Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jimmy2_taufu
Hachiman
Level 157
God Stats
11W - 8L
1,532 SR
Queue Stats
347W - 340L
1,417 Elo+
Solo
Charon
Charon
MrBiGCashh01
Charon
Level 112
God Stats
1W - 1L
1,637 SR
Queue Stats
47W - 48L
1,450 Elo+
Solo
Sobek
Sobek
zozzachespin93
Sobek
Level 126
God Stats
18W - 22L
1,523 SR
Queue Stats
227W - 244L
1,505 Elo+
Solo
Team Averages
Level 152
1,538 SR
1,474 Elo+

VS

Team Averages
Level 136
1,500 SR
1,455 Elo+
Kukulkan
Kukulkan
Brave_Baboon
Kukulkan
Level 200
God Stats
3W - 5L
1,352 SR
Queue Stats
432W - 435L
1,491 Elo+
Solo
Hercules
Hercules
ForzaTex
Hercules
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 94L
1,491 Elo+
Solo
Charon
Charon
No_Limit_Mafia_
Charon
Level 149
God Stats
11W - 18L
1,496 SR
Queue Stats
419W - 393L
1,509 Elo+
Solo
Xbalanque
Xbalanque
PegarAki
Xbalanque
Level 189
God Stats
3W - 4L
1,688 SR
Queue Stats
168W - 177L
1,465 Elo+
Solo
Thanatos
Thanatos
ZurAmo18
Thanatos
Level 39
God Stats
5W - 6L
1,464 SR
Queue Stats
10W - 17L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 3
7,560
582
5,436
7,129
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
 
Nu Wa
10
0 / 2 / 4
6,637
511
5,443
5,590
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Jimmy2_taufu
Hachiman
10
1 / 2 / 5
6,398
492
4,419
10,047
2,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
14
3 / 0 / 1
8,583
660
3,519
6,768
3,671
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 6
6,571
505
3,706
11,118
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brave_Baboon
Kukulkan
13
0 / 0 / 2
7,148
550
2,623
2,105
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ForzaTex
Hercules
11
0 / 3 / 0
6,233
479
1,411
8,763
5,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
6,093
469
3,653
12,206
7,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
PegarAki
Xbalanque
10
2 / 3 / 1
6,402
492
9,748
6,915
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ZurAmo18
Thanatos
10
2 / 5 / 0
6,227
479
2,075
12,654
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
3
7.5
W
Nu Wa
 
Nu Wa
0
2
4
1
L
Kukulkan
Brave_Baboon
Kukulkan
0
0
2
1
L
Hercules
ForzaTex
Hercules
0
3
0
0
W
Hachiman
Jimmy2_taufu
Hachiman
1
2
5
1.75
W
Charon
3
0
1
3.5
L
0
3
1
0.17
L
Xbalanque
PegarAki
Xbalanque
2
3
1
0.83
L
Thanatos
ZurAmo18
Thanatos
2
5
0
0.4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
19,510
40,652
Taken
42,643
19,717
Mitigated
20,607
17,171
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,436
1,574
0
3,191
7,129
3,085
0
401
6,728
0
47,922
W
Nu Wa
 
Nu Wa
5,443
798
0
1,121
5,590
1,522
659
1,932
3,658
43,438
0
L
Kukulkan
Brave_Baboon
Kukulkan
2,623
419
0
608
2,105
826
0
828
1,277
64,579
0
L
Hercules
ForzaTex
Hercules
1,411
65
0
2,553
8,763
5,393
0
3,734
5,029
0
39,350
W
Hachiman
Jimmy2_taufu
Hachiman
4,419
1,586
0
3,356
10,047
2,949
756
1,869
8,178
0
38,445
W
Charon
3,519
614
0
5,121
6,768
3,671
513
0
6,768
57,880
91
L
3,653
741
0
3,229
12,206
7,606
0
2,888
9,318
23,629
0
L
Xbalanque
PegarAki
Xbalanque
9,748
2,356
0
890
6,915
2,410
829
2,813
4,102
0
44,507
L
Thanatos
ZurAmo18
Thanatos
2,075
335
0
5,485
12,654
4,372
0
2,314
10,340
0
40,591
W
3,706
683
0
4,382
11,118
8,490
456
2,680
8,438
18,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
32,103
301
Minions Killed
327
0
Camps Cleared
0
1,246,253
Distance Traveled
1,255,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,560
582
67
5
0
306,879
0
W
Nu Wa
6,637
511
70
5
0
230,664
0
L
Kukulkan
7,148
550
114
9
0
264,148
0
L
Hercules
6,233
479
58
4
0
229,547
0
W
Hachiman
6,398
492
44
3
0
241,413
3
W
Charon
8,583
660
99
8
0
205,359
0
L
Charon
6,093
469
25
2
0
249,612
0
L
Xbalanque
6,402
492
68
5
0
229,165
0
L
Thanatos
6,227
479
62
5
0
283,379
0
W
Sobek
6,571
505
21
2
0
261,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role