Player Matchup

Pele
Pele
BlackjackrushZz
Pele
Level 74
God Stats
13W - 2L
1,853 SR
Queue Stats
126W - 108L
1,544 Elo+
Solo
Izanami
Izanami
DracarysSoul
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,667 Elo+
Party 2
Scylla
Scylla
GankmeStepJungle
Scylla
Level 112
God Stats
5W - 10L
1,385 SR
Queue Stats
406W - 393L
1,536 Elo+
Party 2
Ares
Ares
SknnyMxican
Ares
Level 119
God Stats
2W - 2L
1,770 SR
Queue Stats
232W - 193L
1,573 Elo+
Solo
Hades
Hades
SmokeyMeh
Hades
Level 147
God Stats
4W - 2L
1,563 SR
Queue Stats
258W - 256L
1,550 Elo+
Party 2
Team Averages
Level 92
1,614 SR
1,574 Elo+

VS

Team Averages
Level 114
1,529 SR
1,479 Elo+
Charon
Charon
AVXRY
Charon
Level 136
God Stats
12W - 28L
1,525 SR
Queue Stats
470W - 618L
1,475 Elo+
Party 1
Bacchus
Bacchus
Boodah Bwoy
Bacchus
Level 101
God Stats
22W - 28L
1,507 SR
Queue Stats
100W - 149L
1,429 Elo+
Party 1
Tiamat
Tiamat
JMTheBrosMC
Tiamat
Level 126
God Stats
38W - 27L
1,634 SR
Queue Stats
673W - 757L
1,528 Elo+
Party 1
Pele
Pele
Loco Gearz
Pele
Level 88
God Stats
2W - 3L
1,762 SR
Queue Stats
197W - 314L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
TuckLuck777
Heimdallr
Level 117
God Stats
1W - 3L
1,219 SR
Queue Stats
126W - 204L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,685
549
7,587
12,626
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
DracarysSoul
Izanami
15
2 / 1 / 3
9,077
648
5,929
8,126
3,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 1
9,141
653
5,525
5,449
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 4
7,322
523
3,293
10,020
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SmokeyMeh
Hades
15
2 / 2 / 0
9,219
659
9,319
16,305
7,934
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AVXRY
Charon
13
2 / 2 / 2
7,348
525
11,605
11,193
5,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Boodah Bwoy
Bacchus
9
0 / 1 / 2
6,120
437
3,127
10,384
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
2 / 2 / 1
8,164
583
4,836
6,625
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 3
6,388
456
5,747
11,088
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
TuckLuck777
Heimdallr
11
0 / 2 / 0
6,369
455
6,138
9,205
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
5
6
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
AVXRY
Charon
2
2
2
1.5
W
2
3
2
1
L
Bacchus
Boodah Bwoy
Bacchus
0
1
2
1
W
Izanami
DracarysSoul
Izanami
2
1
3
3.5
W
2
0
1
2.5
L
Tiamat
2
2
1
1.25
L
1
2
3
1.25
W
1
0
4
3
W
Hades
SmokeyMeh
Hades
2
2
0
1
L
Heimdallr
TuckLuck777
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
31,453
52,526
Taken
48,495
26,719
Mitigated
26,134
18,378
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AVXRY
Charon
11,605
1,858
0
4,491
11,193
5,226
0
5,611
5,582
63,092
0
W
7,587
2,344
0
2,363
12,626
4,280
0
4,454
8,172
0
62,966
L
Bacchus
Boodah Bwoy
Bacchus
3,127
628
0
3,115
10,384
9,380
0
4,239
6,145
18,167
0
W
Izanami
DracarysSoul
Izanami
5,929
4,381
0
3,281
8,126
3,263
3,519
1,162
6,964
0
87,087
W
5,525
427
0
960
5,449
2,089
393
1,472
3,977
88,248
0
L
Tiamat
4,836
378
0
2,221
6,625
3,946
0
2,194
4,431
67,315
0
L
5,747
1,524
0
884
11,088
4,055
0
4,646
6,442
0
44,502
W
3,293
858
0
1,892
10,020
9,153
0
2,414
7,606
12,319
0
W
Hades
SmokeyMeh
Hades
9,319
570
85
9,797
16,305
7,934
0
10,617
5,688
72,869
0
L
Heimdallr
TuckLuck777
Heimdallr
6,138
2,914
0
3,000
9,205
3,527
0
1,447
7,758
0
53,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
34,389
553
Minions Killed
424
0
Camps Cleared
0
1,435,244
Distance Traveled
1,424,585
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,348
525
87
6
0
262,929
0
W
Pele
7,685
549
84
6
0
309,241
0
L
Bacchus
6,120
437
23
2
0
305,609
1
W
Izanami
9,077
648
148
11
0
303,042
2
W
Scylla
9,141
653
170
12
0
280,763
1
L
Tiamat
8,164
583
144
10
0
269,698
1
L
Pele
6,388
456
66
5
0
325,332
0
W
Ares
7,322
523
13
1
0
297,216
5
W
Hades
9,219
659
138
10
0
244,982
0
L
Heimdallr
6,369
455
104
7
0
261,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role