Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Godless_Noop
Arachne
Gold IV
Level 156
God Stats
21W - 21L
1,702 SR
Queue Stats
527W - 541L
1,406 MMR
Solo
Skadi
Skadi
Gold I
YoreenAygon
Skadi
Gold I
Level 69
God Stats
95W - 74L
1,649 SR
Queue Stats
149W - 146L
1,485 MMR
Solo
Discordia
Discordia
Gold IV
denfkh
Discordia
Gold IV
Level 159
God Stats
6W - 15L
1,446 SR
Queue Stats
486W - 502L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,559 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,563 SR
1,514 MMR
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
JumperSlake
Chernobog
Gold IV
Level 127
God Stats
6W - 2L
1,722 SR
Queue Stats
187W - 185L
1,505 MMR
Solo
Ganesha
Ganesha
Gold IV
ROBISLOVE
Ganesha
Gold IV
Level 51
God Stats
13W - 12L
1,543 SR
Queue Stats
30W - 29L
1,530 MMR
Solo
Bastet
Bastet
Gold II
freecanter
Bastet
Gold II
Level 89
God Stats
23W - 11L
1,551 SR
Queue Stats
191W - 186L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 0
7,192
719
6,672
8,291
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
 
Kuzenbo
8
0 / 0 / 1
5,303
530
3,876
4,725
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Godless_Noop
Arachne
9
0 / 2 / 1
5,189
519
2,336
10,758
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,958
596
4,228
4,850
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
denfkh
Discordia
9
0 / 0 / 0
5,503
550
4,806
3,548
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AnubisHadesFreya

VS

Bans
ThanatosThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 0 / 1
5,671
567
3,285
6,803
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
7
0 / 3 / 0
4,464
446
2,760
6,946
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
JumperSlake
Chernobog
10
0 / 0 / 1
5,772
577
3,591
4,073
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ROBISLOVE
Ganesha
9
0 / 1 / 1
5,390
539
2,486
9,825
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
freecanter
Bastet
10
2 / 1 / 0
5,492
549
4,898
8,081
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Zeus
 
Zeus
0
0
1
0.5
L
Chang'e
 
Chang'e
0
3
0
0
W
Arachne
Godless_Noop
Arachne
0
2
1
0.25
L
Chernobog
JumperSlake
Chernobog
0
0
1
0.5
L
Ganesha
ROBISLOVE
Ganesha
0
1
1
0.5
W
1
0
0
1
W
Discordia
denfkh
Discordia
0
0
0
0
L
Bastet
freecanter
Bastet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
17,020
32,172
Taken
35,728
14,954
Mitigated
14,201
11,603
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,672
1,892
0
3,511
8,291
4,543
481
2,103
6,188
0
49,185
W
Kuzenbo
 
Kuzenbo
3,876
1,905
0
1,399
4,725
4,374
86
2,017
2,633
13,527
0
L
Zeus
 
Zeus
3,285
195
0
1,668
6,803
2,626
0
3,877
2,926
50,361
0
L
Chang'e
 
Chang'e
2,760
262
200
2,411
6,946
1,618
0
0
6,946
18,594
0
W
Arachne
Godless_Noop
Arachne
2,336
1,699
0
3,470
10,758
3,447
0
2,234
8,456
0
33,260
L
Chernobog
JumperSlake
Chernobog
3,591
2,206
0
1,366
4,073
1,484
0
309
3,764
0
44,522
L
Ganesha
ROBISLOVE
Ganesha
2,486
411
1,551
2,976
9,825
5,764
0
3,945
5,880
18,777
0
W
4,228
1,071
0
1,436
4,850
1,518
0
280
4,570
0
49,788
W
Discordia
denfkh
Discordia
4,806
46
0
1,787
3,548
1,072
0
1,642
1,794
45,453
0
L
Bastet
freecanter
Bastet
4,898
1,167
0
2,770
8,081
2,709
0
551
7,530
0
41,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
26,789
350
Minions Killed
330
0
Camps Cleared
0
997,852
Distance Traveled
969,966
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,192
719
93
9
0
214,296
2
W
Kuzenbo
5,303
530
21
2
0
195,425
2
L
Zeus
5,671
567
112
11
0
187,332
2
L
Chang'e
4,464
446
32
3
0
140,710
3
W
Arachne
5,189
519
62
6
0
200,208
2
L
Chernobog
5,772
577
114
11
0
212,421
2
L
Ganesha
5,390
539
3
0
0
203,807
2
W
Skadi
5,958
596
86
9
0
183,847
4
W
Discordia
5,503
550
88
9
0
204,076
5
L
Bastet
5,492
549
69
7
0
225,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role