Player Matchup

Thoth
Thoth
Gold II
Borsalino995
Thoth
Gold II
Level 141
God Stats
83W - 54L
1,646 SR
Queue Stats
153W - 133L
1,556 MMR
Party 1
Mulan
Mulan
Gold V
Spaggiari13015
Mulan
Gold V
Level 121
God Stats
12W - 8L
1,757 SR
Queue Stats
86W - 69L
1,283 MMR
Party 1
Horus
Horus
Gold IV
jimjimjimjimsk8
Horus
Gold IV
Level 149
God Stats
41W - 32L
1,534 SR
Queue Stats
309W - 318L
1,294 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,646 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,364 SR
1,257 MMR
Atlas
Atlas
Silver I
Crazyboy-01
Atlas
Silver I
Level 147
God Stats
1W - 4L
1,326 SR
Queue Stats
193W - 224L
1,254 MMR
Solo
Discordia
Discordia
Gold V
Markoviccii
Discordia
Gold V
Level 48
God Stats
16W - 14L
1,586 SR
Queue Stats
62W - 61L
1,228 MMR
Solo
Rama
Rama
Gold III
Saeaux
Rama
Gold III
Level 100
God Stats
0W - 3L
1,180 SR
Queue Stats
190W - 178L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
9,066
824
11,416
4,910
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 7
8,212
747
5,863
10,439
8,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 5
8,665
788
6,395
11,111
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresNe ZhaAo KuangKuzenboAchilles

VS

Bans
HeraChang'eMedusaBaba YagaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
7,535
685
5,437
12,506
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Markoviccii
Discordia
11
2 / 5 / 1
7,985
726
7,604
7,632
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Saeaux
Rama
10
1 / 4 / 1
7,654
696
2,417
7,583
2,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
0
2
2
L
Discordia
Markoviccii
Discordia
2
5
1
0.5
L
Rama
Saeaux
Rama
1
4
1
0.38
W
1
2
7
2.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
15,458
26,460
Taken
27,721
20,529
Mitigated
14,689
6,264
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,416
108
0
425
4,910
2,068
160
2,648
2,218
43,117
0
L
5,437
1,555
0
2,604
12,506
10,035
0
4,991
7,515
17,094
0
L
Discordia
Markoviccii
Discordia
7,604
42
0
748
7,632
2,171
0
3,773
3,859
27,210
0
L
Rama
Saeaux
Rama
2,417
1,838
0
1,033
7,583
2,483
0
3,536
4,047
0
20,266
W
5,863
870
0
1,949
10,439
8,194
0
5,780
4,338
521
27,625
W
6,395
2,326
1,538
2,352
11,111
10,267
0
4,080
6,478
675
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
23,174
117
Minions Killed
86
0
Camps Cleared
0
630,395
Distance Traveled
518,821
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,066
824
52
5
0
218,593
3
L
Atlas
7,535
685
14
1
0
192,370
3
L
Discordia
7,985
726
37
3
0
180,074
0
L
Rama
7,654
696
35
3
0
146,377
2
W
Mulan
8,212
747
39
4
0
206,527
4
W
Horus
8,665
788
26
2
0
205,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role