Player Matchup

Zeus
Zeus
Bronze I
ABC199
Zeus
Bronze I
Level 128
God Stats
10W - 14L
1,460 SR
Queue Stats
365W - 406L
488 MMR
Solo
Yemoja
Yemoja
Bronze II
GimmeSolo-_-nw
Yemoja
Bronze II
Level 137
God Stats
3W - 5L
1,552 SR
Queue Stats
306W - 380L
361 MMR
Solo
Chernobog
Chernobog
Silver II
HoffaCityTV
Chernobog
Silver II
Level 108
God Stats
41W - 39L
1,511 SR
Queue Stats
350W - 358L
1,052 MMR
Solo
Athena
Athena
Silver IV
dexace
Athena
Silver IV
Level 261
God Stats
6W - 4L
1,726 SR
Queue Stats
653W - 711L
727 MMR
Solo
Camazotz
Camazotz
Silver IV
sychoopturtle
Camazotz
Silver IV
Level 157
God Stats
1W - 9L
1,126 SR
Queue Stats
816W - 881L
764 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 158
1,475 SR
678 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,428 SR
676 MMR
Zhong Kui
Zhong Kui
Silver IV
DragonXReap038
Zhong Kui
Silver IV
Level 89
God Stats
11W - 4L
1,436 SR
Queue Stats
178W - 211L
680 MMR
Solo
Charon
Charon
Silver II
corenthius1
Charon
Silver II
Level 158
God Stats
3W - 3L
1,234 SR
Queue Stats
943W - 959L
1,007 MMR
Solo
Hel
Hel
Bronze IV
dropisd1
Hel
Bronze IV
Level 64
God Stats
28W - 29L
1,362 SR
Queue Stats
89W - 127L
-216 MMR
Solo
Hou Yi
Hou Yi
Silver III
halfdevil72
Hou Yi
Silver III
Level 122
God Stats
4W - 3L
1,545 SR
Queue Stats
167W - 209L
879 MMR
Solo
Pele
Pele
Silver II
smoothibunz
Pele
Silver II
Level 125
God Stats
17W - 11L
1,561 SR
Queue Stats
213W - 224L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ABC199
Zeus
15
3 / 7 / 1
9,384
521
14,817
14,825
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
8,708
484
5,665
13,806
9,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
HoffaCityTV
Chernobog
15
0 / 1 / 1
8,574
476
7,007
7,841
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
dexace
Athena
14
1 / 4 / 2
8,792
488
3,113
19,199
17,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
sychoopturtle
Camazotz
14
1 / 5 / 0
8,208
456
4,622
19,158
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Nu WaArachneAres

VS

Bans
ThanatosAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DragonXReap038
Zhong Kui
17
9 / 3 / 5
10,951
608
19,812
15,265
12,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
15
2 / 0 / 8
10,206
567
7,617
11,920
7,443
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 0 / 4
8,879
493
3,347
7,173
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
17
1 / 1 / 5
11,225
624
8,126
12,985
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 3
11,465
637
14,708
18,290
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
ABC199
Zeus
3
7
1
0.5
W
Zhong Kui
DragonXReap038
Zhong Kui
9
3
5
3.83
L
0
4
2
0.25
L
Chernobog
HoffaCityTV
Chernobog
0
1
1
0.5
W
Charon
2
0
8
6
L
Athena
dexace
Athena
1
4
2
0.5
W
0
0
4
2
W
Hou Yi
1
1
5
3.5
W
9
1
3
10.5
L
Camazotz
sychoopturtle
Camazotz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
53,610
74,829
Taken
65,633
43,648
Mitigated
36,500
18,014
Healing
31,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ABC199
Zeus
14,817
1,980
0
1,770
14,825
5,331
18
7,425
7,400
68,114
0
W
Zhong Kui
DragonXReap038
Zhong Kui
19,812
5,857
0
6,697
15,265
12,654
2,406
6,075
9,190
79,632
12,608
L
5,665
977
324
2,796
13,806
9,426
0
4,297
9,509
61,218
0
L
Chernobog
HoffaCityTV
Chernobog
7,007
4,201
0
2,740
7,841
3,843
74
4,634
3,207
0
78,412
W
Charon
7,617
913
0
5,251
11,920
7,443
275
4,954
6,966
43,468
0
L
Athena
dexace
Athena
3,113
520
1,885
2,815
19,199
17,289
0
8,774
10,425
24,489
0
W
3,347
403
706
4,976
7,173
3,098
423
437
6,736
66,829
0
W
Hou Yi
8,126
3,576
0
5,322
12,985
6,088
3,853
6,535
6,450
0
93,058
W
14,708
3,712
0
8,276
18,290
7,217
254
5,594
12,696
0
98,704
L
Camazotz
sychoopturtle
Camazotz
4,622
1,857
0
5,684
19,158
7,759
0
4,504
14,654
0
68,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
52,726
478
Minions Killed
545
0
Camps Cleared
0
1,610,919
Distance Traveled
1,782,792
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,384
521
119
7
0
308,453
1
W
Zhong Kui
10,951
608
122
7
0
343,582
0
L
Yemoja
8,708
484
94
5
0
305,296
3
L
Chernobog
8,574
476
139
8
0
348,886
2
W
Charon
10,206
567
31
2
0
351,453
3
L
Athena
8,792
488
34
2
0
350,691
4
W
Hel
8,879
493
108
6
0
359,663
0
W
Hou Yi
11,225
624
162
9
0
288,931
0
W
Pele
11,465
637
122
7
0
439,163
0
L
Camazotz
8,208
456
92
5
0
297,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role