Player Matchup

Discordia
Discordia
hp08
Discordia
Level 182
God Stats
43W - 25L
1,690 SR
Queue Stats
274W - 213L
1,622 Elo+
Party 2
Kuzenbo
Kuzenbo
silentxyong
Kuzenbo
Level 27
God Stats
2W - 1L
1,628 SR
Queue Stats
41W - 29L
1,572 Elo+
Party 2
Ullr
Ullr
wtfnikko420
Ullr
Level 87
God Stats
29W - 6L
1,869 SR
Queue Stats
405W - 89L
2,042 Elo+
Party 2
Team Averages
Level 99
1,729 SR
1,745 Elo+

VS

Team Averages
Level 50
1,562 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
KrumpGod
Cu Chulainn
Level 100
God Stats
1W - 1L
1,685 SR
Queue Stats
75W - 62L
1,507 Elo+
Party 1
Bacchus
Bacchus
MysticzTanks
Bacchus
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 144L
1,462 Elo+
Party 1
Raijin
Raijin
Rimzehh
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
hp08
Discordia
13
5 / 1 / 11
11,008
847
15,796
6,886
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
silentxyong
Kuzenbo
14
7 / 0 / 11
11,218
863
9,421
12,391
16,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 9
11,643
896
12,356
8,707
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KrumpGod
Cu Chulainn
11
0 / 7 / 0
8,473
652
8,181
17,814
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
MysticzTanks
Bacchus
12
1 / 3 / 1
9,153
704
3,838
15,499
22,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Rimzehh
Raijin
11
2 / 10 / 1
9,531
733
5,363
14,665
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
3
3
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
KrumpGod
Cu Chulainn
0
7
0
0
L
Bacchus
MysticzTanks
Bacchus
1
3
1
0.5
L
Raijin
Rimzehh
Raijin
2
10
1
0.25
W
Discordia
hp08
Discordia
5
1
11
10.5
W
Kuzenbo
silentxyong
Kuzenbo
7
0
11
12.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
17,382
27,984
Taken
47,978
23,736
Mitigated
41,719
6,929
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
KrumpGod
Cu Chulainn
8,181
912
0
1,180
17,814
13,444
0
9,197
8,365
3,867
30,999
L
Bacchus
MysticzTanks
Bacchus
3,838
354
0
1,828
15,499
22,006
0
6,562
8,636
17,065
0
L
Raijin
Rimzehh
Raijin
5,363
205
262
190
14,665
6,269
0
8,677
5,834
28,477
0
W
Discordia
hp08
Discordia
15,796
685
0
2,670
6,886
2,953
594
3,038
3,690
51,360
0
W
Kuzenbo
silentxyong
Kuzenbo
9,421
4,091
0
2,134
12,391
16,731
312
2,452
9,638
21,779
240
W
12,356
6,684
0
2,125
8,707
4,052
2,586
4,426
3,957
0
55,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
27,157
163
Minions Killed
97
0
Camps Cleared
0
755,785
Distance Traveled
571,763
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,473
652
38
3
0
194,305
2
L
Bacchus
9,153
704
29
2
0
221,506
4
L
Raijin
9,531
733
30
2
0
155,952
0
W
Discordia
11,008
847
58
4
0
256,484
5
W
Kuzenbo
11,218
863
22
2
0
268,630
0
W
Ullr
11,643
896
83
6
0
230,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role