Player Matchup

Janus
Janus
Gold IV
Heldenflausch
Janus
Gold IV
Level 159
God Stats
4W - 4L
1,432 SR
Queue Stats
294W - 305L
1,566 MMR
Solo
Awilix
Awilix
Bronze III
Nissmu
Awilix
Bronze III
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,557 MMR
Solo
Khepri
Khepri
Gold III
Womnel16
Khepri
Gold III
Level 102
God Stats
0W - 5L
1,224 SR
Queue Stats
241W - 250L
1,569 MMR
Solo
Olorun
Olorun
Gold IV
lewisdoughty
Olorun
Gold IV
Level 126
God Stats
1W - 1L
1,327 SR
Queue Stats
162W - 166L
1,567 MMR
Solo
Guan Yu
Guan Yu
Gold II
mmc_0707
Guan Yu
Gold II
Level 127
God Stats
30W - 32L
1,573 SR
Queue Stats
698W - 712L
1,557 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,411 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,494 SR
1,523 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold III
Calderath
Charon
Gold III
Level 100
God Stats
14W - 9L
1,225 SR
Queue Stats
134W - 126L
1,576 MMR
Party 1
Thoth
Thoth
Gold V
R0THERS
Thoth
Gold V
Level 67
God Stats
4W - 6L
1,477 SR
Queue Stats
61W - 67L
1,407 MMR
Party 2
Freya
Freya
Gold III
Utiradien127
Freya
Gold III
Level 147
God Stats
8W - 10L
1,647 SR
Queue Stats
134W - 125L
1,568 MMR
Party 1
Anubis
Anubis
Gold IV
igres17
Anubis
Gold IV
Level 152
God Stats
9W - 12L
1,623 SR
Queue Stats
145W - 137L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,922
461
4,863
12,467
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Nissmu
Awilix
12
3 / 4 / 0
6,988
466
6,320
11,837
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Womnel16
Khepri
10
0 / 3 / 2
6,646
443
2,490
8,557
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
12
0 / 4 / 1
7,169
478
3,716
9,415
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
mmc_0707
Guan Yu
15
2 / 1 / 1
8,136
542
6,180
11,993
11,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
SusanoAo KuangRaijinChernobog

VS

Bans
Sun WukongKaliThorApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 0 / 7
9,259
617
14,310
10,958
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Calderath
Charon
11
1 / 2 / 6
7,232
482
3,886
8,779
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
R0THERS
Thoth
15
6 / 0 / 6
9,139
609
10,474
5,312
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 5
9,166
611
6,662
6,128
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
igres17
Anubis
15
0 / 3 / 3
8,920
595
6,901
10,763
4,743
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
7
10.5
W
Charon
Calderath
Charon
1
2
6
2
L
0
5
1
0.1
L
Awilix
Nissmu
Awilix
3
4
0
0.75
W
Thoth
R0THERS
Thoth
6
0
6
9
W
3
0
5
5.5
L
Khepri
Womnel16
Khepri
0
3
2
0.33
W
Anubis
igres17
Anubis
0
3
3
0.5
L
Olorun
0
4
1
0.13
L
Guan Yu
mmc_0707
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
42,233
54,269
Taken
41,940
27,703
Mitigated
20,449
12,452
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,310
4,163
0
6,405
10,958
4,873
0
2,008
8,950
0
77,852
W
Charon
Calderath
Charon
3,886
880
0
2,181
8,779
6,088
0
4,391
4,388
19,422
0
L
4,863
429
60
1,963
12,467
3,062
0
6,379
6,088
54,096
0
L
Awilix
Nissmu
Awilix
6,320
2,454
0
1,059
11,837
3,864
0
4,180
7,645
0
59,203
W
Thoth
R0THERS
Thoth
10,474
474
0
1,945
5,312
2,097
0
3,107
2,205
71,559
0
W
6,662
1,577
0
4,301
6,128
2,648
542
1,550
4,578
70,069
2,123
L
Khepri
Womnel16
Khepri
2,490
222
0
1,364
8,557
5,720
0
5,376
2,943
13,907
0
W
Anubis
igres17
Anubis
6,901
476
0
5,941
10,763
4,743
126
384
10,379
72,394
0
L
Olorun
3,716
1,671
70
1,819
9,415
3,804
0
7,098
2,119
57,770
985
L
Guan Yu
mmc_0707
Guan Yu
6,180
864
81
6,036
11,993
11,253
0
4,442
7,551
0
61,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
43,716
444
Minions Killed
493
0
Camps Cleared
0
1,461,575
Distance Traveled
1,534,875
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,259
617
98
7
0
348,360
3
W
Charon
7,232
482
21
1
0
303,552
7
L
Janus
6,922
461
99
7
0
300,030
2
L
Awilix
6,988
466
89
6
0
318,378
3
W
Thoth
9,139
609
122
8
0
336,658
3
W
Freya
9,166
611
124
8
0
299,022
4
L
Khepri
6,646
443
18
1
0
274,836
3
W
Anubis
8,920
595
128
9
0
247,283
0
L
Olorun
7,169
478
135
9
0
271,220
4
L
Guan Yu
8,136
542
103
7
0
297,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role