Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Jesseman1121
Skadi
Level 127
God Stats
23W - 16L
1,691 SR
Queue Stats
274W - 197L
1,555 Elo+
Party 1
Arachne
Arachne
Pardx97
Arachne
Level 89
God Stats
8W - 12L
1,583 SR
Queue Stats
111W - 158L
1,488 Elo+
Party 3
Vulcan
Vulcan
SamuraiLui
Vulcan
Level 57
God Stats
0W - 1L
1,867 SR
Queue Stats
16W - 12L
1,626 Elo+
Solo
Aphrodite
Aphrodite
Yukio10
Aphrodite
Level 142
God Stats
28W - 38L
1,502 SR
Queue Stats
203W - 262L
1,473 Elo+
Party 3
Team Averages
Level 103
1,629 SR
1,529 Elo+

VS

Team Averages
Level 136
1,538 SR
1,557 Elo+
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
BrockxX1
Atlas
Level 129
God Stats
10W - 11L
1,514 SR
Queue Stats
317W - 338L
1,495 Elo+
Party 2
Chang'e
Chang'e
Hmbetohh
Chang'e
Level 157
God Stats
6W - 3L
1,567 SR
Queue Stats
104W - 81L
1,615 Elo+
Party 4
Fenrir
Fenrir
Lockimbo
Fenrir
Level 159
God Stats
4W - 1L
1,456 SR
Queue Stats
32W - 23L
1,632 Elo+
Solo
Sol
Sol
xCrAzY-_-BAMBAMx
Sol
Level 120
God Stats
11W - 8L
1,653 SR
Queue Stats
148W - 155L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 4
6,444
1,289
4,003
8,848
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 3
6,681
1,336
5,539
4,312
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Pardx97
Arachne
11
2 / 3 / 3
6,495
1,299
4,048
8,656
4,462
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
SamuraiLui
Vulcan
11
1 / 1 / 3
6,389
1,278
6,048
4,107
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Yukio10
Aphrodite
9
0 / 0 / 0
3,674
735
0
0
0
Team 1 Tickets

337

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 6
6,435
1,287
3,037
3,297
1,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
BrockxX1
Atlas
11
2 / 0 / 6
7,296
1,459
5,278
5,165
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Hmbetohh
Chang'e
11
3 / 0 / 6
6,805
1,361
6,098
5,016
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lockimbo
Fenrir
11
1 / 3 / 7
6,302
1,260
4,078
5,815
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 8
6,442
1,288
4,584
1,981
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
5
Kills
9
9
Deaths
5
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
4
0.67
W
Ishtar
 
Ishtar
2
1
6
5
W
Atlas
BrockxX1
Atlas
2
0
6
5
W
Chang'e
Hmbetohh
Chang'e
3
0
6
6
L
2
2
3
1.75
W
Fenrir
Lockimbo
Fenrir
1
3
7
1.5
L
Arachne
Pardx97
Arachne
2
3
3
1.17
L
Vulcan
SamuraiLui
Vulcan
1
1
3
2.5
L
Aphrodite
Yukio10
Aphrodite
0
0
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
23,075
25,923
Taken
21,274
17,733
Mitigated
11,344
1,720
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,003
952
0
486
8,848
9,906
0
4,861
3,658
12,391
0
W
Ishtar
 
Ishtar
3,037
1,696
0
645
3,297
1,362
0
1,511
1,786
0
14,222
W
Atlas
BrockxX1
Atlas
5,278
1,801
0
1,574
5,165
4,159
0
2,527
2,488
14,663
0
W
Chang'e
Hmbetohh
Chang'e
6,098
349
1,612
1,648
5,016
1,955
0
2,303
2,713
21,821
0
L
5,539
2,422
0
124
4,312
1,650
0
2,494
1,776
0
18,751
W
Fenrir
Lockimbo
Fenrir
4,078
1,134
0
407
5,815
3,077
0
2,427
3,238
0
8,762
L
Arachne
Pardx97
Arachne
4,048
3,148
0
820
8,656
4,462
0
5,116
3,161
0
7,466
L
Vulcan
SamuraiLui
Vulcan
6,048
2,605
0
290
4,107
1,715
0
2,591
1,366
25,549
0
L
Aphrodite
Yukio10
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
4,584
2,002
0
170
1,981
791
0
833
998
12,489
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
33,280
107
Minions Killed
154
5
Camps Cleared
5
426,148
Distance Traveled
509,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,444
1,289
12
2
0
115,977
0
W
Ishtar
6,435
1,287
41
8
1
98,244
0
W
Atlas
7,296
1,459
19
4
0
113,197
0
W
Chang'e
6,805
1,361
37
7
0
109,269
0
L
Skadi
6,681
1,336
39
8
2
106,342
0
W
Fenrir
6,302
1,260
15
3
2
91,792
0
L
Arachne
6,495
1,299
7
1
1
99,013
0
L
Vulcan
6,389
1,278
49
10
2
104,816
0
L
Aphrodite
3,674
735
0
0
0
0
0
W
Sol
6,442
1,288
42
8
2
97,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role