Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ElizeMatsunaga
Thanatos
Level 30
God Stats
4W - 3L
1,506 SR
Queue Stats
58W - 58L
1,437 Elo+
Party 1
Yemoja
Yemoja
Von Schwein8598
Yemoja
Level 119
God Stats
5W - 1L
1,515 SR
Queue Stats
152W - 155L
1,457 Elo+
Solo
Ra
Ra
Von2exotic
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,465 Elo+
Solo
Nu Wa
Nu Wa
ticolito
Nu Wa
Level 49
God Stats
4W - 2L
1,685 SR
Queue Stats
92W - 105L
1,399 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,451 Elo+

VS

Team Averages
Level 55
1,555 SR
1,349 Elo+
Charon
Charon
BEKFAST7406
Charon
Level 40
God Stats
0W - 2L
1,301 SR
Queue Stats
22W - 33L
1,330 Elo+
Solo
Pele
Pele
BrinceLee1
Pele
Level 137
God Stats
0W - 1L
1,835 SR
Queue Stats
18W - 28L
1,507 Elo+
Party 2
Hel
Hel
Marcelus731
Hel
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 2
Sun Wukong
Sun Wukong
dabeast91234567
Sun Wukong
Level 43
God Stats
4W - 5L
1,152 SR
Queue Stats
12W - 21L
1,228 Elo+
Solo
Xbalanque
Xbalanque
ign_noxus21
Xbalanque
Level 46
God Stats
1W - 1L
1,788 SR
Queue Stats
11W - 21L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 1
5,948
595
2,992
6,348
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
4 / 1 / 1
5,808
581
3,140
6,444
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
4,908
491
3,197
4,341
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 0
6,895
690
5,244
6,512
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
ticolito
Nu Wa
10
0 / 1 / 5
5,820
582
6,325
5,847
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
4
0 / 1 / 0
3,911
391
1,639
4,139
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,733
573
4,941
11,072
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,306
531
3,551
7,783
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dabeast91234567
Sun Wukong
10
0 / 2 / 0
4,914
491
2,874
7,451
4,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ign_noxus21
Xbalanque
9
0 / 3 / 0
4,738
474
2,878
7,088
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
1
2.5
L
Charon
0
1
0
0
L
2
2
0
1
W
Thanatos
4
1
1
4.5
L
0
3
2
0.33
W
1
0
2
2
W
3
0
0
3
L
Sun Wukong
dabeast91234567
Sun Wukong
0
2
0
0
L
Xbalanque
ign_noxus21
Xbalanque
0
3
0
0
W
Nu Wa
ticolito
Nu Wa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
15,883
29,492
Taken
37,533
12,240
Mitigated
15,120
15,501
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,992
1,281
0
3,250
6,348
2,641
817
1,121
5,227
0
39,955
L
Charon
1,639
369
0
1,123
4,139
2,375
0
967
3,022
7,053
0
L
4,941
745
0
4,462
11,072
3,896
0
3,922
6,934
0
40,865
W
Thanatos
3,140
857
0
4,942
6,444
2,855
0
610
5,834
0
28,370
L
3,551
99
1,186
3,568
7,783
2,478
0
3,110
4,257
36,539
0
W
3,197
424
290
1,082
4,341
2,686
171
682
3,659
15,687
0
W
5,244
600
24
5,314
6,512
2,353
43
0
6,512
54,697
0
L
Sun Wukong
dabeast91234567
Sun Wukong
2,874
611
0
1,968
7,451
4,295
0
4,226
3,199
0
32,238
L
Xbalanque
ign_noxus21
Xbalanque
2,878
1,087
0
1,338
7,088
2,076
0
1,378
5,355
0
31,825
W
Nu Wa
ticolito
Nu Wa
6,325
1,165
0
599
5,847
1,705
0
2,777
3,070
35,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
24,602
293
Minions Killed
234
0
Camps Cleared
0
928,913
Distance Traveled
877,744
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,948
595
72
7
0
154,948
0
L
Charon
3,911
391
8
1
0
100,174
0
L
Pele
5,733
573
62
6
0
209,902
0
W
Thanatos
5,808
581
41
4
0
201,494
0
L
Hel
5,306
531
62
6
0
194,001
2
W
Yemoja
4,908
491
24
2
0
184,617
2
W
Ra
6,895
690
88
9
0
193,051
0
L
Sun Wukong
4,914
491
46
5
0
184,849
2
L
Xbalanque
4,738
474
56
6
0
188,818
0
W
Nu Wa
5,820
582
68
7
0
194,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role