Player Matchup

Bacchus
Bacchus
BigQtip
Bacchus
Level 38
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 1
Thoth
Thoth
Komesu
Thoth
Level 60
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 1
Apollo
Apollo
SqueeeF
Apollo
Level 67
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 1
Team Averages
Level 55
1,327 SR
1,576 Elo+

VS

Team Averages
Level 133
1,444 SR
1,427 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ReisuYT
Yu Huang
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 55L
1,498 Elo+
Party 2
Chaac
Chaac
tentaclesjr
Chaac
Level 109
God Stats
2W - 3L
1,332 SR
Queue Stats
14W - 20L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigQtip
Bacchus
9
4 / 4 / 0
7,344
734
5,723
11,850
14,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Komesu
Thoth
9
0 / 4 / 3
6,840
684
5,620
7,515
2,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
SqueeeF
Apollo
9
0 / 4 / 3
6,829
683
2,058
10,073
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
6 / 0 / 5
8,720
872
6,076
8,027
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
ReisuYT
Yu Huang
12
5 / 1 / 5
8,542
854
11,862
3,685
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 10
7,656
766
7,673
9,405
7,569
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
5
8.5
L
Bacchus
BigQtip
Bacchus
4
4
0
1
L
Thoth
Komesu
Thoth
0
4
3
0.38
W
Yu Huang
ReisuYT
Yu Huang
5
1
5
7.5
L
Apollo
SqueeeF
Apollo
0
4
3
0.38
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,401
Damage
25,611
29,438
Taken
21,117
20,925
Mitigated
12,081
3,397
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,076
2,498
0
823
8,027
3,023
647
5,364
2,663
0
26,795
L
Bacchus
BigQtip
Bacchus
5,723
1,207
277
1,565
11,850
14,897
0
2,841
8,777
10,111
196
L
Thoth
Komesu
Thoth
5,620
406
0
452
7,515
2,705
0
3,696
3,531
28,648
0
W
Yu Huang
ReisuYT
Yu Huang
11,862
239
0
0
3,685
1,489
568
2,588
1,097
31,386
0
L
Apollo
SqueeeF
Apollo
2,058
1,016
0
1,103
10,073
3,323
0
4,595
5,148
0
17,682
W
7,673
1,497
463
2,193
9,405
7,569
18
3,789
5,616
0
29,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
24,918
69
Minions Killed
126
0
Camps Cleared
0
486,480
Distance Traveled
557,535
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,720
872
45
5
0
177,277
3
L
Bacchus
7,344
734
8
1
0
158,838
0
L
Thoth
6,840
684
25
3
0
158,132
0
W
Yu Huang
8,542
854
56
6
0
190,829
1
L
Apollo
6,829
683
36
4
0
169,510
0
W
Chaac
7,656
766
25
3
0
189,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role