Player Matchup

Sun Wukong
Sun Wukong
Catastrofe_tom
Sun Wukong
Level 66
God Stats
8W - 5L
1,535 SR
Queue Stats
102W - 93L
1,497 Elo+
Party 1
Janus
Janus
MarcinPolPL
Janus
Level 107
God Stats
32W - 19L
1,565 SR
Queue Stats
106W - 91L
1,504 Elo+
Party 1
Pele
Pele
MózgoJebacz
Pele
Level 46
God Stats
17W - 6L
1,561 SR
Queue Stats
133W - 121L
1,503 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,502 Elo+

VS

Team Averages
Level 111
1,517 SR
1,506 Elo+
Maman Brigitte
Maman Brigitte
Arokko
Maman Brigitte
Level 170
God Stats
1W - 1L
1,590 SR
Queue Stats
11W - 7L
1,667 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeChimichanga
Ah Muzen Cab
Level 97
God Stats
1W - 2L
1,461 SR
Queue Stats
151W - 149L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
SaitamaPL
Baron Samedi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Catastrofe_tom
Sun Wukong
13
2 / 2 / 13
10,614
816
8,494
12,983
11,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 3 / 10
11,245
865
14,824
7,855
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 4 / 9
12,407
954
12,847
14,844
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Arokko
Maman Brigitte
12
1 / 7 / 6
9,715
747
8,270
15,504
4,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LeChimichanga
Ah Muzen Cab
13
3 / 5 / 3
10,448
804
8,948
10,833
3,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SaitamaPL
Baron Samedi
11
3 / 6 / 4
9,904
762
7,447
14,063
6,565
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
7
9
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Arokko
Maman Brigitte
1
7
6
0.57
W
Sun Wukong
Catastrofe_tom
Sun Wukong
2
2
13
4.25
L
Ah Muzen Cab
LeChimichanga
Ah Muzen Cab
3
5
3
0.9
W
7
3
10
4
W
9
4
9
3.38
L
Baron Samedi
SaitamaPL
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
24,665
35,682
Taken
40,400
20,280
Mitigated
14,484
6,939
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Arokko
Maman Brigitte
8,270
546
0
3,036
15,504
4,407
0
6,938
8,566
33,731
0
W
Sun Wukong
Catastrofe_tom
Sun Wukong
8,494
1,001
0
1,452
12,983
11,273
315
4,331
8,652
316
29,477
L
Ah Muzen Cab
LeChimichanga
Ah Muzen Cab
8,948
3,783
0
2,324
10,833
3,512
0
3,588
7,245
0
34,012
W
14,824
1,355
0
1,741
7,855
3,006
1,180
4,830
3,025
47,830
0
W
12,847
3,367
0
3,746
14,844
6,001
1,842
6,874
7,970
0
48,492
L
Baron Samedi
SaitamaPL
Baron Samedi
7,447
568
348
2,409
14,063
6,565
0
5,016
9,047
27,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
30,067
171
Minions Killed
123
0
Camps Cleared
0
771,688
Distance Traveled
662,179
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,715
747
45
3
0
230,507
0
W
Sun Wukong
10,614
816
49
4
0
278,198
0
L
Ah Muzen Cab
10,448
804
41
3
0
242,256
4
W
Janus
11,245
865
53
4
0
225,640
0
W
Pele
12,407
954
69
5
0
267,850
0
L
Baron Samedi
9,904
762
37
3
0
189,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role