Player Matchup

Danzaburou
Danzaburou
BRYAN ll10ll
Danzaburou
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
99W - 94L
1,518 Elo+
Party 1
Sobek
Sobek
EvO Olvera
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Fergoblack
Heimdallr
Level 155
God Stats
0W - 2L
1,296 SR
Queue Stats
71W - 90L
1,436 Elo+
Solo
Merlin
Merlin
JeffAmus11
Merlin
Level 143
God Stats
7W - 6L
1,286 SR
Queue Stats
158W - 173L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Vnansiuuuuu
Gilgamesh
Level 159
God Stats
1W - 4L
1,655 SR
Queue Stats
88W - 87L
1,547 Elo+
Party 1
Team Averages
Level 110
1,404 SR
1,490 Elo+

VS

Team Averages
Level 132
1,487 SR
1,393 Elo+
Sun Wukong
Sun Wukong
BlaccSenju
Sun Wukong
Level 159
God Stats
10W - 11L
1,499 SR
Queue Stats
1,251W - 1,230L
1,518 Elo+
Solo
Apollo
Apollo
JawsVsBiggaJaws
Apollo
Level 130
God Stats
1W - 1L
1,210 SR
Queue Stats
10W - 16L
1,415 Elo+
Solo
Xbalanque
Xbalanque
ToguroSama
Xbalanque
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,211 Elo+
Solo
Zeus
Zeus
VicWylde
Zeus
Level 102
God Stats
10W - 4L
1,716 SR
Queue Stats
296W - 314L
1,440 Elo+
Solo
Hachiman
Hachiman
ayepick
Hachiman
Level 127
God Stats
2W - 2L
1,509 SR
Queue Stats
101W - 140L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRYAN ll10ll
Danzaburou
16
2 / 6 / 5
9,807
613
10,860
16,681
9,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
1 / 4 / 6
9,783
611
1,799
14,995
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Fergoblack
Heimdallr
15
0 / 12 / 9
9,787
612
5,132
18,576
9,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JeffAmus11
Merlin
20
5 / 4 / 2
12,053
753
14,591
8,639
4,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Vnansiuuuuu
Gilgamesh
18
7 / 4 / 3
10,759
672
13,880
17,180
21,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlaccSenju
Sun Wukong
19
5 / 1 / 18
11,992
750
17,458
14,070
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 10
11,652
728
9,190
11,379
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
ToguroSama
Xbalanque
19
5 / 4 / 18
12,172
761
13,694
14,800
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
19
6 / 3 / 12
12,250
766
17,616
13,115
6,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ayepick
Hachiman
18
9 / 7 / 9
12,398
775
12,942
14,080
6,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
15
Kills
30
30
Deaths
17
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BRYAN ll10ll
Danzaburou
2
6
5
0.75
W
Sun Wukong
BlaccSenju
Sun Wukong
5
1
18
14
L
Sobek
1
4
6
1
L
Heimdallr
Fergoblack
Heimdallr
0
12
9
0.38
W
5
2
10
5
L
Merlin
JeffAmus11
Merlin
5
4
2
1.5
W
Xbalanque
ToguroSama
Xbalanque
5
4
18
3.5
W
Zeus
6
3
12
4
L
Gilgamesh
Vnansiuuuuu
Gilgamesh
7
4
3
2.13
W
Hachiman
ayepick
Hachiman
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
70,900
76,071
Taken
67,444
65,235
Mitigated
44,585
12,628
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BRYAN ll10ll
Danzaburou
10,860
3,429
796
4,655
16,681
9,737
0
5,199
10,894
0
26,370
W
Sun Wukong
BlaccSenju
Sun Wukong
17,458
1,338
2,852
6,130
14,070
18,046
602
3,767
10,191
1,357
23,666
L
Sobek
1,799
0
513
1,936
14,995
19,883
0
3,487
11,104
4,911
0
L
Heimdallr
Fergoblack
Heimdallr
5,132
804
504
501
18,576
9,506
0
3,498
14,606
0
14,665
W
9,190
3,609
834
3,209
11,379
5,651
3,746
2,867
8,512
0
28,009
L
Merlin
JeffAmus11
Merlin
14,591
108
994
1,380
8,639
4,466
0
2,598
5,803
42,058
0
W
Xbalanque
ToguroSama
Xbalanque
13,694
5,142
440
4,449
14,800
7,665
1,170
3,467
11,333
0
42,796
W
Zeus
17,616
244
2,322
2,048
13,115
6,595
1,167
2,975
10,140
40,412
0
L
Gilgamesh
Vnansiuuuuu
Gilgamesh
13,880
2,409
0
1,349
17,180
21,643
0
4,111
12,546
406
27,591
W
Hachiman
ayepick
Hachiman
12,942
7,124
407
320
14,080
6,628
1,724
3,596
10,484
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
60,464
137
Minions Killed
206
0
Camps Cleared
0
1,290,959
Distance Traveled
1,474,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,807
613
24
2
0
259,499
0
W
Sun Wukong
11,992
750
14
1
0
357,336
0
L
Sobek
9,783
611
2
0
0
268,814
0
L
Heimdallr
9,787
612
15
1
0
214,229
0
W
Apollo
11,652
728
40
3
0
274,304
0
L
Merlin
12,053
753
72
5
0
271,841
0
W
Xbalanque
12,172
761
66
4
0
282,009
0
W
Zeus
12,250
766
53
3
0
326,778
0
L
Gilgamesh
10,759
672
24
2
0
276,576
0
W
Hachiman
12,398
775
33
2
0
234,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role