 
Sobek
1,813
350
0
1,882
4,322
2,937
0
1,199
3,123
9,916
0
L
Ao Kuang
Jonirirugby
Ao Kuang
1,351
355
0
827
2,810
850
0
1,523
1,287
7,554
0
W
Sobek
Keythak
Sobek
2,415
513
0
2,694
4,855
3,209
0
1,351
3,504
18,420
0
L
2,800
768
0
602
3,094
1,168
0
1,255
1,839
0
18,231
W
Ix Chel
Nathan_P77
Ix Chel
1,546
335
100
754
4,148
1,222
0
1,492
2,484
26,512
0
W
Martichoras
Taõs
Martichoras
2,414
779
0
692
3,706
1,211
0
854
2,852
0
21,171
L
2,245
582
114
1,072
3,886
1,294
0
2,560
1,326
22,785
0
W
Maman Brigitte
x_XTHORINX_x
Maman Brigitte
1,815
95
0
1,771
4,185
1,155
0
710
3,395
15,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,848
Gold Earned
19,003
168
Minions Killed
137
0
Camps Cleared
0
583,098
Distance Traveled
504,729
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,736
747
21
4
0
113,782
0
L
Charybdis
4,023
805
31
6
0
98,378
0
L
Sobek
3,798
760
6
1
0
122,960
0
L
Ao Kuang
3,091
618
12
2
0
46,870
0
W
Sobek
4,505
901
28
6
0
116,931
0
L
Ravana
3,953
791
35
7
0
129,796
0
W
Ix Chel
3,999
800
52
10
0
104,657
0
W
Martichoras
3,337
667
34
7
0
116,801
0
L
Ra
4,138
828
53
11
0
106,725
2
W
Maman Brigitte
4,271
854
33
7
0
130,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role