Player Matchup

Chernobog
Chernobog
Gold III
ABC166
Chernobog
Gold III
Level 163
God Stats
25W - 21L
1,511 SR
Queue Stats
488W - 505L
1,639 MMR
Solo
Bastet
Bastet
Gold I
IaOranaaa
Bastet
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 175L
1,645 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Kzum31
Xing Tian
Platinum V
Level 149
God Stats
4W - 5L
1,471 SR
Queue Stats
331W - 343L
1,658 MMR
Solo
Nike
Nike
Gold II
TheDayMan1504
Nike
Gold II
Level 158
God Stats
13W - 5L
1,730 SR
Queue Stats
61W - 64L
1,686 MMR
Solo
Thoth
Thoth
Gold I
TyPe_MoVe-
Thoth
Gold I
Level 137
God Stats
3W - 4L
1,569 SR
Queue Stats
274W - 275L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,556 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 92
1,615 SR
1,599 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Marquichio777
Aphrodite
Platinum V
Level 134
God Stats
17W - 10L
1,678 SR
Queue Stats
631W - 632L
1,738 MMR
Solo
Anhur
Anhur
Gold II
Sebirh
Anhur
Gold II
Level 88
God Stats
3W - 1L
1,735 SR
Queue Stats
122W - 110L
1,623 MMR
Solo
Susano
Susano
Gold II
poseidonn1233
Susano
Gold II
Level 147
God Stats
229W - 175L
1,660 SR
Queue Stats
674W - 693L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ABC166
Chernobog
12
0 / 3 / 1
6,938
463
7,841
11,909
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
IaOranaaa
Bastet
13
1 / 1 / 2
7,312
487
9,875
14,806
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
Kzum31
Xing Tian
10
1 / 1 / 0
6,936
462
3,379
14,662
13,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 5 / 1
8,157
544
12,767
19,598
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
14
2 / 4 / 0
8,012
534
4,069
9,453
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixAgniAo Kuang

VS

Bans
YmirArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 2 / 1
9,556
637
15,274
18,603
18,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
 
Discordia
16
2 / 0 / 1
9,379
625
8,609
5,664
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Marquichio777
Aphrodite
11
0 / 1 / 2
7,470
498
2,875
9,329
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Sebirh
Anhur
13
3 / 2 / 2
8,572
571
13,297
13,416
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 3
8,425
562
10,065
11,265
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
1
2.75
W
Discordia
 
Discordia
2
0
1
2.5
L
Chernobog
ABC166
Chernobog
0
3
1
0.17
L
Bastet
IaOranaaa
Bastet
1
1
2
2
L
Xing Tian
Kzum31
Xing Tian
1
1
0
1
W
Aphrodite
Marquichio777
Aphrodite
0
1
2
1
W
Anhur
Sebirh
Anhur
3
2
2
2
L
2
5
1
0.5
L
Thoth
2
4
0
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
50,120
70,428
Taken
58,277
38,265
Mitigated
37,225
17,841
Healing
29,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,274
4,213
0
8,270
18,603
18,233
156
2,535
16,068
0
89,995
W
Discordia
 
Discordia
8,609
127
0
2,091
5,664
1,997
0
1,470
4,194
88,676
0
L
Chernobog
ABC166
Chernobog
7,841
4,239
0
5,281
11,909
2,844
616
624
11,285
0
58,160
L
Bastet
IaOranaaa
Bastet
9,875
1,844
0
6,509
14,806
5,199
0
2,359
12,395
0
69,874
L
Xing Tian
Kzum31
Xing Tian
3,379
361
0
2,092
14,662
13,164
0
4,292
10,158
19,883
0
W
Aphrodite
Marquichio777
Aphrodite
2,875
286
4,879
5,720
9,329
7,312
0
1,685
7,644
16,497
0
W
Anhur
Sebirh
Anhur
13,297
8,148
0
4,558
13,416
5,542
268
1,469
11,947
0
81,582
L
12,767
2,470
0
2,781
19,598
13,661
0
1,229
18,305
903
70,373
L
Thoth
4,069
108
0
1,178
9,453
3,397
0
2,415
6,801
67,137
0
W
10,065
3,019
0
4,287
11,265
4,141
0
1,167
10,098
0
57,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
43,402
464
Minions Killed
531
0
Camps Cleared
0
1,520,671
Distance Traveled
1,553,203
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,556
637
134
9
0
314,993
0
W
Discordia
9,379
625
156
10
0
320,228
6
L
Chernobog
6,938
463
107
7
0
281,932
1
L
Bastet
7,312
487
87
6
0
365,796
0
L
Xing Tian
6,936
462
29
2
0
312,305
5
W
Aphrodite
7,470
498
23
2
0
306,049
4
W
Anhur
8,572
571
134
9
0
246,792
1
L
Nike
8,157
544
121
8
0
270,781
0
L
Thoth
8,012
534
120
8
0
289,857
2
W
Susano
8,425
562
84
6
0
365,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role