Player Matchup

Thanatos
Thanatos
A-bombanator
Thanatos
Level 66
God Stats
2W - 1L
1,390 SR
Queue Stats
40W - 31L
1,469 Elo+
Solo
Rama
Rama
Mixlen2
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
dabeast91234567
Sun Wukong
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 21L
1,293 Elo+
Solo
Aphrodite
Aphrodite
darkflamedragons
Aphrodite
Level 38
God Stats
3W - 4L
1,184 SR
Queue Stats
401W - 364L
1,335 Elo+
Solo
Nu Wa
Nu Wa
kimbacon
Nu Wa
Level 148
God Stats
64W - 59L
1,537 SR
Queue Stats
226W - 230L
1,512 Elo+
Solo
Team Averages
Level 84
1,422 SR
1,398 Elo+

VS

Team Averages
Level 99
1,432 SR
1,453 Elo+
Danzaburou
Danzaburou
AK_BEAMER-1
Danzaburou
Level 47
God Stats
2W - 0L
1,328 SR
Queue Stats
5W - 1L
1,651 Elo+
Solo
Loki
Loki
Big_bengie_3
Loki
Level 65
God Stats
2W - 5L
1,267 SR
Queue Stats
203W - 227L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
KRG Shy
Cu Chulainn
Level 124
God Stats
22W - 19L
1,519 SR
Queue Stats
155W - 146L
1,432 Elo+
Party 1
Ymir
Ymir
RelitFury777
Ymir
Level 108
God Stats
2W - 2L
1,529 SR
Queue Stats
41W - 47L
1,341 Elo+
Party 1
The Morrigan
The Morrigan
zeus_vibrant
The Morrigan
Level 153
God Stats
36W - 35L
1,517 SR
Queue Stats
1,321W - 1,276L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A-bombanator
Thanatos
12
3 / 6 / 2
7,664
511
8,698
14,720
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Mixlen2
Rama
9
0 / 5 / 1
6,353
424
5,385
9,450
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
dabeast91234567
Sun Wukong
14
0 / 1 / 0
7,977
532
3,328
14,172
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
9
0 / 4 / 1
6,799
453
3,583
10,650
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
kimbacon
Nu Wa
13
2 / 6 / 1
7,727
515
10,181
10,474
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK_BEAMER-1
Danzaburou
12
4 / 0 / 8
8,057
537
8,717
9,529
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
11 / 1 / 7
9,670
645
8,861
9,852
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KRG Shy
Cu Chulainn
16
0 / 0 / 1
9,564
638
10,026
7,557
8,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 12
8,070
538
3,308
15,665
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
zeus_vibrant
The Morrigan
14
7 / 3 / 11
9,240
616
10,949
10,151
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
22
22
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A-bombanator
Thanatos
3
6
2
0.67
W
Danzaburou
AK_BEAMER-1
Danzaburou
4
0
8
8
W
11
1
7
14.5
W
Cu Chulainn
KRG Shy
Cu Chulainn
0
0
1
0.5
L
Rama
Mixlen2
Rama
0
5
1
0.1
W
0
1
12
6
L
Sun Wukong
dabeast91234567
Sun Wukong
0
1
0
0
L
Aphrodite
0
4
1
0.13
L
Nu Wa
kimbacon
Nu Wa
2
6
1
0.42
W
The Morrigan
zeus_vibrant
The Morrigan
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,175
Damage
41,861
59,466
Taken
52,754
30,332
Mitigated
34,146
20,682
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A-bombanator
Thanatos
8,698
1,844
0
8,048
14,720
5,836
0
4,530
10,184
0
58,074
W
Danzaburou
AK_BEAMER-1
Danzaburou
8,717
3,256
0
4,243
9,529
3,713
399
2,642
6,747
0
44,207
W
8,861
1,715
0
5,227
9,852
3,628
490
1,967
7,699
0
62,558
W
Cu Chulainn
KRG Shy
Cu Chulainn
10,026
1,295
0
1,957
7,557
8,186
21
609
6,888
302
86,563
L
Rama
Mixlen2
Rama
5,385
4,149
0
367
9,450
3,392
0
2,347
7,103
0
33,841
W
3,308
118
0
4,358
15,665
14,906
290
4,970
10,435
25,477
0
L
Sun Wukong
dabeast91234567
Sun Wukong
3,328
810
0
4,781
14,172
9,285
0
194
13,972
0
66,337
L
Aphrodite
3,583
456
2,553
3,297
10,650
8,225
56
2,686
7,964
25,246
0
L
Nu Wa
kimbacon
Nu Wa
10,181
1,737
0
1,636
10,474
3,594
42
3,555
6,913
54,512
0
W
The Morrigan
zeus_vibrant
The Morrigan
10,949
1,481
0
2,074
10,151
3,713
177
3,450
6,429
60,571
5,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
44,601
380
Minions Killed
410
0
Camps Cleared
0
1,443,751
Distance Traveled
1,549,070
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,664
511
77
5
0
344,218
2
W
Danzaburou
8,057
537
75
5
0
299,054
0
W
Loki
9,670
645
84
6
0
353,545
0
W
Cu Chulainn
9,564
638
133
9
0
307,236
0
L
Rama
6,353
424
65
4
0
265,356
0
W
Ymir
8,070
538
22
1
0
305,274
5
L
Sun Wukong
7,977
532
115
8
0
304,020
4
L
Aphrodite
6,799
453
41
3
0
258,779
0
L
Nu Wa
7,727
515
82
5
0
271,378
3
W
The Morrigan
9,240
616
96
6
0
283,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role