Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Alucaard
Ganesha
Level 101
God Stats
7W - 4L
1,482 SR
Queue Stats
44W - 38L
1,494 Elo+
Solo
Medusa
Medusa
Ranvalok112
Medusa
Level 44
God Stats
30W - 15L
1,605 SR
Queue Stats
106W - 94L
1,513 Elo+
Solo
Nemesis
Nemesis
SerialCHILLER911
Nemesis
Level 66
God Stats
3W - 5L
1,653 SR
Queue Stats
23W - 21L
1,546 Elo+
Solo
Ix Chel
Ix Chel
alexanqq
Ix Chel
Level 33
God Stats
70W - 52L
1,288 SR
Queue Stats
101W - 87L
1,451 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,501 Elo+

VS

Team Averages
Level 65
1,430 SR
1,544 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Snijell
Bastet
Level 34
God Stats
0W - 2L
1,073 SR
Queue Stats
5W - 8L
1,647 Elo+
Party 1
Charon
Charon
Wosber
Charon
Level 34
God Stats
3W - 3L
1,582 SR
Queue Stats
8W - 9L
1,647 Elo+
Party 1
Ishtar
Ishtar
baharevvv
Ishtar
Level 34
God Stats
18W - 16L
1,295 SR
Queue Stats
38W - 31L
1,508 Elo+
Solo
Merlin
Merlin
sabueso556tenaz
Merlin
Level 64
God Stats
6W - 8L
1,699 SR
Queue Stats
125W - 145L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 4
6,748
1,125
6,417
2,453
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Alucaard
Ganesha
13
0 / 2 / 10
6,769
1,128
3,340
8,470
7,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
12
2 / 0 / 7
6,953
1,159
6,665
2,795
1,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
6 / 1 / 4
7,767
1,295
8,283
7,921
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
alexanqq
Ix Chel
12
1 / 1 / 6
6,517
1,086
3,978
4,008
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
1 / 4 / 2
6,686
1,114
4,396
9,367
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Snijell
Bastet
12
2 / 4 / 2
6,761
1,127
4,873
8,457
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Wosber
Charon
11
0 / 2 / 4
6,937
1,156
4,170
8,918
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
baharevvv
Ishtar
11
0 / 0 / 1
5,815
969
953
1,316
537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 1 / 3
7,021
1,170
8,350
4,203
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
11
Kills
5
5
Deaths
11
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
4
4
L
Maman Brigitte
 
Maman Brigitte
1
4
2
0.5
W
Ganesha
Alucaard
Ganesha
0
2
10
2.5
W
Medusa
2
0
7
5.5
W
6
1
4
8
L
Bastet
Snijell
Bastet
2
4
2
0.75
L
Charon
Wosber
Charon
0
2
4
1
W
Ix Chel
alexanqq
Ix Chel
1
1
6
4
L
Ishtar
baharevvv
Ishtar
0
0
1
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
22,742
25,647
Taken
32,261
16,038
Mitigated
16,335
3,164
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,417
734
0
0
2,453
840
0
945
1,508
19,095
0
L
Maman Brigitte
 
Maman Brigitte
4,396
63
0
159
9,367
4,004
0
3,946
5,374
19,045
0
W
Ganesha
Alucaard
Ganesha
3,340
276
0
0
8,470
7,684
0
6,568
1,752
6,888
0
W
Medusa
6,665
3,148
0
378
2,795
1,119
0
2,056
739
0
21,959
W
8,283
3,328
169
1,549
7,921
4,796
0
4,475
3,296
0
12,637
L
Bastet
Snijell
Bastet
4,873
722
0
485
8,457
3,318
0
3,992
4,338
0
14,255
L
Charon
Wosber
Charon
4,170
370
0
2,043
8,918
6,769
0
3,639
4,992
8,431
0
W
Ix Chel
alexanqq
Ix Chel
3,978
283
740
328
4,008
1,599
0
2,422
1,436
10,168
0
L
Ishtar
baharevvv
Ishtar
953
314
0
280
1,316
537
0
421
698
0
7,200
L
8,350
55
0
295
4,203
1,707
0
1,737
2,236
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
33,220
131
Minions Killed
126
3
Camps Cleared
4
567,005
Distance Traveled
504,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,748
1,125
33
6
2
101,854
0
L
Maman Brigitte
6,686
1,114
45
8
1
113,465
0
W
Ganesha
6,769
1,128
2
0
0
109,929
0
W
Medusa
6,953
1,159
44
7
1
117,108
0
W
Nemesis
7,767
1,295
28
5
0
130,658
0
L
Bastet
6,761
1,127
25
4
1
128,142
0
L
Charon
6,937
1,156
5
1
0
118,251
0
W
Ix Chel
6,517
1,086
24
4
0
107,456
0
L
Ishtar
5,815
969
16
3
1
26,594
0
L
Merlin
7,021
1,170
35
6
1
117,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role