Player Matchup

Ymir
Ymir
Silver I
Dabestma
Ymir
Silver I
Level 74
God Stats
5W - 5L
1,444 SR
Queue Stats
56W - 64L
1,225 MMR
Party 1
Anubis
Anubis
Gold III
LetsAllBSoviets
Anubis
Gold III
Level 171
God Stats
11W - 17L
1,447 SR
Queue Stats
562W - 587L
1,459 MMR
Solo
Anhur
Anhur
Gold III
MommyAkenoUwU
Anhur
Gold III
Level 106
God Stats
43W - 37L
1,579 SR
Queue Stats
48W - 50L
1,589 MMR
Party 1
He Bo
He Bo
Gold I
Paytar
He Bo
Gold I
Level 138
God Stats
2W - 1L
1,459 SR
Queue Stats
282W - 276L
1,425 MMR
Solo
Loki
Loki
Platinum IV
XxFranciscoxX
Loki
Platinum IV
Level 200
God Stats
40W - 32L
1,519 SR
Queue Stats
600W - 584L
1,457 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,490 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,465 SR
1,432 MMR
Vulcan
Vulcan
Gold II
Beearrinn
Vulcan
Gold II
Level 151
God Stats
0W - 2L
1,201 SR
Queue Stats
156W - 151L
1,447 MMR
Solo
Thor
Thor
Gold III
BillyRoyaltn
Thor
Gold III
Level 241
God Stats
35W - 34L
1,507 SR
Queue Stats
726W - 731L
1,406 MMR
Solo
Chernobog
Chernobog
Gold IV
ChanitoGamer
Chernobog
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,449 MMR
Solo
Awilix
Awilix
Gold V
esbany
Awilix
Gold V
Level 156
God Stats
26W - 26L
1,619 SR
Queue Stats
346W - 365L
1,455 MMR
Solo
Charon
Charon
Gold V
twinkjam
Charon
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 136L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 7
7,362
566
2,914
8,427
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 2
8,973
690
6,566
9,059
4,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 2
7,889
607
8,521
6,258
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Paytar
He Bo
14
3 / 1 / 4
8,386
645
5,508
6,324
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 0 / 3
8,613
663
7,170
8,749
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesArachneAthena

VS

Bans
PeleAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Beearrinn
Vulcan
11
1 / 2 / 0
6,488
499
4,838
4,906
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 7 / 0
6,199
477
4,314
12,282
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ChanitoGamer
Chernobog
11
1 / 4 / 1
6,514
501
4,008
10,134
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
esbany
Awilix
11
1 / 3 / 3
6,232
479
4,225
10,920
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
twinkjam
Charon
9
0 / 2 / 2
5,965
459
4,319
6,705
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
5
5
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Beearrinn
Vulcan
1
2
0
0.5
L
2
7
0
0.29
L
Chernobog
ChanitoGamer
Chernobog
1
4
1
0.38
W
Ymir
0
1
7
3.5
W
4
2
2
2.5
W
5
1
2
6
W
He Bo
Paytar
He Bo
3
1
4
5
W
6
0
3
7.5
L
Awilix
esbany
Awilix
1
3
3
0.83
L
Charon
twinkjam
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
21,704
38,817
Taken
44,947
18,629
Mitigated
15,913
16,083
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Beearrinn
Vulcan
4,838
491
0
500
4,906
1,699
0
1,645
3,261
47,769
0
L
4,314
708
0
1,540
12,282
3,924
0
6,569
5,713
0
33,372
L
Chernobog
ChanitoGamer
Chernobog
4,008
2,312
0
2,145
10,134
2,707
0
1,476
8,658
0
48,319
W
Ymir
2,914
850
468
2,774
8,427
6,523
0
2,787
5,589
23,343
0
W
6,566
199
0
4,946
9,059
4,062
682
1,119
7,880
63,045
0
W
8,521
6,250
0
2,411
6,258
2,264
1,351
815
5,443
0
59,618
W
He Bo
Paytar
He Bo
5,508
216
0
500
6,324
2,228
0
2,285
3,865
61,478
0
W
7,170
2,303
0
4,984
8,749
3,552
0
2,257
6,383
0
69,819
L
Awilix
esbany
Awilix
4,225
1,877
0
809
10,920
3,710
0
4,038
6,882
0
44,159
L
Charon
twinkjam
Charon
4,319
501
0
1,245
6,705
3,873
0
1,260
5,445
18,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
31,398
469
Minions Killed
315
0
Camps Cleared
0
1,296,761
Distance Traveled
1,257,674
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,488
499
92
7
0
259,091
0
L
Thor
6,199
477
46
4
0
199,940
0
L
Chernobog
6,514
501
92
7
0
234,255
3
W
Ymir
7,362
566
29
2
0
268,499
2
W
Anubis
8,973
690
117
9
0
216,667
0
W
Anhur
7,889
607
110
8
0
231,895
0
W
He Bo
8,386
645
113
9
0
274,820
2
W
Loki
8,613
663
100
8
0
304,880
1
L
Awilix
6,232
479
67
5
0
299,430
2
L
Charon
5,965
459
18
1
0
264,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role