Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BenJoKo
Martichoras
Level 82
God Stats
2W - 2L
1,450 SR
Queue Stats
203W - 262L
1,414 Elo+
Solo
Bakasura
Bakasura
DIN0321
Bakasura
Level 156
God Stats
1W - 3L
1,391 SR
Queue Stats
549W - 575L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
HeibanBellBeefer
Sun Wukong
Level 180
God Stats
16W - 8L
1,770 SR
Queue Stats
1,194W - 1,227L
1,407 Elo+
Solo
Terra
Terra
SAnTOsMR95
Terra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,458 Elo+

VS

Team Averages
Level 120
1,432 SR
1,412 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ash_ketchup_4200
Izanami
Level 54
God Stats
3W - 2L
1,568 SR
Queue Stats
14W - 26L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
ChiknNuggies216
Sylvanus
Level 125
God Stats
1W - 0L
1,257 SR
Queue Stats
27W - 49L
1,295 Elo+
Solo
Awilix
Awilix
SquadyGaurd5life
Awilix
Level 127
God Stats
1W - 0L
1,318 SR
Queue Stats
116W - 107L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Train0078640
Kumbhakarna
Level 142
God Stats
4W - 2L
1,519 SR
Queue Stats
385W - 367L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 2
7,582
758
10,744
9,053
3,450
Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
BenJoKo
Martichoras
13
0 / 1 / 4
7,009
701
6,692
6,286
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
DIN0321
Bakasura
13
4 / 5 / 1
7,608
761
9,902
11,443
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
HeibanBellBeefer
Sun Wukong
13
0 / 1 / 5
6,970
697
3,913
5,318
4,372
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
12
0 / 1 / 5
7,332
733
2,813
9,767
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 1 / 9
8,072
807
7,430
8,605
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 7
9,097
910
11,405
8,095
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
2 / 1 / 8
8,076
808
3,755
9,809
4,814
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
2 / 3 / 8
7,819
782
11,632
9,016
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Train0078640
Kumbhakarna
15
1 / 0 / 10
8,226
823
4,227
7,443
6,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
6
Kills
12
12
Deaths
6
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
2
0.75
W
Ao Kuang
 
Ao Kuang
3
1
9
7.5
W
4
1
7
7.5
L
Martichoras
BenJoKo
Martichoras
0
1
4
2
W
Sylvanus
2
1
8
6
L
Bakasura
DIN0321
Bakasura
4
5
1
0.9
L
Sun Wukong
HeibanBellBeefer
Sun Wukong
0
1
5
2.5
L
Terra
0
1
5
2.5
W
2
3
8
2
W
Kumbhakarna
Train0078640
Kumbhakarna
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
38,449
41,867
Taken
42,968
27,527
Mitigated
23,472
15,694
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,744
2,794
449
324
9,053
3,450
0
4,220
4,833
22,236
0
W
Ao Kuang
 
Ao Kuang
7,430
2,378
668
2,187
8,605
5,139
1,743
2,336
5,859
13,640
0
W
11,405
7,420
1,061
1,281
8,095
3,797
1,913
2,361
5,334
0
38,198
L
Martichoras
BenJoKo
Martichoras
6,692
2,301
1,566
1,384
6,286
3,278
0
1,764
4,522
0
25,387
W
Sylvanus
3,755
1,238
8,778
4,712
9,809
4,814
0
3,905
5,260
11,407
0
L
Bakasura
DIN0321
Bakasura
9,902
5,803
901
1,561
11,443
9,760
0
4,523
6,920
0
8,692
L
Sun Wukong
HeibanBellBeefer
Sun Wukong
3,913
1,170
1,290
791
5,318
4,372
0
1,223
4,095
0
8,384
L
Terra
2,813
461
3,898
3,530
9,767
6,667
0
3,682
6,085
3,890
0
W
11,632
3,493
663
385
9,016
3,287
743
2,221
5,743
0
22,329
W
Kumbhakarna
Train0078640
Kumbhakarna
4,227
64
1,257
1,667
7,443
6,435
138
2,734
4,654
11,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
41,290
109
Minions Killed
138
0
Camps Cleared
0
890,492
Distance Traveled
912,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,582
758
38
4
0
167,268
0
W
Ao Kuang
8,072
807
15
2
0
192,642
0
W
Izanami
9,097
910
64
6
0
170,152
0
L
Martichoras
7,009
701
34
3
0
184,172
0
W
Sylvanus
8,076
808
15
2
0
143,110
0
L
Bakasura
7,608
761
17
2
0
158,735
0
L
Sun Wukong
6,970
697
20
2
0
172,618
0
L
Terra
7,332
733
0
0
0
207,699
0
W
Awilix
7,819
782
19
2
0
181,280
0
W
Kumbhakarna
8,226
823
25
3
0
225,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role