Player Matchup

Bastet
Bastet
Foxfire909
Bastet
Level 148
God Stats
3W - 0L
1,796 SR
Queue Stats
92W - 101L
1,465 Elo+
Party 1
Discordia
Discordia
IonicPilot
Discordia
Level 86
God Stats
23W - 16L
1,717 SR
Queue Stats
321W - 323L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Kendedy
Erlang Shen
Level 67
God Stats
22W - 28L
1,427 SR
Queue Stats
299W - 321L
1,471 Elo+
Solo
Maui
Maui
LightMagic92615
Maui
Level 159
God Stats
68W - 76L
1,485 SR
Queue Stats
627W - 622L
1,426 Elo+
Party 1
Artemis
Artemis
peacemakerA94
Artemis
Level 132
God Stats
45W - 55L
1,477 SR
Queue Stats
469W - 505L
1,389 Elo+
Solo
Team Averages
Level 118
1,580 SR
1,442 Elo+

VS

Team Averages
Level 92
1,381 SR
1,355 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CUDDY141
King Arthur
Level 39
God Stats
0W - 3L
1,251 SR
Queue Stats
9W - 40L
1,134 Elo+
Party 2
Ymir
Ymir
HULK_1973_GR
Ymir
Level 159
God Stats
77W - 102L
1,376 SR
Queue Stats
977W - 990L
1,514 Elo+
Solo
Chernobog
Chernobog
MurseJames
Chernobog
Level 76
God Stats
4W - 7L
1,277 SR
Queue Stats
233W - 223L
1,528 Elo+
Solo
Janus
Janus
XanManCan
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Foxfire909
Bastet
13
7 / 0 / 2
7,581
689
5,152
5,674
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
IonicPilot
Discordia
12
4 / 0 / 3
7,552
687
7,067
5,052
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Kendedy
Erlang Shen
12
5 / 0 / 2
7,622
693
5,104
7,782
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 6
5,408
492
2,766
7,819
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
11
4 / 0 / 0
6,587
599
6,131
4,434
1,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 1 / 0
5,825
530
3,254
10,227
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
CUDDY141
King Arthur
8
0 / 8 / 0
5,166
470
1,260
9,775
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
5,496
500
4,220
10,830
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
MurseJames
Chernobog
8
0 / 3 / 0
5,160
469
3,404
8,605
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
XanManCan
Janus
8
0 / 6 / 0
4,818
438
1,500
7,244
2,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
20
Kills
0
0
Deaths
21
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
King Arthur
CUDDY141
King Arthur
0
8
0
0
W
Bastet
Foxfire909
Bastet
7
0
2
8
L
0
3
0
0
W
Discordia
IonicPilot
Discordia
4
0
3
5.5
W
Erlang Shen
Kendedy
Erlang Shen
5
0
2
6
W
0
0
6
3
L
Chernobog
MurseJames
Chernobog
0
3
0
0
L
Janus
XanManCan
Janus
0
6
0
0
W
Artemis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
13,638
30,761
Taken
46,681
16,119
Mitigated
19,156
9,835
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,254
1,126
0
4,847
10,227
4,194
0
1,615
8,612
0
46,848
L
King Arthur
CUDDY141
King Arthur
1,260
288
0
140
9,775
3,874
0
633
9,142
0
25,008
W
Bastet
Foxfire909
Bastet
5,152
1,761
0
2,096
5,674
2,108
0
346
5,328
0
54,927
L
4,220
1,441
0
4,330
10,830
5,799
192
3,244
7,586
26,972
0
W
Discordia
IonicPilot
Discordia
7,067
94
0
1,325
5,052
1,479
162
1,509
3,231
55,660
0
W
Erlang Shen
Kendedy
Erlang Shen
5,104
2,703
0
3,887
7,782
6,856
524
196
7,455
0
47,478
W
2,766
1,003
0
1,662
7,819
4,102
175
2,934
4,885
11,511
4,843
L
Chernobog
MurseJames
Chernobog
3,404
2,021
0
2,527
8,605
2,934
41
1,064
7,541
0
39,396
L
Janus
XanManCan
Janus
1,500
242
0
1,305
7,244
2,355
0
3,074
4,170
26,299
0
W
Artemis
6,131
3,298
0
865
4,434
1,574
660
1,483
2,951
0
46,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
26,465
353
Minions Killed
264
0
Camps Cleared
0
1,094,715
Distance Traveled
1,011,507
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,825
530
93
8
0
267,546
0
L
King Arthur
5,166
470
40
4
0
185,100
0
W
Bastet
7,581
689
80
7
0
266,240
0
L
Ymir
5,496
500
36
3
0
180,981
0
W
Discordia
7,552
687
103
9
0
227,947
0
W
Erlang Shen
7,622
693
82
7
0
190,125
0
W
Maui
5,408
492
27
2
0
213,848
6
L
Chernobog
5,160
469
62
6
0
219,872
0
L
Janus
4,818
438
33
3
0
158,008
0
W
Artemis
6,587
599
61
6
0
196,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role