Player Matchup

Kukulkan
Kukulkan
Charcharbeast99
Kukulkan
Level 81
God Stats
4W - 1L
1,885 SR
Queue Stats
187W - 158L
1,496 Elo+
Solo
Sol
Sol
Gouper Fish
Sol
Level 48
God Stats
5W - 7L
1,295 SR
Queue Stats
80W - 97L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
Im Colton Too
Cliodhna
Level 65
God Stats
2W - 5L
1,214 SR
Queue Stats
452W - 462L
1,450 Elo+
Solo
Atlas
Atlas
Poqi1564
Atlas
Level 88
God Stats
3W - 4L
1,602 SR
Queue Stats
338W - 344L
1,559 Elo+
Party 1
Tyr
Tyr
liIpean
Tyr
Level 39
God Stats
3W - 3L
1,349 SR
Queue Stats
30W - 38L
1,265 Elo+
Solo
Team Averages
Level 64
1,469 SR
1,451 Elo+

VS

Team Averages
Level 87
1,533 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kami_Kayy
Hades
Level 49
God Stats
16W - 12L
1,500 SR
Queue Stats
132W - 113L
1,508 Elo+
Solo
Jing Wei
Jing Wei
NINJABLADE NATE
Jing Wei
Level 124
God Stats
20W - 17L
1,547 SR
Queue Stats
108W - 117L
1,461 Elo+
Solo
Surtr
Surtr
SenpaiSoap
Surtr
Level 58
God Stats
11W - 8L
1,540 SR
Queue Stats
89W - 107L
1,418 Elo+
Solo
Geb
Geb
danmarcjim4
Geb
Level 123
God Stats
2W - 3L
1,577 SR
Queue Stats
137W - 136L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 4 / 6
7,730
552
7,533
10,250
4,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 3 / 4
7,845
560
12,528
8,938
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Im Colton Too
Cliodhna
11
0 / 6 / 5
6,839
489
3,109
12,422
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Poqi1564
Atlas
13
8 / 1 / 4
9,402
672
8,231
16,738
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
12
1 / 3 / 3
7,840
560
3,370
11,789
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 4 / 3
8,890
635
15,804
13,279
7,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Kami_Kayy
Hades
13
5 / 4 / 5
7,684
549
10,751
15,302
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
12
4 / 3 / 3
7,471
534
7,518
10,723
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
1
0 / 0 / 0
2,981
213
0
0
0
5
0 / 3 / 1
5,122
366
1,631
6,676
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
14
Kills
17
17
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
4
3
2.38
W
Kukulkan
1
4
6
1
W
4
3
4
2
W
Cliodhna
Im Colton Too
Cliodhna
0
6
5
0.42
L
Hades
Kami_Kayy
Hades
5
4
5
1.88
L
Jing Wei
4
3
3
1.83
W
Atlas
Poqi1564
Atlas
8
1
4
10
L
Surtr
0
0
0
0
L
0
3
1
0.17
W
Tyr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
35,704
60,137
Taken
45,980
35,622
Mitigated
23,642
16,016
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,804
1,645
0
6,690
13,279
7,497
320
7,043
6,236
74,913
0
W
Kukulkan
7,533
881
0
2,217
10,250
4,831
0
6,862
3,388
53,057
0
W
12,528
7,455
0
3,676
8,938
3,068
3,445
4,157
4,781
42,110
632
W
Cliodhna
Im Colton Too
Cliodhna
3,109
249
0
1,674
12,422
4,136
157
6,411
6,011
0
44,115
L
Hades
Kami_Kayy
Hades
10,751
1,285
40
4,841
15,302
8,610
0
8,843
6,459
57,403
1,098
L
Jing Wei
7,518
5,419
0
2,800
10,723
4,286
322
7,645
3,078
0
39,376
W
Atlas
Poqi1564
Atlas
8,231
3,917
212
4,891
16,738
15,793
223
7,159
9,579
25,028
0
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
1,631
603
96
2,047
6,676
3,249
0
4,739
1,937
7,854
0
W
Tyr
3,370
1,640
0
3,346
11,789
7,794
2,068
3,145
8,644
0
49,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
32,148
310
Minions Killed
257
0
Camps Cleared
0
1,331,504
Distance Traveled
889,485
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,890
635
113
8
0
234,757
2
W
Kukulkan
7,730
552
83
6
0
258,824
1
W
Sol
7,845
560
49
4
0
240,358
1
W
Cliodhna
6,839
489
71
5
0
272,412
2
L
Hades
7,684
549
76
5
0
297,062
0
L
Jing Wei
7,471
534
61
4
0
246,677
0
W
Atlas
9,402
672
27
2
0
295,981
3
L
Surtr
2,981
213
0
0
0
0
0
L
Geb
5,122
366
7
1
0
110,989
0
W
Tyr
7,840
560
80
6
0
263,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role