Player Matchup

Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SergeyMishkin
He Bo
Level 157
God Stats
4W - 7L
1,402 SR
Queue Stats
741W - 613L
1,546 Elo+
Solo
Ravana
Ravana
TheMoonMoth
Ravana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
Tronga13
Zhong Kui
Level 69
God Stats
3W - 2L
1,709 SR
Queue Stats
118W - 99L
1,598 Elo+
Solo
Mercury
Mercury
inittowinit1
Mercury
Level 120
God Stats
1W - 1L
1,795 SR
Queue Stats
75W - 76L
1,552 Elo+
Solo
Team Averages
Level 99
1,581 SR
1,503 Elo+

VS

Team Averages
Level 148
1,468 SR
1,581 Elo+
Khepri
Khepri
Bazingtonda1st
Khepri
Level 158
God Stats
6W - 5L
1,493 SR
Queue Stats
153W - 148L
1,561 Elo+
Solo
He Bo
He Bo
CeriMonsterr
He Bo
Level 181
God Stats
4W - 3L
1,652 SR
Queue Stats
226W - 209L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
Yanto187
Baba Yaga
Level 182
God Stats
7W - 4L
1,382 SR
Queue Stats
630W - 647L
1,451 Elo+
Solo
Apollo
Apollo
lorezioezio69__
Apollo
Level 118
God Stats
2W - 3L
1,312 SR
Queue Stats
337W - 337L
1,526 Elo+
Solo
Hun Batz
Hun Batz
xSEntex
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 1
5,358
1,072
5,126
2,893
1,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
4,518
904
560
987
291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
9
0 / 4 / 2
5,007
1,001
931
6,476
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Tronga13
Zhong Kui
12
2 / 2 / 1
6,078
1,216
6,105
4,416
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
inittowinit1
Mercury
10
0 / 2 / 1
5,371
1,074
2,472
5,575
4,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
6,078
1,216
1,973
4,598
3,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 10
5,544
1,109
6,101
3,220
1,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Yanto187
Baba Yaga
10
1 / 0 / 8
5,504
1,101
2,818
3,164
1,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 7
5,517
1,103
4,378
3,810
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
xSEntex
Hun Batz
12
7 / 1 / 3
6,636
1,327
4,079
9,534
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
10
10
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
1
0
8
5
W
0
1
10
5
L
0
1
0
0
L
Ravana
0
4
2
0.25
L
Zhong Kui
Tronga13
Zhong Kui
2
2
1
1.25
W
Baba Yaga
Yanto187
Baba Yaga
1
0
8
5
L
Mercury
inittowinit1
Mercury
0
2
1
0.25
W
1
1
7
4.5
W
Hun Batz
xSEntex
Hun Batz
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
19,349
20,347
Taken
24,326
11,686
Mitigated
14,502
5,175
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,126
708
365
734
2,893
1,175
0
1,522
1,371
0
12,349
W
1,973
232
134
655
4,598
3,922
28
1,464
3,134
6,967
0
W
6,101
279
1,462
694
3,220
1,471
0
1,305
1,915
9,881
0
L
560
0
0
0
987
291
0
804
183
1,198
0
L
Ravana
931
396
0
1,150
6,476
2,524
0
3,865
2,611
0
2,801
L
Zhong Kui
Tronga13
Zhong Kui
6,105
2,034
157
761
4,416
3,532
0
2,234
2,182
14,957
895
W
Baba Yaga
Yanto187
Baba Yaga
2,818
78
252
1,108
3,164
1,382
195
406
2,758
9,474
0
L
Mercury
inittowinit1
Mercury
2,472
223
531
1,477
5,575
4,164
0
2,467
3,108
0
3,644
W
4,378
2,143
0
635
3,810
2,086
0
545
3,265
0
10,813
W
Hun Batz
xSEntex
Hun Batz
4,079
543
0
2,635
9,534
5,641
0
2,556
6,978
0
8,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
29,279
46
Minions Killed
67
0
Camps Cleared
0
442,197
Distance Traveled
636,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,358
1,072
8
2
0
126,276
0
W
Khepri
6,078
1,216
10
2
0
129,321
0
W
He Bo
5,544
1,109
17
3
0
132,704
0
L
He Bo
4,518
904
1
0
0
21,890
0
L
Ravana
5,007
1,001
3
1
0
91,810
0
L
Zhong Kui
6,078
1,216
33
7
0
93,269
0
W
Baba Yaga
5,504
1,101
6
1
0
128,625
0
L
Mercury
5,371
1,074
1
0
0
108,952
0
W
Apollo
5,517
1,103
21
4
0
121,886
0
W
Hun Batz
6,636
1,327
13
3
0
123,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role