Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BluntsA11Day420
Surtr
Level 120
God Stats
0W - 4L
1,251 SR
Queue Stats
178W - 199L
1,459 Elo+
Solo
Danzaburou
Danzaburou
GnomeGobbler
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Neith
Neith
LucyInTh3Sky
Neith
Level 89
God Stats
1W - 1L
1,776 SR
Queue Stats
170W - 161L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
xl GnexYs lx
Tsukuyomi
Level 128
God Stats
1W - 2L
1,537 SR
Queue Stats
117W - 138L
1,427 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,459 Elo+

VS

Team Averages
Level 89
1,524 SR
1,415 Elo+
Scylla
Scylla
FRENCHIEE123
Scylla
Level 124
God Stats
8W - 1L
1,764 SR
Queue Stats
187W - 176L
1,376 Elo+
Solo
King Arthur
King Arthur
Garingas
King Arthur
Level 122
God Stats
1W - 3L
1,122 SR
Queue Stats
184W - 192L
1,443 Elo+
Solo
Serqet
Serqet
MrParadisebud
Serqet
Level 103
God Stats
2W - 1L
1,752 SR
Queue Stats
261W - 307L
1,440 Elo+
Solo
Surtr
Surtr
dlme ale
Surtr
Level 69
God Stats
2W - 2L
1,721 SR
Queue Stats
83W - 99L
1,377 Elo+
Solo
Thoth
Thoth
uhTuckinFypo
Thoth
Level 29
God Stats
1W - 1L
1,262 SR
Queue Stats
121W - 148L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 8 / 2
9,171
705
13,597
17,289
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
5 / 4 / 2
10,137
780
12,232
13,952
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GnomeGobbler
Danzaburou
17
2 / 8 / 3
9,893
761
8,154
14,442
6,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 3
8,547
657
10,075
11,094
5,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xl GnexYs lx
Tsukuyomi
8
0 / 3 / 0
6,930
533
849
4,091
1,229
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 4 / 14
10,355
797
13,099
14,705
6,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Garingas
King Arthur
18
8 / 3 / 16
11,081
852
14,414
19,848
27,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 16
9,687
745
4,872
10,344
6,190
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
dlme ale
Surtr
16
7 / 2 / 11
10,517
809
9,258
15,432
16,356
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
7 / 1 / 14
11,297
869
13,133
9,336
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
10
Kills
28
28
Deaths
12
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
2
0.38
L
5
4
2
1.5
W
Scylla
5
4
14
3
W
King Arthur
Garingas
King Arthur
8
3
16
5.33
L
Danzaburou
GnomeGobbler
Danzaburou
2
8
3
0.44
L
1
5
3
0.5
W
1
2
16
4.5
W
Surtr
dlme ale
Surtr
7
2
11
6.25
W
7
1
14
14
L
Tsukuyomi
xl GnexYs lx
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,907
Damage
54,776
60,868
Taken
69,665
38,860
Mitigated
61,911
12,171
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,597
1,642
733
4,167
17,289
9,246
0
6,496
10,349
0
29,504
L
12,232
1,911
670
2,568
13,952
17,026
0
7,728
5,831
5,356
20,577
W
Scylla
13,099
667
376
1,916
14,705
6,857
1,695
1,005
13,530
33,993
0
W
King Arthur
Garingas
King Arthur
14,414
1,954
1,601
2,672
19,848
27,799
213
693
18,718
0
28,660
L
Danzaburou
GnomeGobbler
Danzaburou
8,154
4,092
87
1,211
14,442
6,205
0
7,788
6,654
0
22,710
L
10,075
3,205
162
2,081
11,094
5,154
0
5,101
5,993
0
21,680
W
4,872
1,499
1,159
2,938
10,344
6,190
1,272
766
9,578
0
11,843
W
Surtr
dlme ale
Surtr
9,258
2,389
1,760
6,095
15,432
16,356
761
614
14,605
3,415
17,034
W
13,133
794
1,507
2,181
9,336
4,709
3,742
780
8,314
40,348
0
L
Tsukuyomi
xl GnexYs lx
Tsukuyomi
849
161
83
409
4,091
1,229
0
972
3,119
0
2,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
52,937
127
Minions Killed
180
0
Camps Cleared
0
914,640
Distance Traveled
1,210,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,171
705
42
3
0
223,173
0
L
Surtr
10,137
780
22
2
0
242,434
0
W
Scylla
10,355
797
53
4
0
231,422
0
W
King Arthur
11,081
852
29
2
0
238,404
0
L
Danzaburou
9,893
761
27
2
0
188,423
0
L
Neith
8,547
657
30
2
0
215,081
0
W
Serqet
9,687
745
27
2
0
277,276
0
W
Surtr
10,517
809
17
1
0
215,125
0
W
Thoth
11,297
869
54
4
0
248,620
0
L
Tsukuyomi
6,930
533
6
0
0
45,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role