Player Matchup

Cthulhu
Cthulhu
KiD_aOnIc
Cthulhu
Level 125
God Stats
15W - 12L
1,531 SR
Queue Stats
97W - 97L
1,398 Elo+
Party 1
Neith
Neith
Trash___Queen
Neith
Level 44
God Stats
27W - 33L
1,379 SR
Queue Stats
44W - 49L
1,375 Elo+
Party 1
Anhur
Anhur
grim65_6reaper
Anhur
Level 15
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 9L
1,292 Elo+
Party 1
Team Averages
Level 61
1,411 SR
1,355 Elo+

VS

Team Averages
Level 100
1,488 SR
1,352 Elo+
Artemis
Artemis
Floa340
Artemis
Level 125
God Stats
3W - 2L
1,847 SR
Queue Stats
24W - 31L
1,327 Elo+
Solo
Surtr
Surtr
Foxking6981
Surtr
Level 86
God Stats
5W - 4L
1,323 SR
Queue Stats
137W - 129L
1,360 Elo+
Solo
Poseidon
Poseidon
MADNESS_MADE_MAN
Poseidon
Level 89
God Stats
56W - 50L
1,295 SR
Queue Stats
119W - 121L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiD_aOnIc
Cthulhu
11
1 / 5 / 3
8,412
765
5,830
14,289
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 5 / 2
8,865
806
5,932
12,901
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 7 / 1
7,962
724
3,040
10,698
3,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Floa340
Artemis
11
1 / 2 / 14
9,191
836
6,791
6,998
2,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 11
9,920
902
7,859
12,456
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 0 / 4
11,031
1,003
17,855
6,703
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Floa340
Artemis
1
2
14
4
W
5
2
11
5.25
L
Cthulhu
KiD_aOnIc
Cthulhu
1
5
3
0.5
W
11
0
4
13
L
2
5
2
0.6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
32,505
37,888
Taken
26,157
17,938
Mitigated
16,412
2,278
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Floa340
Artemis
6,791
2,856
0
900
6,998
2,856
999
1,704
5,294
0
27,789
W
7,859
2,488
0
2,399
12,456
11,274
399
2,541
9,915
380
26,282
L
Cthulhu
KiD_aOnIc
Cthulhu
5,830
227
333
592
14,289
10,177
0
4,903
8,967
27,962
0
W
17,855
1,238
0
754
6,703
2,282
1,207
1,892
4,811
59,040
0
L
5,932
2,884
0
1,353
12,901
4,245
0
7,476
5,272
0
32,437
L
3,040
2,303
0
0
10,698
3,516
0
6,420
4,043
0
11,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
30,142
120
Minions Killed
134
0
Camps Cleared
0
495,156
Distance Traveled
616,236
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,191
836
32
3
0
183,956
0
W
Surtr
9,920
902
28
3
0
212,634
0
L
Cthulhu
8,412
765
42
4
0
177,728
4
W
Poseidon
11,031
1,003
74
7
0
219,646
0
L
Neith
8,865
806
54
5
0
167,279
0
L
Anhur
7,962
724
24
2
0
150,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role