Player Matchup

Khepri
Khepri
AlerocA
Khepri
Level 165
God Stats
7W - 3L
1,731 SR
Queue Stats
203W - 106L
1,651 Elo+
Solo
Kukulkan
Kukulkan
PraisetheStars
Kukulkan
Level 69
God Stats
32W - 33L
1,498 SR
Queue Stats
293W - 275L
1,552 Elo+
Solo
Ra
Ra
Saryus
Ra
Level 38
God Stats
2W - 3L
1,470 SR
Queue Stats
53W - 54L
1,473 Elo+
Solo
Awilix
Awilix
mad-dealer123
Awilix
Level 148
God Stats
2W - 5L
1,438 SR
Queue Stats
131W - 142L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xElendril
Ah Muzen Cab
Level 126
God Stats
34W - 14L
1,831 SR
Queue Stats
116W - 87L
1,631 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,555 Elo+

VS

Team Averages
Level 137
1,519 SR
1,576 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LadySombra25
Bastet
Level 228
God Stats
11W - 1L
1,595 SR
Queue Stats
38W - 15L
1,696 Elo+
Solo
Ix Chel
Ix Chel
PointyPigeon7
Ix Chel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
UNW4NT3DGUEST
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 18L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlerocA
Khepri
10
0 / 1 / 1
6,024
1,205
1,515
8,296
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
11
0 / 3 / 1
5,924
1,185
4,333
6,096
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
10
0 / 5 / 0
5,600
1,120
1,454
6,211
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,127
1,025
57
1,221
352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xElendril
Ah Muzen Cab
11
1 / 1 / 0
6,040
1,208
6,535
5,490
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

328

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 6
6,597
1,319
3,717
1,821
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
 
Danzaburou
11
2 / 1 / 4
6,378
1,276
6,152
3,901
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
12
2 / 0 / 7
6,647
1,329
7,377
2,383
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
11
4 / 0 / 4
7,074
1,415
5,702
3,364
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
6,244
1,249
3,815
4,294
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
11
11
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
6
4
W
Danzaburou
 
Danzaburou
2
1
4
4
L
Khepri
AlerocA
Khepri
0
1
1
0.5
W
Bastet
2
0
7
5.5
W
Ix Chel
4
0
4
6
L
Kukulkan
0
3
1
0.17
L
Ra
0
5
0
0
W
2
0
3
3.5
L
0
1
0
0
L
Ah Muzen Cab
xElendril
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
26,763
27,314
Taken
15,763
13,736
Mitigated
6,461
1,803
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,717
234
0
0
1,821
726
0
1,073
686
12,034
0
W
Danzaburou
 
Danzaburou
6,152
1,929
0
350
3,901
1,638
0
1,572
2,273
0
18,091
L
Khepri
AlerocA
Khepri
1,515
35
714
425
8,296
6,687
0
3,108
5,114
6,631
0
W
Bastet
7,377
1,269
0
641
2,383
1,027
0
526
1,841
0
10,041
W
Ix Chel
5,702
1,137
188
834
3,364
1,373
0
1,065
2,221
15,601
0
L
Kukulkan
4,333
130
0
0
6,096
2,371
0
2,022
4,074
18,347
0
L
Ra
1,454
150
179
252
6,211
2,249
0
2,208
3,853
10,877
0
W
3,815
1,973
0
428
4,294
1,697
0
2,740
1,440
0
14,858
L
57
57
0
0
1,221
352
0
456
765
0
59
L
Ah Muzen Cab
xElendril
Ah Muzen Cab
6,535
930
0
233
5,490
2,077
0
1,589
3,601
0
21,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
32,940
125
Minions Killed
155
3
Camps Cleared
6
442,550
Distance Traveled
533,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,597
1,319
30
6
1
110,417
0
W
Danzaburou
6,378
1,276
45
9
2
116,625
0
L
Khepri
6,024
1,205
14
3
0
112,580
0
W
Bastet
6,647
1,329
22
4
0
113,763
0
W
Ix Chel
7,074
1,415
27
5
0
104,806
0
L
Kukulkan
5,924
1,185
52
10
1
96,180
0
L
Ra
5,600
1,120
21
4
1
106,503
0
W
Anhur
6,244
1,249
31
6
3
88,179
0
L
Awilix
5,127
1,025
0
0
0
15,835
0
L
Ah Muzen Cab
6,040
1,208
38
8
1
111,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role