Player Matchup

Nu Wa
Nu Wa
ELITEBounteous3
Nu Wa
Level 126
God Stats
2W - 5L
1,277 SR
Queue Stats
263W - 282L
1,515 Elo+
Solo
Odin
Odin
GoofyFoot989
Odin
Level 86
God Stats
7W - 13L
1,375 SR
Queue Stats
88W - 82L
1,395 Elo+
Solo
Skadi
Skadi
OsirisKane
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 105L
1,364 Elo+
Solo
Team Averages
Level 111
1,384 SR
1,424 Elo+

VS

Team Averages
Level 101
1,405 SR
1,455 Elo+
Bellona
Bellona
ABS2142
Bellona
Level 18
God Stats
1W - 1L
1,424 SR
Queue Stats
91W - 68L
1,541 Elo+
Party 1
Sol
Sol
C0braKaiNvrDies
Sol
Level 182
God Stats
9W - 3L
1,442 SR
Queue Stats
64W - 46L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reverse-Stigma
Cu Chulainn
Level 103
God Stats
8W - 10L
1,349 SR
Queue Stats
237W - 244L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,992
699
6,582
8,542
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 0
6,576
658
4,751
12,525
9,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
8
0 / 4 / 0
6,472
647
5,058
10,101
3,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABS2142
Bellona
12
8 / 0 / 5
9,569
957
11,495
11,511
10,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 11
8,209
821
6,802
5,099
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Reverse-Stigma
Cu Chulainn
11
5 / 0 / 8
8,900
890
9,902
13,301
13,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ABS2142
Bellona
8
0
5
10.5
W
1
0
11
6.5
L
0
5
0
0
L
0
5
0
0
L
Skadi
0
4
0
0
W
Cu Chulainn
Reverse-Stigma
Cu Chulainn
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
28,199
31,168
Taken
29,911
15,882
Mitigated
25,843
917
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ABS2142
Bellona
11,495
4,664
0
3,341
11,511
10,367
475
2,101
9,224
0
46,856
W
6,802
1,881
0
1,869
5,099
2,042
2,638
1,779
3,060
31,892
2,721
L
6,582
1,723
0
142
8,542
2,921
0
1,627
6,915
29,562
0
L
4,751
739
111
185
12,525
9,310
0
3,217
9,308
0
19,373
L
Skadi
5,058
2,038
160
319
10,101
3,651
0
2,083
8,018
0
11,973
W
Cu Chulainn
Reverse-Stigma
Cu Chulainn
9,902
1,085
0
3,928
13,301
13,434
254
2,298
10,658
0
29,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,040
Gold Earned
26,678
82
Minions Killed
135
0
Camps Cleared
0
501,948
Distance Traveled
584,475
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,569
957
53
5
0
207,016
1
W
Sol
8,209
821
53
5
0
171,549
0
L
Nu Wa
6,992
699
45
5
0
144,799
0
L
Odin
6,576
658
22
2
0
183,548
0
L
Skadi
6,472
647
15
2
0
173,601
0
W
Cu Chulainn
8,900
890
29
3
0
205,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role