Player Matchup

Kuzenbo
Kuzenbo
Arczzy
Kuzenbo
Level 121
God Stats
3W - 1L
1,707 SR
Queue Stats
67W - 55L
1,619 Elo+
Party 2
Ra
Ra
Avrm
Ra
Level 149
God Stats
2W - 1L
1,294 SR
Queue Stats
141W - 123L
1,617 Elo+
Party 2
Jing Wei
Jing Wei
DeathBlower1
Jing Wei
Level 125
God Stats
1W - 1L
1,459 SR
Queue Stats
101W - 69L
1,658 Elo+
Party 2
Team Averages
Level 132
1,487 SR
1,631 Elo+

VS

Team Averages
Level 49
1,550 SR
1,411 Elo+
Yemoja
Yemoja
Cade777
Yemoja
Level 39
God Stats
32W - 62L
1,452 SR
Queue Stats
34W - 76L
1,360 Elo+
Solo
Charon
Charon
Gamakichi1
Charon
Level 49
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Lucarin18
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arczzy
Kuzenbo
13
3 / 0 / 10
10,610
758
9,028
9,942
16,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
Avrm
Ra
12
4 / 1 / 7
10,603
757
7,845
6,223
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
DeathBlower1
Jing Wei
15
8 / 1 / 6
12,147
868
17,840
9,971
4,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cade777
Yemoja
12
0 / 3 / 2
8,762
626
2,081
9,745
6,880
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
Gamakichi1
Charon
10
0 / 5 / 1
8,504
607
7,313
17,012
10,954
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Lucarin18
Xbalanque
12
1 / 7 / 0
9,175
655
7,721
13,562
5,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
1
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arczzy
Kuzenbo
3
0
10
8
W
Ra
Avrm
Ra
4
1
7
7.5
L
Yemoja
Cade777
Yemoja
0
3
2
0.33
W
Jing Wei
DeathBlower1
Jing Wei
8
1
6
11
L
Charon
Gamakichi1
Charon
0
5
1
0.1
L
Xbalanque
Lucarin18
Xbalanque
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
17,115
26,136
Taken
40,319
23,977
Mitigated
23,690
5,840
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arczzy
Kuzenbo
9,028
3,091
0
356
9,942
16,233
258
3,692
5,982
27,083
459
W
Ra
Avrm
Ra
7,845
887
1,908
2,986
6,223
3,102
832
1,993
4,182
39,025
0
L
Yemoja
Cade777
Yemoja
2,081
127
1,765
2,671
9,745
6,880
0
3,776
5,688
14,339
0
W
Jing Wei
DeathBlower1
Jing Wei
17,840
13,711
0
590
9,971
4,642
1,698
3,620
6,239
0
67,374
L
Charon
Gamakichi1
Charon
7,313
560
0
2,845
17,012
10,954
0
6,053
10,715
28,199
385
L
Xbalanque
Lucarin18
Xbalanque
7,721
3,372
0
1,089
13,562
5,856
0
6,102
7,232
0
46,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
26,441
163
Minions Killed
111
0
Camps Cleared
0
673,969
Distance Traveled
616,321
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,610
758
31
2
0
229,878
0
W
Ra
10,603
757
42
3
0
184,739
0
L
Yemoja
8,762
626
17
1
0
209,778
0
W
Jing Wei
12,147
868
90
6
0
259,352
0
L
Charon
8,504
607
13
1
0
214,422
1
L
Xbalanque
9,175
655
81
6
0
192,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role