Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
Nils Korth
Shiva
Gold III
Level 129
God Stats
69W - 71L
1,581 SR
Queue Stats
599W - 605L
1,552 MMR
Solo
Hachiman
Hachiman
Gold III
PeakPeach281398
Hachiman
Gold III
Level 87
God Stats
35W - 28L
1,839 SR
Queue Stats
114W - 110L
1,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
piu_de_goma
Kumbhakarna
Gold II
Level 108
God Stats
12W - 8L
1,586 SR
Queue Stats
63W - 61L
1,546 MMR
Solo
Chang'e
Chang'e
Gold III
youngphantomz
Chang'e
Gold III
Level 129
God Stats
16W - 13L
1,679 SR
Queue Stats
104W - 106L
1,559 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,637 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,579 SR
1,546 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
JumperSlake
Janus
Gold III
Level 127
God Stats
3W - 4L
1,749 SR
Queue Stats
187W - 185L
1,551 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Tower_Block-39
Cu Chulainn
Bronze IV
Level 108
God Stats
2W - 4L
1,471 SR
Queue Stats
3W - 5L
1,546 MMR
Solo
Loki
Loki
Gold I
YoreenAygon
Loki
Gold I
Level 69
God Stats
0W - 3L
1,281 SR
Queue Stats
149W - 146L
1,531 MMR
Solo
Chernobog
Chernobog
Bronze III
b-on_zo
Chernobog
Bronze III
Level 126
God Stats
0W - 2L
1,896 SR
Queue Stats
1W - 3L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 1 / 2
6,626
602
4,365
6,100
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
12
3 / 1 / 0
7,753
705
5,956
10,508
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
11
0 / 0 / 1
5,999
545
7,931
5,070
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
piu_de_goma
Kumbhakarna
11
2 / 0 / 3
6,793
618
3,132
9,994
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
13
3 / 0 / 1
7,407
673
5,680
5,901
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneThanatosRaijinAo Kuang

VS

Bans
OlorunYemojaSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
5,433
494
2,648
9,133
5,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,425
584
3,748
5,635
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Tower_Block-39
Cu Chulainn
11
1 / 3 / 0
6,436
585
5,864
10,121
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,407
492
3,352
9,025
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
b-on_zo
Chernobog
11
0 / 0 / 0
5,847
532
3,803
7,167
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
2
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
2
1
L
Athena
 
Athena
0
1
2
1
L
1
2
0
0.5
W
Shiva
3
1
0
3
W
Hachiman
0
0
1
0.5
L
Cu Chulainn
Tower_Block-39
Cu Chulainn
1
3
0
0.33
L
0
2
1
0.25
L
Chernobog
b-on_zo
Chernobog
0
0
0
0
W
Kumbhakarna
piu_de_goma
Kumbhakarna
2
0
3
3.5
W
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
19,415
37,573
Taken
41,081
19,689
Mitigated
21,244
18,032
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,365
1,345
0
3,531
6,100
2,386
0
983
5,007
0
60,548
L
Athena
 
Athena
2,648
919
0
1,584
9,133
5,302
0
2,912
6,177
10,534
0
L
3,748
59
0
670
5,635
2,301
0
3,229
2,296
57,731
0
W
Shiva
5,956
1,993
165
2,637
10,508
5,847
240
243
9,249
116
57,439
W
Hachiman
7,931
4,304
0
3,223
5,070
1,762
360
595
4,475
0
50,909
L
Cu Chulainn
Tower_Block-39
Cu Chulainn
5,864
1,313
0
3,306
10,121
8,162
0
116
10,005
0
45,468
L
3,352
720
0
4,158
9,025
2,939
0
1,929
6,960
0
39,236
L
Chernobog
b-on_zo
Chernobog
3,803
2,849
0
4,580
7,167
2,540
0
452
6,715
0
42,613
W
Kumbhakarna
piu_de_goma
Kumbhakarna
3,132
702
0
3,869
9,994
7,477
0
3,344
6,530
11,601
0
W
Chang'e
5,680
469
1,509
3,098
5,901
2,217
0
983
4,864
72,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
29,548
425
Minions Killed
363
0
Camps Cleared
0
1,194,864
Distance Traveled
1,186,357
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,626
602
104
9
0
274,696
0
L
Athena
5,433
494
19
2
0
237,103
7
L
Janus
6,425
584
104
9
0
239,287
1
W
Shiva
7,753
705
101
9
0
230,486
3
W
Hachiman
5,999
545
70
6
0
209,763
4
L
Cu Chulainn
6,436
585
83
8
0
221,135
5
L
Loki
5,407
492
70
6
0
264,371
0
L
Chernobog
5,847
532
87
8
0
224,461
2
W
Kumbhakarna
6,793
618
11
1
0
226,450
4
W
Chang'e
7,407
673
139
13
0
253,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role