Player Matchup

Tyr
Tyr
DoctorePoll0
Tyr
Level 40
God Stats
3W - 3L
1,220 SR
Queue Stats
23W - 31L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Ellmyu
Danzaburou
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,445 Elo+
Solo
Anubis
Anubis
el_polIito_pio
Anubis
Level 113
God Stats
0W - 3L
1,727 SR
Queue Stats
66W - 64L
1,539 Elo+
Party 1
Team Averages
Level 73
1,482 SR
1,495 Elo+

VS

Team Averages
Level 104
1,580 SR
1,573 Elo+
Mulan
Mulan
Neverflaccid
Mulan
Level 66
God Stats
21W - 11L
1,686 SR
Queue Stats
149W - 164L
1,560 Elo+
Solo
Ne Zha
Ne Zha
OS-Decapre
Ne Zha
Level 124
God Stats
41W - 38L
1,385 SR
Queue Stats
1,391W - 1,177L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
YoRHaHuntz
Baron Samedi
Level 123
God Stats
5W - 5L
1,671 SR
Queue Stats
31W - 20L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,272
727
6,667
11,812
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ellmyu
Danzaburou
9
1 / 5 / 1
7,054
705
5,193
10,050
3,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 7 / 1
6,964
696
4,218
11,104
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 6
8,800
880
10,932
10,538
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
OS-Decapre
Ne Zha
11
1 / 1 / 10
8,020
802
6,431
6,693
3,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
YoRHaHuntz
Baron Samedi
13
6 / 0 / 6
8,880
888
11,822
4,723
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Danzaburou
Ellmyu
Danzaburou
1
5
1
0.3
W
6
2
6
4.5
W
Ne Zha
OS-Decapre
Ne Zha
1
1
10
6
W
Baron Samedi
YoRHaHuntz
Baron Samedi
6
0
6
9
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
29,185
32,966
Taken
21,954
15,861
Mitigated
17,892
5,417
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,667
1,043
0
1,885
11,812
7,852
0
4,724
6,565
0
23,511
L
Danzaburou
Ellmyu
Danzaburou
5,193
2,282
0
1,872
10,050
3,453
0
2,562
6,992
0
18,936
W
10,932
1,577
0
2,094
10,538
10,876
336
1,671
8,867
0
21,668
W
Ne Zha
OS-Decapre
Ne Zha
6,431
1,153
0
1,576
6,693
3,509
1,138
1,748
4,945
0
26,304
W
Baron Samedi
YoRHaHuntz
Baron Samedi
11,822
632
1,500
3,350
4,723
3,507
235
1,026
3,697
34,003
0
L
4,218
369
0
1,660
11,104
4,556
0
4,245
6,232
24,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
25,700
89
Minions Killed
98
0
Camps Cleared
0
506,978
Distance Traveled
561,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,272
727
25
3
0
210,606
0
L
Danzaburou
7,054
705
35
4
0
152,608
0
W
Mulan
8,800
880
19
2
0
191,381
0
W
Ne Zha
8,020
802
30
3
0
176,077
0
W
Baron Samedi
8,880
888
49
5
0
194,208
0
L
Anubis
6,964
696
29
3
0
143,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role