Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Bronze III
Broomshakalaka
Hera
Bronze III
Level 76
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 42L
1,406 MMR
Solo
Awilix
Awilix
Bronze IV
MysteriousJ99
Awilix
Bronze IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,436 MMR
Party 2
Chernobog
Chernobog
Silver II
PeaceHonorNTruth
Chernobog
Silver II
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
206W - 234L
1,212 MMR
Solo
Fafnir
Fafnir
Silver I
ebone0811
Fafnir
Silver I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 173L
1,215 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,500 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,494 SR
1,327 MMR
Ganesha
Ganesha
Gold V
DR_LMFAO
Ganesha
Gold V
Level 173
God Stats
16W - 13L
1,557 SR
Queue Stats
46W - 57L
1,338 MMR
Solo
Nike
Nike
Gold V
IISOXO
Nike
Gold V
Level 103
God Stats
3W - 8L
1,218 SR
Queue Stats
178W - 182L
1,288 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Lend Me A BIC
Danzaburou
Gold IV
Level 184
God Stats
22W - 19L
1,533 SR
Queue Stats
486W - 494L
1,388 MMR
Solo
Mercury
Mercury
Silver II
SlippySnowTV
Mercury
Silver II
Level 143
God Stats
4W - 4L
1,478 SR
Queue Stats
104W - 125L
1,203 MMR
Solo
Discordia
Discordia
Gold IV
beasty sold
Discordia
Gold IV
Level 114
God Stats
16W - 12L
1,687 SR
Queue Stats
238W - 245L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 3
7,373
492
5,705
14,689
13,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 0
7,483
499
6,657
7,652
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 2
7,606
507
5,535
12,361
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
12
2 / 5 / 1
7,689
513
7,834
13,282
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ebone0811
Fafnir
10
1 / 3 / 3
6,975
465
1,972
9,318
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangKaliHorusArachne

VS

Bans
PeleFreyaCharonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DR_LMFAO
Ganesha
13
0 / 1 / 11
8,184
546
4,442
10,195
8,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
IISOXO
Nike
14
1 / 3 / 3
8,379
559
8,629
12,096
11,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Lend Me A BIC
Danzaburou
14
6 / 2 / 1
9,312
621
9,637
8,820
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
SlippySnowTV
Mercury
15
6 / 3 / 6
8,883
592
6,521
11,381
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
beasty sold
Discordia
15
3 / 1 / 7
9,224
615
10,376
5,811
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
16
16
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
L
2
4
0
0.5
W
Ganesha
DR_LMFAO
Ganesha
0
1
11
5.5
W
Nike
IISOXO
Nike
1
3
3
0.83
W
Danzaburou
Lend Me A BIC
Danzaburou
6
2
1
3.25
L
4
3
2
1.67
L
Chernobog
2
5
1
0.5
W
Mercury
SlippySnowTV
Mercury
6
3
6
3
W
Discordia
beasty sold
Discordia
3
1
7
6.5
L
Fafnir
ebone0811
Fafnir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
39,605
57,302
Taken
48,303
35,154
Mitigated
30,769
10,084
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,705
598
0
1,157
14,689
13,867
0
2,753
11,866
0
51,113
L
6,657
1,619
0
930
7,652
2,519
0
3,933
3,449
63,739
0
W
Ganesha
DR_LMFAO
Ganesha
4,442
277
0
2,154
10,195
8,850
0
3,542
6,653
22,564
0
W
Nike
IISOXO
Nike
8,629
981
0
1,000
12,096
11,427
19
545
11,551
857
71,352
W
Danzaburou
Lend Me A BIC
Danzaburou
9,637
4,446
0
3,383
8,820
3,759
543
324
8,496
0
70,310
L
5,535
2,393
0
1,211
12,361
5,101
0
3,335
8,956
0
63,931
L
Chernobog
7,834
4,554
0
4,446
13,282
5,250
256
1,252
12,002
0
59,438
W
Mercury
SlippySnowTV
Mercury
6,521
1,992
0
500
11,381
4,485
516
1,402
9,979
0
53,857
W
Discordia
beasty sold
Discordia
10,376
1,055
0
750
5,811
2,248
404
2,816
2,995
83,081
0
L
Fafnir
ebone0811
Fafnir
1,972
477
0
2,340
9,318
8,417
0
3,504
5,662
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
43,982
391
Minions Killed
489
0
Camps Cleared
0
1,393,397
Distance Traveled
1,545,777
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,373
492
86
6
0
308,574
0
L
Hera
7,483
499
102
7
0
284,334
2
W
Ganesha
8,184
546
3
0
0
322,978
9
W
Nike
8,379
559
109
7
0
289,028
0
W
Danzaburou
9,312
621
128
9
0
292,053
3
L
Awilix
7,606
507
91
6
0
343,961
2
L
Chernobog
7,689
513
96
6
0
255,580
5
W
Mercury
8,883
592
90
6
0
347,031
0
W
Discordia
9,224
615
159
11
0
294,687
3
L
Fafnir
6,975
465
16
1
0
200,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role