Player Matchup

Medusa
Medusa
BOSSANAC 94
Medusa
Level 122
God Stats
7W - 7L
1,601 SR
Queue Stats
429W - 383L
1,474 Elo+
Solo
Nemesis
Nemesis
SeeKw0w
Nemesis
Level 109
God Stats
31W - 38L
1,524 SR
Queue Stats
240W - 248L
1,388 Elo+
Solo
Yemoja
Yemoja
Teranno
Yemoja
Level 62
God Stats
5W - 0L
1,833 SR
Queue Stats
107W - 104L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Wanderer124
Zhong Kui
Level 47
God Stats
12W - 6L
1,709 SR
Queue Stats
188W - 192L
1,475 Elo+
Solo
Susano
Susano
mamadou59283
Susano
Level 128
God Stats
4W - 4L
1,521 SR
Queue Stats
305W - 306L
1,515 Elo+
Solo
Team Averages
Level 94
1,638 SR
1,474 Elo+

VS

Team Averages
Level 134
1,458 SR
1,465 Elo+
Fenrir
Fenrir
 
Fenrir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JcJocsNRV
Surtr
Level 105
God Stats
4W - 4L
1,502 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Chernobog
Chernobog
Lenew1212
Chernobog
Level 141
God Stats
1W - 3L
1,230 SR
Queue Stats
108W - 97L
1,474 Elo+
Solo
Ix Chel
Ix Chel
Retsamtirips
Ix Chel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TitaniaAbuser
Morgan Le Fay
Level 205
God Stats
5W - 6L
1,560 SR
Queue Stats
1,113W - 1,059L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 2
4,676
520
2,919
6,615
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
SeeKw0w
Nemesis
11
6 / 0 / 1
6,369
708
4,437
5,838
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Teranno
Yemoja
8
0 / 1 / 2
4,855
539
1,328
5,209
2,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Wanderer124
Zhong Kui
10
5 / 2 / 1
6,489
721
7,723
8,134
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
8
1 / 2 / 2
5,130
570
3,544
6,432
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 2 / 0
5,541
616
1,823
8,773
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
JcJocsNRV
Surtr
7
2 / 1 / 0
4,950
550
4,371
6,353
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Lenew1212
Chernobog
8
0 / 1 / 2
5,218
580
4,548
4,931
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Retsamtirips
Ix Chel
9
0 / 4 / 2
4,918
546
2,910
6,336
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
TitaniaAbuser
Morgan Le Fay
8
1 / 4 / 1
4,992
555
2,500
7,166
2,707
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
6
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Medusa
0
1
2
1
L
Surtr
JcJocsNRV
Surtr
2
1
0
2
L
Chernobog
Lenew1212
Chernobog
0
1
2
1
L
Ix Chel
Retsamtirips
Ix Chel
0
4
2
0.25
W
Nemesis
SeeKw0w
Nemesis
6
0
1
6.5
W
Yemoja
Teranno
Yemoja
0
1
2
1
L
Morgan Le Fay
TitaniaAbuser
Morgan Le Fay
1
4
1
0.38
W
Zhong Kui
Wanderer124
Zhong Kui
5
2
1
2.75
W
Susano
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
16,152
32,228
Taken
33,559
14,063
Mitigated
13,368
14,520
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,823
144
0
1,274
8,773
3,263
0
1,153
7,620
0
27,693
W
Medusa
2,919
1,356
0
2,195
6,615
2,068
0
101
6,514
0
29,993
L
Surtr
JcJocsNRV
Surtr
4,371
1,830
0
2,125
6,353
3,627
0
1,533
4,820
622
15,037
L
Chernobog
Lenew1212
Chernobog
4,548
2,868
0
2,060
4,931
1,778
462
1,544
3,387
0
35,496
L
Ix Chel
Retsamtirips
Ix Chel
2,910
375
26
297
6,336
1,993
0
303
6,033
22,611
0
W
Nemesis
SeeKw0w
Nemesis
4,437
2,261
0
1,072
5,838
1,957
355
566
5,272
0
38,121
W
Yemoja
Teranno
Yemoja
1,328
647
2,894
2,117
5,209
2,158
0
67
5,142
12,471
0
L
Morgan Le Fay
TitaniaAbuser
Morgan Le Fay
2,500
199
0
2,123
7,166
2,707
0
4,518
2,648
26,166
0
W
Zhong Kui
Wanderer124
Zhong Kui
7,723
1,838
0
5,115
8,134
5,546
476
2,338
5,795
43,507
0
W
Susano
3,544
230
0
1,127
6,432
2,334
0
2,566
3,866
0
23,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
25,619
250
Minions Killed
196
0
Camps Cleared
0
902,624
Distance Traveled
866,769
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,541
616
42
5
0
193,978
0
W
Medusa
4,676
520
50
6
0
171,139
1
L
Surtr
4,950
550
24
3
0
186,253
4
L
Chernobog
5,218
580
54
6
0
168,689
1
L
Ix Chel
4,918
546
37
4
0
184,737
0
W
Nemesis
6,369
708
60
7
0
195,108
0
W
Yemoja
4,855
539
26
3
0
162,435
1
L
Morgan Le Fay
4,992
555
39
4
0
133,112
0
W
Zhong Kui
6,489
721
70
8
0
179,198
2
W
Susano
5,130
570
44
5
0
194,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role