Player Matchup

Agni
Agni
BigDreco
Agni
Level 122
God Stats
1W - 4L
1,313 SR
Queue Stats
97W - 103L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shantal16
Ah Muzen Cab
Level 161
God Stats
7W - 8L
1,561 SR
Queue Stats
376W - 416L
1,413 Elo+
Solo
Xing Tian
Xing Tian
Sheridiculous
Xing Tian
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 1
Tiamat
Tiamat
SofaKing266
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
jabcus91
Sun Wukong
Level 118
God Stats
0W - 1L
1,139 SR
Queue Stats
68W - 68L
1,495 Elo+
Party 1
Team Averages
Level 108
1,354 SR
1,458 Elo+

VS

Team Averages
Level 133
1,406 SR
1,429 Elo+
Thor
Thor
 
Thor
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Belial187
Merlin
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 215L
1,423 Elo+
Solo
Hades
Hades
DJ-EZB69
Hades
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 23L
1,448 Elo+
Solo
Pele
Pele
Wo1f78
Pele
Level 148
God Stats
11W - 10L
1,386 SR
Queue Stats
364W - 353L
1,402 Elo+
Solo
Arachne
Arachne
muzzi89
Arachne
Level 124
God Stats
7W - 5L
1,357 SR
Queue Stats
527W - 529L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
5 / 5 / 9
10,493
617
11,189
13,953
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
Shantal16
Ah Muzen Cab
20
9 / 4 / 4
12,682
746
17,159
15,248
7,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Sheridiculous
Xing Tian
14
1 / 8 / 6
9,052
532
3,525
28,952
19,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
1 / 5 / 6
9,983
587
4,862
10,842
7,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
jabcus91
Sun Wukong
16
2 / 8 / 10
10,229
602
8,705
23,366
14,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 4 / 14
12,939
761
17,107
17,192
9,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Belial187
Merlin
20
4 / 1 / 18
13,310
783
19,432
6,106
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
DJ-EZB69
Hades
17
5 / 6 / 15
11,823
695
20,923
14,309
12,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Wo1f78
Pele
18
5 / 4 / 13
11,903
700
13,581
14,832
7,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
muzzi89
Arachne
20
8 / 4 / 17
13,128
772
15,068
13,714
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
18
Kills
30
30
Deaths
19
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
4
14
3.75
W
Merlin
Belial187
Merlin
4
1
18
13
L
Agni
5
5
9
1.9
W
Hades
DJ-EZB69
Hades
5
6
15
2.08
L
Ah Muzen Cab
Shantal16
Ah Muzen Cab
9
4
4
2.75
L
Xing Tian
Sheridiculous
Xing Tian
1
8
6
0.5
L
Tiamat
1
5
6
0.8
W
Pele
Wo1f78
Pele
5
4
13
2.88
L
Sun Wukong
jabcus91
Sun Wukong
2
8
10
0.88
W
Arachne
muzzi89
Arachne
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
86,111
92,361
Taken
66,153
55,110
Mitigated
45,240
20,028
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,107
1,478
857
3,187
17,192
9,761
670
5,629
11,563
0
31,173
W
Merlin
Belial187
Merlin
19,432
550
3,107
2,210
6,106
3,403
2,580
1,760
4,346
58,197
0
L
Agni
11,189
868
1,406
2,899
13,953
6,027
0
4,701
9,252
31,368
0
W
Hades
DJ-EZB69
Hades
20,923
1,094
1,057
2,799
14,309
12,381
480
4,517
9,792
33,337
0
L
Ah Muzen Cab
Shantal16
Ah Muzen Cab
17,159
5,492
1,278
3,614
15,248
7,801
0
7,873
7,375
0
57,083
L
Xing Tian
Sheridiculous
Xing Tian
3,525
310
154
4,851
28,952
19,257
0
12,936
16,016
12,128
0
L
Tiamat
4,862
976
131
1,343
10,842
7,378
0
6,039
4,803
13,042
0
W
Pele
Wo1f78
Pele
13,581
1,816
335
2,260
14,832
7,578
2,166
3,222
11,610
0
27,747
L
Sun Wukong
jabcus91
Sun Wukong
8,705
2,593
228
4,124
23,366
14,647
0
8,806
14,560
0
22,600
W
Arachne
muzzi89
Arachne
15,068
11,386
178
3,054
13,714
12,117
1,753
4,448
9,266
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
63,103
216
Minions Killed
209
0
Camps Cleared
0
1,190,081
Distance Traveled
1,399,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,939
761
32
2
0
281,035
0
W
Merlin
13,310
783
88
5
0
333,548
0
L
Agni
10,493
617
54
3
0
214,416
0
W
Hades
11,823
695
34
2
0
226,738
0
L
Ah Muzen Cab
12,682
746
93
5
0
281,990
0
L
Xing Tian
9,052
532
13
1
0
189,910
0
L
Tiamat
9,983
587
25
1
0
248,682
0
W
Pele
11,903
700
22
1
0
242,415
0
L
Sun Wukong
10,229
602
31
2
0
255,083
0
W
Arachne
13,128
772
33
2
0
315,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role