Player Matchup

Horus
Horus
CashoutCarti1
Horus
Level 82
God Stats
16W - 15L
1,517 SR
Queue Stats
434W - 485L
1,357 Elo+
Solo
Chernobog
Chernobog
Domination03
Chernobog
Level 99
God Stats
23W - 14L
1,558 SR
Queue Stats
264W - 282L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Nuritendo
Kukulkan
Level 67
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Bastet
Bastet
Th3OblivionK1ng
Bastet
Level 45
God Stats
4W - 4L
1,444 SR
Queue Stats
83W - 91L
1,367 Elo+
Solo
Ix Chel
Ix Chel
ZealousCharisma
Ix Chel
Level 86
God Stats
5W - 1L
1,551 SR
Queue Stats
69W - 72L
1,510 Elo+
Solo
Team Averages
Level 76
1,564 SR
1,436 Elo+

VS

Team Averages
Level 81
1,480 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OnyxCougar1250
Medusa
Level 87
God Stats
32W - 37L
1,526 SR
Queue Stats
796W - 881L
1,489 Elo+
Solo
Tiamat
Tiamat
Sunshin3
Tiamat
Level 63
God Stats
6W - 4L
1,470 SR
Queue Stats
124W - 127L
1,447 Elo+
Solo
Danzaburou
Danzaburou
hymiko
Danzaburou
Level 147
God Stats
23W - 26L
1,401 SR
Queue Stats
520W - 539L
1,442 Elo+
Solo
Kukulkan
Kukulkan
xKISAMEx9466
Kukulkan
Level 62
God Stats
6W - 8L
1,501 SR
Queue Stats
72W - 78L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,942
1,118
5,143
10,037
11,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Domination03
Chernobog
14
3 / 0 / 2
8,607
1,076
5,932
9,845
4,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Nuritendo
Kukulkan
14
0 / 0 / 4
8,409
1,051
4,719
2,736
1,000
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 2
9,520
1,190
8,313
8,024
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
8,315
1,039
8,364
7,180
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

343

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,045
756
0
0
0
13
0 / 6 / 1
8,341
1,043
9,063
16,068
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sunshin3
Tiamat
11
0 / 0 / 0
6,045
756
0
0
0
Danzaburou
hymiko
Danzaburou
14
1 / 1 / 2
8,747
1,093
7,347
7,637
2,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xKISAMEx9466
Kukulkan
15
3 / 1 / 1
9,908
1,239
13,637
11,555
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
8
Kills
4
4
Deaths
8
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
6
4
W
Chernobog
Domination03
Chernobog
3
0
2
4
W
Kukulkan
Nuritendo
Kukulkan
0
0
4
2
L
0
6
1
0.08
L
Tiamat
Sunshin3
Tiamat
0
0
0
0
W
4
2
2
2.5
W
0
2
4
1
L
Danzaburou
hymiko
Danzaburou
1
1
2
2
L
Kukulkan
xKISAMEx9466
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
30,047
37,822
Taken
35,260
23,693
Mitigated
13,289
9,373
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
5,143
1,710
2,916
3,321
10,037
11,827
0
2,976
7,061
0
7,937
W
Chernobog
Domination03
Chernobog
5,932
3,535
0
416
9,845
4,335
0
3,780
6,065
0
23,173
W
Kukulkan
Nuritendo
Kukulkan
4,719
195
144
193
2,736
1,000
0
1,931
805
21,265
0
L
9,063
5,499
0
793
16,068
5,832
0
4,672
11,219
0
18,169
L
Tiamat
Sunshin3
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
8,313
2,362
0
1,762
8,024
3,454
0
2,901
5,123
0
28,895
W
8,364
782
365
256
7,180
3,077
0
3,960
3,220
25,348
0
L
Danzaburou
hymiko
Danzaburou
7,347
1,861
0
614
7,637
2,893
0
3,197
4,290
0
21,877
L
Kukulkan
xKISAMEx9466
Kukulkan
13,637
223
0
612
11,555
4,564
0
5,034
5,759
39,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
39,086
192
Minions Killed
125
8
Camps Cleared
2
838,882
Distance Traveled
463,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,045
756
0
0
0
0
0
W
Horus
8,942
1,118
8
1
0
187,989
0
W
Chernobog
8,607
1,076
34
4
3
160,203
0
W
Kukulkan
8,409
1,051
46
6
2
178,648
0
L
Medusa
8,341
1,043
24
3
2
160,964
0
L
Tiamat
6,045
756
0
0
0
0
0
W
Bastet
9,520
1,190
52
7
1
152,654
0
W
Ix Chel
8,315
1,039
52
7
2
159,388
0
L
Danzaburou
8,747
1,093
40
5
0
133,567
0
L
Kukulkan
9,908
1,239
61
8
0
168,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role