Player Matchup

Bacchus
Bacchus
BlackMamba1273
Bacchus
Level 34
God Stats
1W - 4L
1,506 SR
Queue Stats
108W - 106L
1,233 Elo+
Solo
He Bo
He Bo
DaGuyWithTheTie
He Bo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 236L
1,376 Elo+
Party 2
King Arthur
King Arthur
JurokuDaisa
King Arthur
Level 106
God Stats
11W - 15L
1,400 SR
Queue Stats
315W - 295L
1,465 Elo+
Party 2
Loki
Loki
QueenNekoUwU
Loki
Level 104
God Stats
93W - 78L
1,563 SR
Queue Stats
367W - 393L
1,459 Elo+
Party 3
Artemis
Artemis
xXRavenyraXx
Artemis
Level 156
God Stats
11W - 14L
1,461 SR
Queue Stats
352W - 375L
1,457 Elo+
Party 3
Team Averages
Level 90
1,486 SR
1,398 Elo+

VS

Team Averages
Level 104
1,564 SR
1,441 Elo+
Chaac
Chaac
Antique_Serpent
Chaac
Level 156
God Stats
27W - 12L
1,594 SR
Queue Stats
650W - 647L
1,455 Elo+
Party 1
Maman Brigitte
Maman Brigitte
AriLeadHand
Maman Brigitte
Level 86
God Stats
41W - 34L
1,458 SR
Queue Stats
407W - 391L
1,309 Elo+
Solo
Eset
Eset
JeonLetiii
Eset
Level 128
God Stats
7W - 4L
1,712 SR
Queue Stats
433W - 430L
1,481 Elo+
Party 1
Chernobog
Chernobog
gamekiller509
Chernobog
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 18L
1,524 Elo+
Solo
Jormungandr
Jormungandr
shin_destoroyah6
Jormungandr
Level 87
God Stats
45W - 32L
1,554 SR
Queue Stats
127W - 116L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,484
499
5,726
8,211
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
5,656
514
3,066
10,007
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
JurokuDaisa
King Arthur
11
1 / 1 / 0
6,528
593
6,711
9,806
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
5,904
537
2,647
8,919
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
xXRavenyraXx
Artemis
9
1 / 3 / 3
5,410
492
6,462
8,340
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,241
567
4,855
7,635
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
AriLeadHand
Maman Brigitte
11
3 / 0 / 8
6,798
618
5,614
8,828
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 2
7,521
684
5,986
5,026
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
gamekiller509
Chernobog
10
1 / 3 / 4
5,709
519
5,986
8,672
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
shin_destoroyah6
Jormungandr
11
1 / 1 / 0
5,821
529
6,209
9,586
6,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
13
13
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Maman Brigitte
AriLeadHand
Maman Brigitte
3
0
8
7
L
2
2
1
1.25
L
0
4
1
0.13
W
7
1
2
8
L
King Arthur
JurokuDaisa
King Arthur
1
1
0
1
L
2
3
1
0.83
W
Chernobog
gamekiller509
Chernobog
1
3
4
1
W
Jormungandr
shin_destoroyah6
Jormungandr
1
1
0
1
L
Artemis
xXRavenyraXx
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
28,650
45,283
Taken
39,747
23,379
Mitigated
21,011
9,905
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,855
605
147
4,161
7,635
5,931
0
1,915
5,720
0
24,227
W
Maman Brigitte
AriLeadHand
Maman Brigitte
5,614
105
0
4,218
8,828
3,330
0
1,594
7,190
44,611
532
L
5,726
425
0
1,838
8,211
7,794
0
1,459
6,734
15,652
0
L
3,066
478
0
1,385
10,007
3,571
0
5,324
4,294
34,696
0
W
5,986
354
444
966
5,026
1,812
574
2,413
2,469
48,345
0
L
King Arthur
JurokuDaisa
King Arthur
6,711
1,260
0
3,137
9,806
5,467
0
6,209
3,597
0
48,972
L
2,647
392
0
899
8,919
3,217
0
2,257
6,642
0
40,652
W
Chernobog
gamekiller509
Chernobog
5,986
3,712
0
3,097
8,672
3,158
0
2,682
5,990
0
36,511
W
Jormungandr
shin_destoroyah6
Jormungandr
6,209
1,634
0
2,984
9,586
6,780
0
0
9,586
42,738
0
L
Artemis
xXRavenyraXx
Artemis
6,462
2,039
0
2,646
8,340
3,330
0
1,850
6,458
0
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
32,090
250
Minions Killed
295
0
Camps Cleared
0
1,070,305
Distance Traveled
1,089,794
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,241
567
31
3
0
228,137
0
W
Maman Brigitte
6,798
618
62
6
0
248,009
1
L
Bacchus
5,484
499
17
2
0
228,922
4
L
He Bo
5,656
514
56
5
0
199,155
0
W
Eset
7,521
684
78
7
0
215,432
5
L
King Arthur
6,528
593
70
6
0
227,635
0
L
Loki
5,904
537
56
5
0
226,183
0
W
Chernobog
5,709
519
67
6
0
195,454
2
W
Jormungandr
5,821
529
57
5
0
202,762
0
L
Artemis
5,410
492
51
5
0
188,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role