Player Matchup

Skadi
Skadi
KeVerX
Skadi
Level 107
God Stats
3W - 5L
1,637 SR
Queue Stats
65W - 61L
1,508 Elo+
Party 4
Ymir
Ymir
LyiNox
Ymir
Level 142
God Stats
0W - 3L
1,219 SR
Queue Stats
141W - 115L
1,574 Elo+
Party 4
Eset
Eset
doubl3d3uce22
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 200L
1,450 Elo+
Party 3
Ao Kuang
Ao Kuang
lildck
Ao Kuang
Level 104
God Stats
6W - 7L
1,572 SR
Queue Stats
84W - 76L
1,605 Elo+
Solo
Osiris
Osiris
redrex510
Osiris
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,510 Elo+
Party 3
Team Averages
Level 125
1,486 SR
1,529 Elo+

VS

Team Averages
Level 94
1,620 SR
1,560 Elo+
Zeus
Zeus
F7WARRI0R
Zeus
Level 146
God Stats
6W - 3L
1,444 SR
Queue Stats
119W - 103L
1,568 Elo+
Party 2
Nemesis
Nemesis
Tarecgos
Nemesis
Level 105
God Stats
4W - 0L
1,532 SR
Queue Stats
77W - 63L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
frenchiesss8768
Aphrodite
Level 102
God Stats
13W - 9L
1,768 SR
Queue Stats
82W - 73L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
pencilzuzu
Cthulhu
Level 27
God Stats
22W - 10L
1,687 SR
Queue Stats
28W - 14L
1,605 Elo+
Party 1
Medusa
Medusa
uncleballhair
Medusa
Level 88
God Stats
10W - 3L
1,670 SR
Queue Stats
444W - 424L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KeVerX
Skadi
15
4 / 4 / 2
9,498
475
16,281
14,563
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
LyiNox
Ymir
15
0 / 2 / 6
9,403
470
6,750
17,952
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 8 / 1
9,082
454
4,799
14,703
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
lildck
Ao Kuang
19
7 / 1 / 1
11,855
593
14,246
16,381
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
redrex510
Osiris
16
0 / 8 / 0
10,409
520
7,024
24,312
23,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 4 / 9
11,355
568
14,308
16,821
8,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Tarecgos
Nemesis
18
12 / 2 / 4
11,769
588
15,981
15,362
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
frenchiesss8768
Aphrodite
13
0 / 3 / 3
8,984
449
3,694
13,115
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
pencilzuzu
Cthulhu
18
7 / 0 / 3
11,570
579
17,498
16,330
16,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 2 / 3
9,614
481
12,938
13,436
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
23
23
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
4
9
1.88
L
Skadi
KeVerX
Skadi
4
4
2
1.25
L
Ymir
LyiNox
Ymir
0
2
6
1.5
W
Nemesis
Tarecgos
Nemesis
12
2
4
7
L
0
8
1
0.06
W
Aphrodite
frenchiesss8768
Aphrodite
0
3
3
0.5
L
Ao Kuang
lildck
Ao Kuang
7
1
1
7.5
W
Cthulhu
pencilzuzu
Cthulhu
7
0
3
8.5
L
Osiris
redrex510
Osiris
0
8
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
64,419
87,911
Taken
75,064
64,960
Mitigated
50,409
17,891
Healing
25,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,308
1,447
0
3,475
16,821
8,178
348
6,893
9,928
102,417
0
L
Skadi
KeVerX
Skadi
16,281
5,967
0
1,486
14,563
5,630
553
3,406
11,033
0
79,905
L
Ymir
LyiNox
Ymir
6,750
1,099
0
2,153
17,952
22,259
0
6,039
11,528
47,449
0
W
Nemesis
Tarecgos
Nemesis
15,981
8,032
0
4,983
15,362
7,192
1,713
6,292
9,070
0
82,760
L
4,799
192
197
1,740
14,703
5,609
0
6,409
7,858
67,713
0
W
Aphrodite
frenchiesss8768
Aphrodite
3,694
164
4,157
5,484
13,115
12,157
208
4,884
8,231
20,596
0
L
Ao Kuang
lildck
Ao Kuang
14,246
3,415
0
5,170
16,381
7,700
0
4,215
11,951
111,496
2,779
W
Cthulhu
pencilzuzu
Cthulhu
17,498
4,667
0
4,994
16,330
16,714
275
3,333
12,997
80,780
538
L
Osiris
redrex510
Osiris
7,024
3,414
0
7,145
24,312
23,762
365
12,957
10,459
0
83,025
W
12,938
5,710
0
2,454
13,436
6,168
2,602
3,950
9,486
0
90,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
53,292
576
Minions Killed
579
0
Camps Cleared
0
1,882,810
Distance Traveled
2,114,170
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,355
568
178
9
0
396,537
4
L
Skadi
9,498
475
125
6
0
369,983
0
L
Ymir
9,403
470
56
3
0
378,809
5
W
Nemesis
11,769
588
97
5
0
522,730
0
L
Eset
9,082
454
116
6
0
347,162
3
W
Aphrodite
8,984
449
34
2
0
394,307
0
L
Ao Kuang
11,855
593
151
8
0
462,050
1
W
Cthulhu
11,570
579
130
7
0
394,377
1
L
Osiris
10,409
520
128
6
0
324,806
0
W
Medusa
9,614
481
140
7
0
406,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role