Player Matchup

Kumbhakarna
Kumbhakarna
CALLMESALIM
Kumbhakarna
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 295L
1,594 Elo+
Solo
Khepri
Khepri
Dygmian
Khepri
Level 20
God Stats
1W - 2L
1,608 SR
Queue Stats
54W - 64L
1,541 Elo+
Solo
Eset
Eset
OLLIFZ
Eset
Level 125
God Stats
9W - 4L
1,604 SR
Queue Stats
581W - 552L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
Saichmeister
Jing Wei
Level 105
God Stats
0W - 5L
1,092 SR
Queue Stats
125W - 113L
1,471 Elo+
Party 1
Hera
Hera
WhatleyWasTaken
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,475 Elo+

VS

Team Averages
Level 136
1,470 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alchemikk
Neith
Level 125
God Stats
5W - 2L
1,641 SR
Queue Stats
333W - 402L
1,469 Elo+
Solo
Cupid
Cupid
BeAsTxT4NKZz
Cupid
Level 149
God Stats
1W - 1L
1,573 SR
Queue Stats
141W - 123L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
BelialsFlame
Erlang Shen
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 131L
1,508 Elo+
Solo
Osiris
Osiris
FallenHeart
Osiris
Level 142
God Stats
6W - 11L
1,137 SR
Queue Stats
258W - 229L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CALLMESALIM
Kumbhakarna
17
5 / 2 / 10
10,356
863
7,088
17,997
23,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Dygmian
Khepri
14
1 / 4 / 10
8,638
720
5,528
18,230
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
OLLIFZ
Eset
14
3 / 2 / 9
8,621
718
12,369
12,396
6,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Saichmeister
Jing Wei
17
5 / 3 / 9
9,850
821
11,107
12,672
7,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 12
8,242
687
15,422
9,274
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 4 / 6
10,899
908
18,473
10,102
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Alchemikk
Neith
16
3 / 3 / 7
9,872
823
14,272
12,022
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 12
9,299
775
13,030
10,461
5,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
BelialsFlame
Erlang Shen
14
0 / 4 / 10
8,438
703
6,902
14,536
16,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
16
5 / 2 / 8
10,615
885
8,268
15,734
20,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
15
Kills
14
14
Deaths
16
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
4
6
2.25
W
Neith
Alchemikk
Neith
3
3
7
2.17
W
0
3
12
2
W
Erlang Shen
BelialsFlame
Erlang Shen
0
4
10
1.25
L
Kumbhakarna
CALLMESALIM
Kumbhakarna
5
2
10
5
L
Khepri
Dygmian
Khepri
1
4
10
1.5
W
Osiris
5
2
8
4.5
L
Eset
OLLIFZ
Eset
3
2
9
3.75
L
Jing Wei
Saichmeister
Jing Wei
5
3
9
3.17
L
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,514
Damage
60,945
70,569
Taken
62,855
64,209
Mitigated
53,761
18,042
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,473
1,043
829
254
10,102
5,700
1,900
6,955
3,147
36,984
0
W
Neith
Alchemikk
Neith
14,272
4,411
444
3,377
12,022
5,504
2,116
8,542
3,480
0
39,175
W
13,030
6,141
5,829
3,098
10,461
5,490
1,477
7,109
3,352
0
30,052
W
Erlang Shen
BelialsFlame
Erlang Shen
6,902
2,565
672
2,439
14,536
16,416
816
9,755
4,781
0
11,213
L
Kumbhakarna
CALLMESALIM
Kumbhakarna
7,088
494
2,791
4,727
17,997
23,134
0
5,027
12,649
22,531
0
L
Khepri
Dygmian
Khepri
5,528
471
887
1,739
18,230
22,170
56
3,327
14,549
9,234
0
W
Osiris
8,268
920
2,892
4,122
15,734
20,651
697
8,046
7,688
0
18,155
L
Eset
OLLIFZ
Eset
12,369
758
2,037
1,323
12,396
6,712
505
2,819
9,406
20,288
0
L
Jing Wei
Saichmeister
Jing Wei
11,107
9,457
1,398
1,678
12,672
7,251
1,142
2,465
10,089
0
25,535
L
15,422
3,833
1,141
321
9,274
4,942
685
3,703
5,403
24,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
49,123
117
Minions Killed
148
0
Camps Cleared
0
1,097,589
Distance Traveled
1,120,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,899
908
45
4
0
218,325
0
W
Neith
9,872
823
44
4
0
220,456
0
W
Cupid
9,299
775
35
3
0
215,795
0
W
Erlang Shen
8,438
703
13
1
0
222,910
0
L
Kumbhakarna
10,356
863
24
2
0
221,594
0
L
Khepri
8,638
720
8
1
0
196,090
0
W
Osiris
10,615
885
11
1
0
242,624
0
L
Eset
8,621
718
19
2
0
265,028
0
L
Jing Wei
9,850
821
34
3
0
202,227
0
L
Hera
8,242
687
32
3
0
212,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role