Player Matchup

Fenrir
Fenrir
BIG-BARTLEY
Fenrir
Level 46
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 2
Vamana
Vamana
MrBarglefarf
Vamana
Level 26
God Stats
0W - 5L
1,117 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 2
Baron Samedi
Baron Samedi
mmvfac
Baron Samedi
Level 84
God Stats
8W - 2L
1,952 SR
Queue Stats
194W - 230L
1,400 Elo+
Solo
Team Averages
Level 52
1,417 SR
1,174 Elo+

VS

Team Averages
Level 57
1,436 SR
1,239 Elo+
Nu Wa
Nu Wa
Terrina
Nu Wa
Level 66
God Stats
13W - 7L
1,419 SR
Queue Stats
25W - 30L
1,107 Elo+
Party 1
Erlang Shen
Erlang Shen
endragon_mehdi
Erlang Shen
Level 39
God Stats
2W - 7L
1,500 SR
Queue Stats
339W - 352L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zwokkina
Ah Muzen Cab
Level 67
God Stats
4W - 1L
1,388 SR
Queue Stats
33W - 34L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 2
11,064
692
7,860
18,020
7,075
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
14
2 / 5 / 4
11,638
727
5,076
19,400
15,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
mmvfac
Baron Samedi
15
2 / 5 / 5
12,234
765
19,067
17,345
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Terrina
Nu Wa
15
3 / 3 / 8
12,028
752
14,526
8,008
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
endragon_mehdi
Erlang Shen
16
5 / 2 / 10
12,938
809
9,458
21,370
25,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
zwokkina
Ah Muzen Cab
16
7 / 2 / 7
13,722
858
23,566
16,356
8,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
2
0.8
L
Vamana
2
5
4
0.8
W
Nu Wa
Terrina
Nu Wa
3
3
8
2.33
W
Erlang Shen
endragon_mehdi
Erlang Shen
5
2
10
5
L
Baron Samedi
mmvfac
Baron Samedi
2
5
5
0.9
W
Ah Muzen Cab
zwokkina
Ah Muzen Cab
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
47,550
54,765
Taken
45,734
31,823
Mitigated
36,818
12,841
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,860
3,093
0
4,177
18,020
7,075
0
5,488
12,166
0
28,740
L
Vamana
5,076
3,386
0
1,111
19,400
15,074
0
4,765
14,037
0
43,876
W
Nu Wa
Terrina
Nu Wa
14,526
6,834
185
1,108
8,008
3,107
659
4,548
3,460
41,759
0
W
Erlang Shen
endragon_mehdi
Erlang Shen
9,458
5,634
0
5,337
21,370
25,689
38
7,257
14,113
0
24,909
L
Baron Samedi
mmvfac
Baron Samedi
19,067
1,439
2,372
5,181
17,345
9,674
0
3,306
13,815
70,295
0
W
Ah Muzen Cab
zwokkina
Ah Muzen Cab
23,566
15,179
0
4,036
16,356
8,022
2,303
8,319
8,037
0
93,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
38,688
192
Minions Killed
181
0
Camps Cleared
0
854,913
Distance Traveled
862,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,064
692
45
3
0
285,872
0
L
Vamana
11,638
727
44
3
0
306,041
0
W
Nu Wa
12,028
752
48
3
0
250,716
0
W
Erlang Shen
12,938
809
18
1
0
311,104
0
L
Baron Samedi
12,234
765
103
6
0
263,000
1
W
Ah Muzen Cab
13,722
858
115
7
0
300,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role