Player Matchup

Agni
Agni
IvanRaiden687
Agni
Level 128
God Stats
2W - 3L
1,535 SR
Queue Stats
446W - 462L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Kurama_Inuzuka
Cthulhu
Level 98
God Stats
2W - 7L
1,172 SR
Queue Stats
435W - 442L
1,526 Elo+
Party 1
Zeus
Zeus
Medihhv
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,530 Elo+
Party 2
He Bo
He Bo
Vieta8957
He Bo
Level 118
God Stats
1W - 1L
1,705 SR
Queue Stats
98W - 95L
1,509 Elo+
Party 2
Ix Chel
Ix Chel
Yuno
Ix Chel
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 166L
1,521 Elo+
Party 2
Team Averages
Level 104
1,482 SR
1,521 Elo+

VS

Team Averages
Level 113
1,480 SR
1,463 Elo+
Bacchus
Bacchus
Bigstrr
Bacchus
Level 87
God Stats
12W - 7L
1,558 SR
Queue Stats
144W - 163L
1,447 Elo+
Party 4
Amaterasu
Amaterasu
FEMINIST JUICE
Amaterasu
Level 129
God Stats
7W - 4L
1,578 SR
Queue Stats
165W - 187L
1,420 Elo+
Party 4
Charon
Charon
L0v4c
Charon
Level 93
God Stats
4W - 2L
1,526 SR
Queue Stats
22W - 22L
1,489 Elo+
Party 3
Thoth
Thoth
LokisT0esTasty
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,521 Elo+
Party 3
Guan Yu
Guan Yu
MEDINA323
Guan Yu
Level 99
God Stats
1W - 1L
1,240 SR
Queue Stats
148W - 165L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
7,738
703
11,116
9,619
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 7
8,966
815
8,373
12,184
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Medihhv
Zeus
13
3 / 5 / 8
8,387
762
10,871
11,853
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Vieta8957
He Bo
13
3 / 4 / 5
7,698
700
5,553
10,904
4,272
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
Yuno
Ix Chel
14
1 / 2 / 8
7,521
684
4,292
8,014
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigstrr
Bacchus
14
4 / 2 / 8
8,573
779
8,192
9,911
12,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
FEMINIST JUICE
Amaterasu
13
1 / 4 / 7
7,923
720
8,423
19,166
15,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
L0v4c
Charon
15
2 / 2 / 12
9,498
863
7,997
13,898
18,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 8
10,338
940
18,485
7,734
4,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MEDINA323
Guan Yu
15
3 / 2 / 7
8,734
794
6,563
14,055
14,477
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
11
Kills
18
18
Deaths
11
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bigstrr
Bacchus
4
2
8
4
W
Amaterasu
FEMINIST JUICE
Amaterasu
1
4
7
1.13
L
3
5
5
1.1
L
1
2
7
2.25
W
Charon
L0v4c
Charon
2
2
12
4
W
8
1
8
12
W
Guan Yu
MEDINA323
Guan Yu
3
2
7
3.25
L
Zeus
Medihhv
Zeus
3
5
8
1.4
L
He Bo
Vieta8957
He Bo
3
4
5
1.38
L
Ix Chel
Yuno
Ix Chel
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
49,660
52,574
Taken
64,764
27,203
Mitigated
65,124
21,282
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bigstrr
Bacchus
8,192
178
2,108
2,583
9,911
12,620
316
5,668
4,243
13,441
0
W
Amaterasu
FEMINIST JUICE
Amaterasu
8,423
1,408
1,457
6,257
19,166
15,708
686
9,943
9,223
0
12,899
L
11,116
940
1,013
544
9,619
3,496
0
5,751
3,868
26,997
0
L
8,373
356
1,032
2,068
12,184
11,798
0
7,067
5,117
17,461
0
W
Charon
L0v4c
Charon
7,997
712
1,937
2,088
13,898
18,215
294
9,288
4,610
14,123
0
W
18,485
120
0
1,378
7,734
4,104
954
5,798
1,936
44,553
0
W
Guan Yu
MEDINA323
Guan Yu
6,563
832
8,880
6,944
14,055
14,477
634
9,508
4,547
0
12,170
L
Zeus
Medihhv
Zeus
10,871
1,713
1,435
1,126
11,853
4,493
0
8,512
3,341
17,691
0
L
He Bo
Vieta8957
He Bo
5,553
165
652
441
10,904
4,272
0
7,461
3,443
9,849
0
L
Ix Chel
Yuno
Ix Chel
4,292
861
9,861
3,110
8,014
3,144
0
5,883
2,131
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
45,066
101
Minions Killed
102
0
Camps Cleared
0
1,025,402
Distance Traveled
1,251,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,573
779
10
1
0
239,617
0
W
Amaterasu
7,923
720
11
1
0
255,939
0
L
Agni
7,738
703
19
2
0
179,395
0
L
Cthulhu
8,966
815
26
2
0
243,070
0
W
Charon
9,498
863
21
2
0
242,365
0
W
Thoth
10,338
940
51
5
0
255,229
0
W
Guan Yu
8,734
794
9
1
0
258,649
0
L
Zeus
8,387
762
24
2
0
192,910
0
L
He Bo
7,698
700
12
1
0
201,734
0
L
Ix Chel
7,521
684
20
2
0
208,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role