Player Matchup

Yemoja
Yemoja
MerchantHag
Yemoja
Level 128
God Stats
0W - 2L
1,250 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 1
Awilix
Awilix
Serendipitiful
Awilix
Level 159
God Stats
0W - 1L
1,677 SR
Queue Stats
14W - 20L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDevilsElite6
Morgan Le Fay
Level 117
God Stats
1W - 2L
1,439 SR
Queue Stats
16W - 39L
1,394 Elo+
Party 1
Team Averages
Level 135
1,455 SR
1,478 Elo+

VS

Team Averages
Level 109
1,657 SR
1,560 Elo+
Ishtar
Ishtar
DannyGuapo
Ishtar
Level 101
God Stats
7W - 5L
1,435 SR
Queue Stats
78W - 66L
1,595 Elo+
Party 2
Shiva
Shiva
TrueYoungBandito
Shiva
Level 101
God Stats
45W - 28L
1,604 SR
Queue Stats
114W - 111L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
xXElPipilaXx
Baron Samedi
Level 126
God Stats
4W - 0L
1,931 SR
Queue Stats
76W - 64L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 4 / 1
9,155
654
6,825
14,865
14,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 1
9,579
684
7,482
15,040
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheDevilsElite6
Morgan Le Fay
12
1 / 6 / 0
10,088
721
14,322
13,967
5,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DannyGuapo
Ishtar
15
5 / 0 / 8
11,689
835
9,957
10,639
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 12
11,189
799
11,802
16,623
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
xXElPipilaXx
Baron Samedi
15
7 / 1 / 7
12,218
873
15,022
10,764
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DannyGuapo
Ishtar
5
0
8
9
L
Yemoja
0
4
1
0.13
L
0
4
1
0.13
L
Morgan Le Fay
TheDevilsElite6
Morgan Le Fay
1
6
0
0.17
W
2
0
12
8
W
Baron Samedi
xXElPipilaXx
Baron Samedi
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
36,781
43,872
Taken
38,026
25,872
Mitigated
26,073
4,114
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DannyGuapo
Ishtar
9,957
4,535
0
4,778
10,639
4,398
2,105
6,422
4,217
0
43,459
L
Yemoja
6,825
301
2,047
523
14,865
14,032
0
6,760
7,658
17,802
0
L
7,482
1,858
0
500
15,040
6,246
0
4,364
10,291
0
44,710
L
Morgan Le Fay
TheDevilsElite6
Morgan Le Fay
14,322
357
75
969
13,967
5,594
0
4,335
9,137
52,460
0
W
11,802
1,569
1,468
4,090
16,623
15,995
144
7,942
8,681
0
29,273
W
Baron Samedi
xXElPipilaXx
Baron Samedi
15,022
466
2,171
3,784
10,764
5,680
931
7,315
3,449
72,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
35,096
131
Minions Killed
178
0
Camps Cleared
0
779,707
Distance Traveled
813,796
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,689
835
47
3
0
259,303
0
L
Yemoja
9,155
654
10
1
0
242,993
1
L
Awilix
9,579
684
55
4
0
275,340
1
L
Morgan Le Fay
10,088
721
66
5
0
261,374
5
W
Shiva
11,189
799
32
2
0
295,129
0
W
Baron Samedi
12,218
873
99
7
0
259,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role