Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Blight_Count
Heimdallr
Level 88
God Stats
1W - 1L
1,352 SR
Queue Stats
36W - 33L
1,373 Elo+
Solo
Fafnir
Fafnir
Weaponer11
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,362 Elo+
Solo
Team Averages
Level 90
1,451 SR
1,412 Elo+

VS

Team Averages
Level 70
1,500 SR
1,432 Elo+
Atlas
Atlas
Gamakichi1
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Da Ji
Da Ji
Lucarin18
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,449 Elo+
Party 1
Chang'e
Chang'e
xReplazx
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 2
8,004
728
7,472
6,987
3,929
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Blight_Count
Heimdallr
11
2 / 1 / 1
7,892
717
7,506
7,933
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Weaponer11
Fafnir
9
0 / 1 / 3
7,488
681
3,143
9,914
11,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 0 / 0
7,311
665
4,775
7,690
6,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Lucarin18
Da Ji
11
0 / 1 / 1
7,385
671
5,559
8,629
4,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
xReplazx
Chang'e
10
1 / 3 / 1
7,812
710
7,845
9,058
3,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
Heimdallr
Blight_Count
Heimdallr
2
1
1
2.5
L
Atlas
1
0
0
1
L
Da Ji
Lucarin18
Da Ji
0
1
1
0.5
W
Fafnir
Weaponer11
Fafnir
0
1
3
1.5
L
Chang'e
xReplazx
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
18,179
24,834
Taken
25,377
17,952
Mitigated
14,440
8,916
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,472
929
2,614
3,134
6,987
3,929
42
4,409
2,578
30,539
0
W
Heimdallr
Blight_Count
Heimdallr
7,506
3,646
0
2,301
7,933
2,999
304
3,950
3,983
0
31,166
L
Atlas
4,775
1,425
0
250
7,690
6,838
0
3,332
4,358
16,177
0
L
Da Ji
Lucarin18
Da Ji
5,559
1,408
0
822
8,629
4,486
0
3,092
5,537
0
28,513
W
Fafnir
Weaponer11
Fafnir
3,143
559
0
867
9,914
11,024
0
5,088
4,826
10,372
0
L
Chang'e
xReplazx
Chang'e
7,845
568
1,377
1,766
9,058
3,116
48
4,816
4,242
32,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
22,508
87
Minions Killed
114
0
Camps Cleared
0
559,026
Distance Traveled
607,599
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,004
728
37
3
0
193,845
2
W
Heimdallr
7,892
717
42
4
0
172,982
0
L
Atlas
7,311
665
14
1
0
172,558
1
L
Da Ji
7,385
671
44
4
0
243,614
5
W
Fafnir
7,488
681
8
1
0
192,199
0
L
Chang'e
7,812
710
56
5
0
191,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role