Player Matchup

Tyr
Tyr
Androus_Vlad
Tyr
Level 88
God Stats
21W - 14L
1,616 SR
Queue Stats
323W - 332L
1,428 Elo+
Party 2
Ix Chel
Ix Chel
PicklesDun7
Ix Chel
Level 108
God Stats
50W - 55L
1,501 SR
Queue Stats
402W - 449L
1,443 Elo+
Party 2
Sol
Sol
SknnyMxican
Sol
Level 119
God Stats
16W - 11L
1,653 SR
Queue Stats
232W - 193L
1,581 Elo+
Solo
Hun Batz
Hun Batz
lobomaestro2409
Hun Batz
Level 80
God Stats
10W - 12L
1,436 SR
Queue Stats
189W - 218L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
xlruzlx
Cthulhu
Level 21
God Stats
1W - 4L
1,287 SR
Queue Stats
3W - 11L
1,194 Elo+
Party 2
Team Averages
Level 83
1,499 SR
1,404 Elo+

VS

Team Averages
Level 78
1,518 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BernyTerror10
Medusa
Level 89
God Stats
48W - 47L
1,568 SR
Queue Stats
232W - 262L
1,534 Elo+
Solo
Bacchus
Bacchus
BigQtip
Bacchus
Level 37
God Stats
3W - 5L
1,508 SR
Queue Stats
82W - 78L
1,434 Elo+
Party 1
Apollo
Apollo
SqueeeF
Apollo
Level 67
God Stats
2W - 5L
1,376 SR
Queue Stats
82W - 69L
1,449 Elo+
Party 1
Arachne
Arachne
YOD Gho0st
Arachne
Level 89
God Stats
8W - 7L
1,639 SR
Queue Stats
229W - 235L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,646
665
3,018
8,804
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
PicklesDun7
Ix Chel
11
5 / 1 / 1
6,919
692
5,885
5,118
1,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 1
5,829
583
4,778
4,410
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
11
3 / 0 / 3
6,638
664
5,988
8,642
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
xlruzlx
Cthulhu
8
0 / 1 / 1
4,804
480
1,696
4,559
2,127
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 4 / 0
5,341
534
2,939
6,980
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
5,277
528
3,853
5,270
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
BigQtip
Bacchus
8
0 / 1 / 1
5,236
524
3,862
8,864
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SqueeeF
Apollo
9
0 / 2 / 0
5,020
502
4,555
4,974
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
YOD Gho0st
Arachne
10
0 / 3 / 1
5,627
563
2,310
10,095
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
W
1
0
1
1.5
L
1
0
0
1
L
Bacchus
BigQtip
Bacchus
0
1
1
0.5
W
Ix Chel
PicklesDun7
Ix Chel
5
1
1
5.5
W
0
0
1
0.5
L
Apollo
SqueeeF
Apollo
0
2
0
0
L
Arachne
YOD Gho0st
Arachne
0
3
1
0.17
W
Hun Batz
3
0
3
4.5
W
Cthulhu
xlruzlx
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
17,519
31,533
Taken
36,183
16,180
Mitigated
17,350
11,494
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,939
586
0
1,175
6,980
2,258
0
4,441
2,539
34,873
0
W
3,018
66
0
2,888
8,804
7,204
0
788
8,016
0
41,730
L
3,853
1,280
0
1,990
5,270
1,735
0
1,764
3,506
0
37,803
L
Bacchus
BigQtip
Bacchus
3,862
846
0
3,149
8,864
7,897
0
4,076
4,788
15,739
0
W
Ix Chel
PicklesDun7
Ix Chel
5,885
368
150
2,638
5,118
1,765
83
2,274
2,844
44,057
0
W
4,778
1,419
0
2,696
4,410
1,691
1,597
1,117
3,293
36,833
8,971
L
Apollo
SqueeeF
Apollo
4,555
2,889
0
1,250
4,974
1,776
0
0
4,974
0
23,839
L
Arachne
YOD Gho0st
Arachne
2,310
1,873
0
4,004
10,095
3,684
0
1,857
8,238
0
44,828
W
Hun Batz
5,988
2,401
0
3,122
8,642
3,393
0
1,276
7,366
0
47,354
W
Cthulhu
xlruzlx
Cthulhu
1,696
172
0
0
4,559
2,127
0
1,346
3,213
14,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
26,501
312
Minions Killed
259
0
Camps Cleared
0
1,096,066
Distance Traveled
968,468
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,341
534
55
6
0
196,942
5
W
Tyr
6,646
665
63
6
0
217,684
0
L
Medusa
5,277
528
66
7
0
188,731
0
L
Bacchus
5,236
524
28
3
0
211,762
4
W
Ix Chel
6,919
692
79
8
0
211,370
7
W
Sol
5,829
583
80
8
0
204,205
1
L
Apollo
5,020
502
43
4
0
153,411
0
L
Arachne
5,627
563
67
7
0
217,622
0
W
Hun Batz
6,638
664
76
8
0
240,074
0
W
Cthulhu
4,804
480
14
1
0
222,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role