Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
BiffleurMasqué
Mercury
Platinum V
Level 61
God Stats
5W - 0L
1,827 SR
Queue Stats
30W - 23L
1,625 MMR
Solo
Artemis
Artemis
Gold I
SannGohan
Artemis
Gold I
Level 101
God Stats
2W - 1L
1,512 SR
Queue Stats
88W - 87L
1,607 MMR
Solo
Discordia
Discordia
Silver I
iWhatz
Discordia
Silver I
Level 115
God Stats
1W - 2L
1,566 SR
Queue Stats
9W - 10L
1,585 MMR
Solo
Janus
Janus
Gold II
wurtiiii
Janus
Gold II
Level 157
God Stats
16W - 22L
1,531 SR
Queue Stats
114W - 124L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,587 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,601 SR
1,577 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Thom_Rosco
Geb
Gold III
Level 156
God Stats
2W - 1L
1,681 SR
Queue Stats
106W - 104L
1,554 MMR
Solo
Nike
Nike
Gold III
Typphoon
Nike
Gold III
Level 162
God Stats
54W - 40L
1,639 SR
Queue Stats
203W - 199L
1,640 MMR
Solo
He Bo
He Bo
Gold V
lVlukstar
He Bo
Gold V
Level 108
God Stats
37W - 40L
1,737 SR
Queue Stats
153W - 124L
1,640 MMR
Solo
Sol
Sol
Bronze III
liamrhope
Sol
Bronze III
Level 63
God Stats
1W - 2L
1,450 SR
Queue Stats
3W - 11L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 0 / 8
7,899
608
3,641
9,177
6,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 0 / 3
8,871
682
7,286
7,387
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
SannGohan
Artemis
14
5 / 0 / 2
8,729
671
6,981
6,482
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
iWhatz
Discordia
12
4 / 0 / 0
7,875
606
7,106
5,664
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
wurtiiii
Janus
13
1 / 0 / 2
7,952
612
4,004
6,435
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PeleKaliFenrirChernobog

VS

Bans
AthenaAo KuangThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 1 / 0
6,693
515
4,708
7,296
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
5,503
423
1,587
9,198
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
10
0 / 3 / 0
6,523
502
4,070
11,097
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
lVlukstar
He Bo
12
0 / 3 / 0
6,838
526
4,427
8,182
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,535
503
3,770
9,069
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
8
4
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
5
0
3
6.5
W
Artemis
SannGohan
Artemis
5
0
2
6
L
0
3
0
0
L
Nike
0
3
0
0
W
Discordia
iWhatz
Discordia
4
0
0
4
L
He Bo
lVlukstar
He Bo
0
3
0
0
L
0
5
0
0
W
Janus
wurtiiii
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
18,562
35,145
Taken
44,842
16,476
Mitigated
20,352
11,979
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,641
727
1,732
3,746
9,177
6,634
0
2,997
6,180
0
16,036
L
Tsukuyomi
 
Tsukuyomi
4,708
1,386
0
3,595
7,296
2,912
0
2,528
4,768
0
53,422
W
7,286
4,683
0
515
7,387
2,831
0
881
6,506
0
87,749
W
Artemis
SannGohan
Artemis
6,981
3,420
0
2,906
6,482
2,648
432
2,909
3,573
0
64,944
L
1,587
681
0
1,301
9,198
5,641
0
1,662
7,536
9,582
0
L
Nike
4,070
277
0
1,865
11,097
5,881
0
2,938
8,159
0
45,191
W
Discordia
iWhatz
Discordia
7,106
336
0
1,580
5,664
2,266
144
3,319
2,345
54,215
0
L
He Bo
lVlukstar
He Bo
4,427
64
0
1,153
8,182
3,175
0
3,982
4,200
57,198
0
L
3,770
1,821
0
1,779
9,069
2,743
0
0
9,069
47,132
0
W
Janus
wurtiiii
Janus
4,004
389
0
1,500
6,435
2,097
0
0
6,435
58,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
32,092
452
Minions Killed
387
0
Camps Cleared
0
1,412,920
Distance Traveled
1,264,339
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,899
608
17
1
0
297,292
8
L
Tsukuyomi
6,693
515
99
8
0
290,130
0
W
Mercury
8,871
682
127
10
0
346,082
0
W
Artemis
8,729
671
96
7
0
237,260
6
L
Geb
5,503
423
10
1
0
251,380
2
L
Nike
6,523
502
86
7
0
254,231
8
W
Discordia
7,875
606
99
8
0
267,441
0
L
He Bo
6,838
526
94
7
0
246,854
4
L
Sol
6,535
503
98
8
0
221,744
0
W
Janus
7,952
612
113
9
0
264,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role