Player Matchup

Achilles
Achilles
AAG432
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,543 Elo+
Party 2
Sol
Sol
Tabthonym
Sol
Level 115
God Stats
1W - 1L
1,408 SR
Queue Stats
26W - 23L
1,302 Elo+
Party 2
Ullr
Ullr
TahdControl
Ullr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 129L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
complex-fare92
Baron Samedi
Level 88
God Stats
4W - 6L
1,253 SR
Queue Stats
366W - 397L
1,431 Elo+
Solo
Vamana
Vamana
taocibaby
Vamana
Level 125
God Stats
2W - 1L
1,523 SR
Queue Stats
156W - 179L
1,473 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,443 Elo+

VS

Team Averages
Level 73
1,514 SR
1,371 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Tstreet734
Heimdallr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Anhur
Anhur
bwulf
Anhur
Level 33
God Stats
3W - 6L
1,763 SR
Queue Stats
261W - 276L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
crashBando419
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,110 Elo+
Party 1
Olorun
Olorun
zZPerritZz
Olorun
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
45W - 58L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AAG432
Achilles
18
9 / 1 / 15
11,019
848
16,409
16,290
25,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 3 / 12
10,525
810
19,517
14,420
6,891
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 11
10,306
793
8,430
10,503
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
complex-fare92
Baron Samedi
17
6 / 3 / 15
10,762
828
14,984
11,765
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
taocibaby
Vamana
17
1 / 1 / 18
10,193
784
11,341
13,027
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 5 / 5
7,977
614
6,095
24,933
22,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Tstreet734
Heimdallr
14
0 / 8 / 5
8,356
643
8,107
14,925
7,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
bwulf
Anhur
15
3 / 5 / 5
9,266
713
5,895
11,959
5,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
crashBando419
Sun Wukong
15
2 / 5 / 4
8,732
672
8,609
14,995
10,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
zZPerritZz
Olorun
16
2 / 5 / 3
9,047
696
19,805
13,643
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
28
Kills
8
9
Deaths
28
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
5
0.7
W
Achilles
AAG432
Achilles
9
1
15
16.5
W
7
3
12
4.33
W
5
1
11
10.5
L
Heimdallr
Tstreet734
Heimdallr
0
8
5
0.31
L
Anhur
bwulf
Anhur
3
5
5
1.1
W
Baron Samedi
complex-fare92
Baron Samedi
6
3
15
4.5
L
Sun Wukong
crashBando419
Sun Wukong
2
5
4
0.8
W
Vamana
taocibaby
Vamana
1
1
18
10
L
Olorun
zZPerritZz
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,681
Damage
48,511
66,005
Taken
80,455
60,696
Mitigated
52,601
25,730
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,095
1,321
858
10,088
24,933
22,661
0
9,552
13,758
0
11,324
W
Achilles
AAG432
Achilles
16,409
1,549
539
3,760
16,290
25,044
499
4,964
11,326
3,048
20,323
W
19,517
6,775
128
4,156
14,420
6,891
3,774
3,480
10,940
42,993
0
W
8,430
3,487
1,508
1,693
10,503
5,727
2,089
3,554
6,949
0
24,570
L
Heimdallr
Tstreet734
Heimdallr
8,107
2,332
512
1,071
14,925
7,174
0
8,039
6,393
0
20,791
L
Anhur
bwulf
Anhur
5,895
2,887
434
2,070
11,959
5,272
320
5,756
5,601
0
12,922
W
Baron Samedi
complex-fare92
Baron Samedi
14,984
866
5,788
3,162
11,765
7,564
1,007
3,661
8,104
30,304
0
L
Sun Wukong
crashBando419
Sun Wukong
8,609
999
0
2,419
14,995
10,416
0
6,718
7,820
0
17,656
W
Vamana
taocibaby
Vamana
11,341
1,213
1,611
3,385
13,027
15,470
1,668
4,146
8,881
0
20,004
L
Olorun
zZPerritZz
Olorun
19,805
8,087
2,730
4,208
13,643
7,078
400
6,681
6,866
38,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
43,378
146
Minions Killed
112
0
Camps Cleared
0
1,251,705
Distance Traveled
1,032,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,977
614
6
0
0
208,510
0
W
Achilles
11,019
848
14
1
0
271,736
0
W
Sol
10,525
810
34
3
0
239,354
0
W
Ullr
10,306
793
33
3
0
252,338
0
L
Heimdallr
8,356
643
33
3
0
201,769
0
L
Anhur
9,266
713
22
2
0
162,399
0
W
Baron Samedi
10,762
828
47
4
0
223,847
0
L
Sun Wukong
8,732
672
16
1
0
245,271
0
W
Vamana
10,193
784
18
1
0
264,430
0
L
Olorun
9,047
696
35
3
0
215,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role